Primary Magic: Tempest Demon Slayer
Caster or Holder: Caster Magic
Description:
General Description:
Tempest Demon Slayer magic was taught to Rin by the tempest demon, Demyx, who's domain were the skies and the storms brought forth from the skies. All storms
were under his command. Rin was found adopted by Demyx from an orphanage in Magnolia. He took her in, raised her as his own, even giving her, her name. Defying his
fellow demons, he eventually taught Rin, Tempest Demon Slayer Magic. Rin was quite the
fast learner and learned to master this tremendous magic in a span of two years.
Demon Slayers are a unique type of people who utilize a form of Lost Magic, Demon Slayer Magic. Each Demon Slayer has their own form of Magic, just like each Demon is a master of their own element. In addition, the said Demon Slayer also has the ability to eat their own element. Doing so rejuvenates them and enhances their abilities. Demon Slayers are known to possess keener senses than that of normal humans such as in Strength, Smell, Sight and Endurance. Demon Slayers are said to become stronger after bathing in the blood of Demons that they have slain.
Demon Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their God Slayer counterpart. The color of Demon Slayer Magic is a white version of the element's natural color. The form of elemental magic they use is light, on the other end of the magical spectrum. The element of light is being mixed with the other elements to alter their properties slightly.
Tempest Demon Slayer Magic:
Tempest Demon Slaying Magic is a powerful magic that revolves around using Weather and Weather Patterns for both Offensive and Defensive purposes. Is a type of Magic which grants the user various characteristics belonging to a Tempest Demon, allowing them to incorporate the elements of different types of storms and weather affects into their body.
Being a form of Demon Slayer Magic, the user of this type of Magic can consume external sources of thunder, hail, lightening, rain, sleet, etc. to restore their body and vitality as well as cast their spells.
They acquire a strong bond between themselves and the storms- their own body becoming a vessel connected with the storms.
To finalize the integration of this magic, the demon trainer takes the Tempest Demon Slayer on a long journey to bond themselves with a harsh stormy environment, this taking place after they have a small measure of control over storms and have bonded themselves enough that they can survive the harsh elements. The demon provides wisdom during this time, but does not choose the location of the bond. Instead, both the demon and the slayer leave their souls open to receiving direction from the storms themselves, letting it call the pair to where the slayer belongs.
Once they find the area the demon performs the ritual to bind the storms to the slayer, the slayer becoming a manifestation of the storms, but with the environment they bonded to at their core.
Strengths:
-Extremely versatile, capable of offensive and defensive spells. She has immense power as the tempest demon slayer. Her powerful spells are capable of widespread damage and disaster. Rin can cast spells that would put up a barrier, blow away/strike down her enemies. She can also cast spells that will blind her enemies, put to use lightening attacks that paralyze her enemies.
-Because of the nature of Rin's magic, the body adapts to the rapid decreases or increases in atmospheric pressure. This means that she would survive a fall from a high altitude, and only the impact from hitting the ground would hurt her. She can survive the harsh elements of her spells to where they don't affect her in any way.
-One of tempest demon slayer magic's capabilities is it's has complete control over three elements, wind, water and lightening.
Weaknesses:
-channeling(time) is an issue with Rin's magic because in some cases it takes time to consume the element needed for a certain spell, leaving her open to attack from enemies. Some of her spells take a longer time to be activated than others, depending on how powerful they are. If Rin is in the middle of trying to cast a spell and is hit with a magic attack it could possibly break her focus, causing her to loose her chance to cast that spell at that time.
- Rin's emotions have a HUGE affect on her capability to cast the different spells she knows, certain emotions she feels at the time could render her incapable of casting a spell. Sudden changes in her emotions could even make her powers go berserk. Because of this, Rin has to be able to keep her emotions in-check, or else.
- Rin's focus and concentration are very important. Rin can't afford to loose her focus, especially when she's in the middle of casting a spell, if she does the spell could either wind not being able to be cast or it could go wild.
-Rin's magic is weak against wind & earth magic. Wind is able to cancel out or dispel her wind-based storm spells. And her lightening spells are useless against earth magic.
Abilities/Powers:
-Slayer's Body: Enhanced physical nature.
Rin's body is reinforced with the might of demons. She specifically takes after the traits of that possessed by one demon in particular, the Tempest. She possesses the ability to withstand harsh elements and changes in atmospheric pressures. Basically, her body is like an invincible shield against harsh elements and intense atmospheric pressures.
- Slayer's Sense: Enhanced senses of Sight and Hearing.
Because this Magic has been taught by a real Demon, Rin has some special abilities like any other Demon Slayer like enhanced senses. Rin has a very powerful sense of strength, smell, sight and endurance.
-Slayer's Element: Mastery over storms, elemental consumption, demon force
Rin being the tempest demon slayer, has mastery over all types of storms. she is able to call forth rain, strike with lightening, conjure up hailstorms, and all sorts of other kinds of storms. Able to control them at will, Rin can cause widespread damage with her devastating and tremendous powers. Her control over her magic has been perfected over the time she has learned it.
