Weapon, Pet, & Item Rules
~Credit to Zeno
~Credit to Zeno
A. General:
- In terms of % effect, all weapons and armor sets amplify your spells and magic power, without them you are weaker
- Weapons, Armor & Pets can be used while you Role-Play
- Weapons, Armor & Pets can have an effect on your character
- All weapons and armor you use need to be OFFICIAL and approved
- You can create unlimited Weak Weapons and Weak Armor Sets as long as they are registered
- All Weapons, Armor & Pets must be stored in your bank
- Non-Requip Mages are limited to 1 weapon of each rank. ( Strong Weapons can be upgraded to Legendary, but every step in between must be bought as well. The price is the difference between the ranks. And the rule must still apply. )
- All Mages are limited to 1 Pet.
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B. Weapon/Armor Rules:
For requip magic you can add a quantity to the amount of Weak Weapons and Armor you add during your Weapon Registration. ALL WEAK WEAPONS AND ARMOR are free, ALL OTHER WEAPONS AND ARMOR are either bought, or won. Artifact Weapons and Armor can be won in events, contests, or prizes.
- Weapon/Armor Info:
Artifact Weapons (+) - 115% Magic Increase / Can resist A Rank Spells
Artifact Weapons - 100% Magic Increase / Can resist A Rank Spells
Legendary Weapons (+) - 90% Magic Increase / Can resist B Rank Spells
Legendary Weapons - 75% Magic Increase / Can resist B Rank Spells
Strong Weapons (+) - 65% Magic Increase / Can resist C Rank Spells
Strong Weapons - 50% Magic Increase / Can resist C Rank Spells
Weak Weapons (+) - 40% Magic Increase / Can resist D Rank Spells
Weak Weapons - 25% Magic Increase / Can resist D Rank Spells
Artifact Armors (+) - 75% Magic Defense / Can resist A Rank Spells
Artifact Armors - 70% Magic Defense / Can resist A Rank Spells
Legendary Armors (+) - 60% Magic Defense / Can resist B Rank Spells
Legendary Armors - 55% Magic Defense / Can resist B Rank Spells
Strong Armors (+) - 45% Magic Defense / Can resist C Rank Spells
Strong Armors - 40% Magic Defense / Can resist C Rank Spells
Weak Armors (+) - 30% Magic Defense / Can resist D Rank Spells
Weak Armors - 25% Magic Defense / Can resist D Rank Spells
Weapon Spells should be related to your primary magic.
Artefact/Artefact Weapon(+) - 2 Player-Ranked Spells (Up to S rank)
Legendary Weapon (+) - 2 Player-Ranked Spells (up to A rank)
Legendary Weapon - 2 Player-Ranked Spells (up to B rank)
Strong Weapon (+) - 1 Player-Ranked Spell (up to B rank)
Strong Weapon - 1 Player-Ranked Spell (up to C rank)
Weak Weapon - 1 D-rank Spell
While armours can't have spells, they can have passive abilities.
Artefact/Artefact Armour(+) - 2 Player-Ranked Effects (Up to S rank)
Legendary Armour(+) - 2 Player-Ranked Effects (up to A rank)
Legendary Armour - 2 Player-Ranked Effects (up to B rank)
Strong Armour(+) - 1 Player-Ranked Effect (up to B rank)
Strong Armour - 1 Player-Ranked Effect (up to C rank)
Weak Armour - 1 D-rank Effect
*Resist means that the weapons will not break after being hit by the Spell. This does not necessarily mean that the weapon is able to block the Spell, that depends on what the Spell and Weapon are.
*Also note that Passive Effects provided by Armours have the same standards for ranking that spells do, so an A-ranked passive effect would be an effect as potent as one from an A-ranked buff spell or passive spell.
- Requip Mages:
The amount of Spells a Requip Mage may have is the same as that of all other types of Mages, but is rather limited in the types of Spells (Read the Magic Rules for more info). However, aside from Spell Weapons, a Requip Mage may also purchase regular weapons. They will gain Techniques like all other Mages.
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C. Pets
Pets are allowed, and can be considered in some ways as a weapon.
- Pet Info:
Legendary Pets - 30% Magic Increase / Can resist B Rank Spells
Strong Pets - 20% Magic Increase / Can resist C Rank Spells
Weak Pets - 10% Magic Increase / Can resist D Rank Spells
- Rules:
There are two types of pets:
Exceed (Slayer Only):
- Can only be used for support.
- Does not participate in battle.
- Cannot be killed in battle.
Combat Pet:
- Can participate in battle.
- Can only have 1 Ability equal to its Rank and one of a lower Rank.
( Legendary - A Rank, Strong - B Rank, Weak C/D-Rank )
Mages who a have a pet that is of higher rank than their own will have to decrease the rank of the pet's abilities to that of their own rank. Once they reach a higher rank, so do the pet's abilities until their maximum rank is reached.
- Can be killed in battle.
Every Mage can have 1 Pet.
Slayers are limited to 1 Exceed.
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D. Enhancement Items
These items can be randomly gained during missions, events, playing at the casino or by purchasing them. Each Mage can have up to 3 of those Items.
They must all be registered in your personal bank.