Secondary Magic: Wind Magic.
Caster or Holder: Caster
Description: The user is able to manipulate the wind around them and bend it to their will for offensive and defensive purposes. This magic is capable of slicing through a person's
skin and thin building walls. The user can use the wind to pick up speed, attack multiple opponents as well as block enemy attacks.
Wind magic gives the user incredible speed and agility as well as sharp reflexes. The user of this magic has a higher percentage of dodging and evading enemy attacks. This magic is able to be used in unison with fire magic.
Strengths:
-good against multiple attackers
-strong against water magic
-can slice through solid rock
Weaknesses:
-wind slayers can eat spells with ease leaving the user defenseless
- higher ranked wind magic can cancel out spells
-if there is no wind, magic is useless
Abilities/Powers:
-speed boost:
The user uses the wind i the surrounding area to pick up speed, increasing their speed by 10%
-agility boost:
the user uses the wind in the surrounding area to boost their agility by 10%. This allows the user to be able to dodge attacks with more ease that normal.
- Wind Magic D-rank spells:
- Wind Torrent:
Name: Wind Torrent
Rank: D
Type: Offensive/Wind
Description:
The user utilizes the wind around them, to form a giant torrent that they send hurdling at their opponent. The torrent is 10 meters in diameter and travels at a speed of 15 m/s. It can hit an opponent who is 25 meters away.
Strengths:
-able to hit two opponents at once
-can break through solid rock
-travel quite fast, making dodging very difficult.
Weaknesses:
-only lasts 1 post
-has to cooldown for 3 posts
-can be canceled out by a wind spell of higher rank
-a wind slayer can eat this spell, thereby, making it useless