Like all demon slayers, Rin is able to consume large amounts of her own element(s). Consumption of her magic's element, allows Rin to re-energize and rejuvenate her body as well
as allow her to cast her spells. Rin is able to consume her element either mixed or pure, which is a special quality that only exists for demon slayers and their god slayer counterparts.
Rin, being a Demon Slayer, has the access to a very unique ability called Demon Force. This unique ability can only be activated by consuming an enormous amount of its own element.
(mixed or pure) Demon Force highly increases the power of the Demon Slayer's magic, physical endurance, speed, and strength.
-Slayer's Emotions:
The user passively shocks those around them by physical contact, this ability is controlled by the users emotions. The electrocution caused by the white lightning, is only equal to the strength of the user's rank. Repetitive shocking/electrocution to the same single target will decrease by 1 rank with each hit.
-Lightning Form:
The user can turn themselves into white lightning and teleport a distance of up to 6 meters at d rank, and an extra 3 meters further per rank. While in this form, the user is immune to all physical attacks of equal rank. They are not immune to physical attacks that are boosted by magic and pure magic attacks. This passive can only be used 5 times per thread.
- Tempest Demon Slayer D-Rank Spells:
- Tempest Demon Hurricane Breath:
Name: Tempest Demon Hurricane Breath
Rank: D
Type: Offensive/Wind
Description: user lets out a strong hurricane-like wind from their mouth similar to the roar of a sky dragon. The user must consume a good amount of air that has been affected by a recent storm. It has a range of 20 meters and travels at a of speed of 70 mph. This spell can have an area of affect of 20 yards. It's extremely effective against fire magic and could seriously damage a tempest demon or other non-human being. The caster is able to store the element need for this attack by consuming a large amount of the required element.
Strengths:
-This spell is powerful enough to blow away/injure up to 15 people, giving them medium size bruises, lacerations and small cuts. Is also capable of blowing semi-large holes through buildings .If this spell were to hit an opponent at close range, it will cause large cuts and bruises all over the victims body
-Using a wind spell, increases the power of the hurricane, allowing the damage it causes to become much greater
Weaknesses:
-When spell is active, no other spells can be cast.
-Can bring harm to allies if they are in path of spell's destruction.
-This spell can be canceled out/destroyed by 1 d-rank earth spell
-This particular spell is weak against ice, ice magic can be cast to to block and or stop this spell by creating a shield or barrier but only if high rank.
duration: 2 posts
cooldown: 4 posts
- Lightening Strike of the Tempest Demon:
Name: Lightening Strike of the Tempest Demon
Rank: D
Type: Offensive/Lightening
Description: caster summons forth bolts of lightening to strike their enemy leaving them
severely paralyzed and sometimes even burned. 1 to 7 bolts can be summoned at once at speeds of 20 mph and can hit an enemy from 20 meters away. This spell can be very dangerous. The caster must have very good concentration in order to effectively use single-targeting. If not, the caster could end up striking themselves or an ally. Although the spell can be highly effective, it will be useless against an earth magic spell.
Strengths:
-This spell is able to paralyze it's victims severely, making them in capable of movement. However, any mage of higher rank can overcome it.
-It can cause serious after affects and leave serious 1st degree burns on the people affected by this spell.
-This spell is highly capable of single targeting and Rin is able to hit a certain target with
ease.
-Metal conducts electricity, therefore, a metal magic user would be at a disadvantage.
Weaknesses:
-Channeling is an issue because it takes time to summon the lightening bolts, leaving
Rin wide open for enemy attack.
-There must be storm clouds present to use this spell at it's full potential, without
storm clouds, Rin can only summon 1 bolt, making it initially weaker than it would be.
-Extremely weak against earth magic, it will have no effect whatsoever, making the lightening bolts useless.
-This spell can easily be destroyed by 1 d-rank earth spell
duration: 2 posts
cooldown: 5 posts
paralysis duration: 2 posts
- Tempest Fog:
Name: Tempest Fog
Rank: D
Type: water/supportive
Description:The caster creates a fog from their breath that is chilled. This particular spell is able to cloud the caster's opponent's vision. Rin is able to conform the water that makes the fog into illusions she shows her enemies, tricking them into thinking they are seeing things that aren't there. This spell's AoE is about 20 yards.
Strengths:
-This spell is super effective against multiple opponents, virtually blinding them, so it's very hard to cast spells.
-Rin conforms the water within the fog into illusions that she shows to those caught in it to trick her opponents, making them think they're seeing things and so they won't fight back.
Weaknesses:
-This spell is weak against wind-based magic attacks. It can be destroyed by 1 d-rank wind spell. If a wind-based spell were to be used in conjunction with this spell, it would dispel the fog instantly, putting the caster at a disadvantage.
