UPGRADES
Name: Reshape: Wings
Rank: D
Type: Support
Description: A Blue magic circle will appear on Leonard's back. After the circle has disappeared, 30 of his swords will appear,15 on the right and 15 on the left. The swords will form wings giving him the ability to fly.
Strengths: Leonard can fly up to the air to do aerial attacks. Or come from the air unnoticed, swooping down at the enemy.
Weaknesses: Swords are heavy, even one-handed swords. Since Leonard has 30 of them on his back, his land movement and lift-of are slowed, big time.
Duration: 5 Posts
Cooldown: 10 Posts
- Upgrade:
- Name: Reshape: Wings
Rank: A
Type: Support
Description: A Blue magic circle will appear on Leonard's back. After the circle has disappeared, 30 of his swords will appear,15 on the right and 15 on the left. The swords will form wings giving him the ability to fly.
Strengths: Leonard can fly up to the air to do aerial attacks. Or come from the air unnoticed, swooping down at the enemy. And the wings cannot be destroyed by attacks B - Rank and down, while A - Rank need 2 hits and only 1 for S - Rank.
Weaknesses: The swords are heavy therefore it will slow his movement. But the movement slow is only small. And Ice attacks regardless of rank, will freeze the wings and he fall down. And the wings can be destroyed by attacks 4 C - B rank attacks
Duration: 8 Posts
Cooldown: 10 Posts
Name: Reshape: Blade Armor
Rank: D
Type: Armor
Description: A Blue magic circle will appear on the ground below Leonard. Then 100 of Leonard's swords will appear surrounding him, the swords will then shine and spin around Leonard. After that, the shine will fade and the swords by then have turned into armor
Strengths: The armor gives a defensive boost to Leonard since his magic focuses on the offensive. Since the armor is made of swords, it can be used to parry melee attacks.
Weaknesses: Like Reshape: Wings, this spell will also slow Leonard's movement. It will also deny Leonard some movement like jumping. And the armor will break depending on the rank of the spell used to hit it. B rank and up spells can instantly break the armor while C will need to land 2 and 3 for D
Duration: 3 Posts
Cooldown: 3 Posts
- Upgrade:
- Name: Reshape: Blade Cuirass
Rank: A
Type: Armor
Description: A Blue magic circle will appear on the ground below Leonard. Then 100 of Leonard's swords will appear surrounding him, the swords will then shine and spin around Leonard. After that, the shine will fade and the swords by then have turned into armor
Strengths: The armor gives a defensive boost to Leonard since his magic focuses on the offensive. Since the armor is made of swords, it can be used to parry melee attacks and may cause bruise or wounds to melee attackers. It doesn't break easily and in order for low ranking spells to break, they must hit it 5 times.
Weaknesses: Like Reshape: Wings, this spell will also slow Leonard's movement. It will also deny Leonard some movement like jumping. And the armor will break depending on the rank of the spell used to hit it. S - Rank will instantly break it, A - Rank will break it after 3 hits, and B and below Ranks will need to hit it 5 times.
Duration: 5 Posts
Cooldown: 6 Posts
ADDITIONAL SPELLS
Name: Withdraw
Rank: D
Type: Support
Description: Whenever Leonard is disarmed by any means, Leonard will cast his magic on the sword to withdraw it. Taking it back to his pocket space. He will stretch out his hand towards the sword and focus his magic. The sword will then disappear and it would have returned to his pocket space.
Strengths: Avoids the need to go after the sword physically so that he would not be distracted.
Weaknesses: When he uses it on a sword, he must wait for 2 posts before he Requip it again.
Cooldown: 4 posts
Name: Dragon Flame
Rank: D
Type: Spell Weapon (Blazing Inferno Blade)
Description: Leonard focuses his power to the sword and the intensity of the flames increases. When he waves it to his target, a burning projectile that looks like a dragon will come out to hit the target and explodes upon impact.
Strengths: The technique is very Effective against D rank, fair against C and useless against B up.
Weaknesses: It can't destroy thick walls that are not made of ice, regardless the rank.
Cooldown: 3 Posts
Name: Slayer Stance
Rank: C
Type: Support
Description: The user equips two greatsword, one on each hand and focuses his magic power in his hands and feet. It will give a decent boost in power and speed for a time. And while it is active, the user rushes towards the target and slashes the swords randomly in front of him, crushing objects in front of him.
Strengths: The stance can crush anything in front of him like thick walls and rank D defensive spells, for C 2 attacks, and B 3 attacks.
Weaknesses: It leaves the user vulnerable to attacks from the side and back. The user will need to slash B - Rank and up defensive spells in three posts in order to break them. The ability can be stopped if hit effectively on the user's side or back.
Duration: 6 Posts
Cooldown: 4 Posts
Name: Divine Punishment
Rank: A
Type: Spell Weapon (Paladenium)
Description: Pointing the sword upwards, the heavens roar and seems to have opened as light shines from the skies. As the sword is pointed towards the target, a thick bolt of light will strike the target.
Strengths: The bolt explodes upon impact the the target location. It can pierce through normal objects, D - B rank defenses of any element except light, and D - A rank defenses of dark origin. The explosion deals additional damage to D - Rank mages in the area.
Weaknesses: If you defend yourself with a light based defense and the bolt hits it, the bolt will disperse upon contact with it. And the bolt can only pierce through 5 layers of defenses of any rank and element except dark.
Cooldown: 5 Posts
Name: Bladestorm "Milenyo"
Rank: S
Type: Special
Description: One of the two bladestorm spells the magic can do. The user focuses all of his magic power to summon all of his swords in an instant. And the user will manipulate the wind, making strong gusts around him and going outward for about 15 meters in all directions to carry the swords in the wind's current. Making whatever comes it contact with it to be sliced
Strengths: The winds are very strong causing great damage and may cause light objects to be tossed around and draw people back for 3 meters with light clothing while people with heavy equipment won't move making them vulnerable to the slicing winds. Thin walls and walls of wood, regardless of thickness are penetrated and destroyed.
Weaknesses: It is a channeling spell, so the user will not move while the spell is active, and it can penetrate thick walls of any material after three posts when the spell is active except for wood. This spell also consumes a lot of magic power so the user must wait after two THREADS/TOPICS before it can be used again.
Duration: 5 Posts
Cooldown: Can only be used once in a thread; can be used again after two threads/topics have passed.
Name: Bladestorm "Ondoy"
Rank: S
Type: Special
Description: One of the two bladestorm spells this magic can do. The user focuses all his magic power and a Blue magic circle that is 24 meters in diameter long will appear in the sky. Out of the magic circle, all of the user's swords are dropped down with such force, it can pierce through any material except iron. And when a sword hits the ground, it will disappear after some time and return to the user's pocket space to be dropped down again.
Strengths: The spell has a great damage output and it affects a large area and may pierce through objects, regardless of thickness and defenses below S - Rank. It is not a channeling spell so the user is free to move. Also, no magic will be able to stop
Weaknesses: Surfaces made of iron and S - Rank defenses can not be pierced through. Although the spell is not channeling, the user can not use any magic or Requip any sword because they are all falling down from the sky. This spell also consumes a lot of magic power so the user must wait after two THREADS/TOPICS before it can be used again. And the area of attack is stationary so if the target gets out of the area the enemy is safe.
Duration: 5 Posts
Cooldown: Can only be used once in a thread; can be used again after two threads/topics have passed.
Last edited by Leonard on 20th July 2012, 7:15 am; edited 1 time in total