Name: Wonderland
Rank: D
Type: Sword
Description:
Strengths:
-Light weight, making it easier to weild.
-Has long reach
-Excels at slashing, and peircing.
-Very durable blade
Weaknesses:
-Lacking in strength due to light weight
-Handle is polished and ornate, leaving it's owners grip on it slippery when wet. Also, handle is weakest part of the sword.
Abilities:
Cheshire's Wink: A defensive ability that must be activated manually by the weilder. Using four points of magic, Wonderland will become engulfed with a sparkling, rainbow-like aura that gives the sword shield like properties, allowing the weilder to deflect D rank projectile spells by slashing them.
Cheshire's Smile: An attack ability (D Rank) that must be activated manually by the weilder. At the cost of ten points of magic, a rainbow-colored arc can be unleashed from the blade. The arc that is unleashed can travel at fifteen miles per hour, with a maximum distance of thirty-two yards before dissipating. If it connects with it's target, or collides with an obstacle, it will disperse it's energy in a medium sized blast, with a force of fourteen newtons, and a range of eight feet.
Rank: D
Type: Sword
Description:
- Spoiler:
Strengths:
-Light weight, making it easier to weild.
-Has long reach
-Excels at slashing, and peircing.
-Very durable blade
Weaknesses:
-Lacking in strength due to light weight
-Handle is polished and ornate, leaving it's owners grip on it slippery when wet. Also, handle is weakest part of the sword.
Abilities:
Cheshire's Wink: A defensive ability that must be activated manually by the weilder. Using four points of magic, Wonderland will become engulfed with a sparkling, rainbow-like aura that gives the sword shield like properties, allowing the weilder to deflect D rank projectile spells by slashing them.
Cheshire's Smile: An attack ability (D Rank) that must be activated manually by the weilder. At the cost of ten points of magic, a rainbow-colored arc can be unleashed from the blade. The arc that is unleashed can travel at fifteen miles per hour, with a maximum distance of thirty-two yards before dissipating. If it connects with it's target, or collides with an obstacle, it will disperse it's energy in a medium sized blast, with a force of fourteen newtons, and a range of eight feet.