-Only 1 spell can be used in conjunction with this one at a time. while it's active, the caster's vision is also somewhat affected.
-Because of this spell's affects, if the caster uses a spell that can perform single targeting, it'll be unable to, due to the thickness of the fog.
-Lightening and electrical-based magic goes haywire around fog, it would electrify the whole area causing an electric cloud.
duration: 2 posts
cooldown: 4 posts
- Tempest Whip:
Name: Tempest Whip
Rank: D
Type: Water & Lightning/Offensive
Description:
The user creates a whip out of water and lightning to strike and or bind an opponent. The whip is 5 feet in length and lashes out at a speed of 15 m/s. It can only strike/bind a single opponent.
Strengths:
- can shock/paralyze an opponent for two posts
- able to strike and or bind 1 opponent
- lightning can leave first degree burns on opponent if lightning in whip makes contact with bare skin.
Weaknesses:
-duration is very, very short.
-can be destroyed by 1 c-rank spell.
-very weak against earth magic.
- only can strike/bind a single opponent
Duration: 1 post(paralyzes for 2 posts)
Cooldown: 3 posts
- Tempest's Demonic Typhoon:
Name: Tempest's Demonic Typhoon
Rank: D
Type: Wind, Water, and lightening/Offensive
Description: Rin conjures up a large typhoon from the palms of her hands. That travels at a rate of 50 mph and has an AoE of 20 yards. This spell is capable of widespread damage and disaster. Rin must consume the air of an area that was affected by a recent typhoon in order to utilize this immensely powerful spell. The element can be consumed and stored in order to use this spell at a moments notice.
Strengths:
-This spell is super effective against a sky dragon slayer due to the fact that they wouldn't be able to consume the typhoon because of the other elements involved.
-If caught in the typhoon, she is able to endure the atmospheric pressures to where it doesn't affect her.
- The typhoon is able to be combined with any naturally occurring weather conditions at the time
Weaknesses:
-When this spell is in affect, no other spells by the user can be cast
-This spell has no single targeting capabilities, meaning, if an ally is in the path of the spell, there's no control over them getting injured or not.
-This spell drains Rin's magic power drastically due to it's immense power, so therefore, it is usually a last resort.
-Because this spell's duration is very short, it makes it risky to use it.
Duration:2 posts
Cooldown:4 posts
- Tempest Demon Slayer C-Rank Spells:
- Tempest Kick:
- Name: Tempest Kick
Rank: C
Type: Water, Lightning, Wind/ Offensive
Description:
The user sends on a blade of wind, water and lightning combined from their feet like they're kicking a soccer ball to attack their opponents. This spell is able to cause large lacerations as well as broken bones. This spell is able to hit an opponent up to 35 feet away traveling at a speed of 20 m/s. The blades it creates are 7 feet long and 5 feet wide.
Strengths:
- uses three elements
- can send out up to 5 blades from both feet
- good against multiple opponents
Weaknesses:
- short duration
- allies can be injured if in the spells range of attack
- can be destroyed by any b or a rank spell
- weak against earth magic, earth magic cancels out the lightning's effect in the spell.
Duration: 2 posts(1 post per foot.)
Cooldown: 4 posts
- Duality Prison:
Name: Duality Prison
Rank: C
Type: Water & Lightning/ Offensive
Description:
The users grabs an opponent trapping them in a ball of water they then electrocute the trapped victim paralyzing them for the duration of one post. The enemies movements are naturally slower in the water.
Strengths:
- paralyzes opponent for one post, slower for rest of the duration
- deals both water and lightning damage
- deals c-rank damage
- opponent cannot cast lightning magic without causing harm to themselves
Weaknesses:
- Earth magic prevents the paralysis and thunder damage
- weak against rubber magic
- can be canceled out by any b-rank spell
- weak against ice magic.
- wind damage would disperse the water prison if it's of equal or higher rank
Duration: 2 post
Paralysis: 1 post
Cooldown: 5 post
- Tempest Typhlosion:
Name: Tempest Typhlosion
Rank: C
Type: Water, Wind, & Lightning/Offensive
Description: By removing the hydrogen from air particles and separating the two, the user will slowly form a swirling land typhlosion similar to a whirlpool. Added to this is the user's capacity for lightning induction allowing for this spell to be a lightning form whirlpool along land.Able to travel up to 50 meters away at a speed of 20m/s. It is about 20 feet wide.
Strengths:
- causes c-rank damage every time.
- utilizes three elements
- good against multiple opponents
Weaknesses:
- can harm allies if caught in path of spell's destruction
- can be cancelled or redirected by a wind spell of higher rank
- weak against rubber magic
- short duration
Duration: 1 post
Cooldown: 3 posts
Last edited by TsukinoUsagiChan on 21st July 2014, 6:58 am; edited 2 times in total