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    Divine Wind Magic

    Akihime
    Akihime

    Player 
    Lineage : Progeny of Nyx
    Position : None
    Posts : 52
    Guild : Lamia Scale
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Zenma the Wind Sage
    Experience : 0

    Character Sheet
    First Skill: Divine Wind Magic
    Second Skill: N/A
    Third Skill:

    Divine Wind Magic Empty Divine Wind Magic

    Post by Akihime 23rd January 2014, 6:10 pm

    Magic

    Primary Magic: Divine Wind Magic
    Secondary Magic:N/A
    Caster or Holder: Caster
    Description: Divine Wind Magic is a primarily offensive type of magic that allows the user to harness the power of the wind. The name derives from a legend stating that this type of magic was used to shape the world in the beginning - it supposedly carved out the valleys from the mountains, blew down the rain to water the soil, and moved the clouds away from the sun so that the earth could be illuminated. Whether this is true or not is impossible to say, but regardless the "Divine Wind Magic" is a stronger and more challenging version of the standard Wind Magic, and provides the castor with a myriad of passive traits depending on the spell used, the ability to fly, and offers some support or healing magic as well. The wind magic itself is activated via the appropriate release command and magic energy poured into it.
    Akihime can control the direction and speed of the wind magic using her hands, and often uses it to boost her hand-to-hand combat by adding a little bit of a push behind each strike. Another primary usage of wind magic is in tandem with a sword she calls Air Cutter (which acts as a medium for her wind magic and enables her better control over her element) and for very close range attacks.

    Strengths:

    • Area of Effect
    • Cutting Power
    • Strong against Lightning Magic, Smoke Magic, Water Magic.
    • Decent Support/Healing

    Weaknesses:

    • Lack of Versatility
    • Risk to Comrades
    • Weak against Fire Magic & Earth Magic
    • Difficult to Control
    • Slight Delay in Casting


    Abilities/Powers:

    • Increases durability
    • Increases strength
    • Can be used to cushion a fall
    • Makes the caster more resistant to extreme air pressures and currents
    • Once higher spells are unlocked, will allow her to breathe easier at higher altitudes
    • Grants the caster the ability to fly. (Can only do so if magic energy is above 40%)


    Wind Bracers - D Rank:

    Wind Slicer - D-Rank:

    Wind Pulse - D-Rank:

    Aura of Wind - D-Rank:


    Last edited by Akihime on 25th January 2014, 8:47 pm; edited 1 time in total
    Aria Beleren
    Aria Beleren

    Cosmic Soul


    Cosmic Soul

    Administrator- Moderator- Developer/GFX Artist- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Legal Guild Ace- S-Rank- Veteran Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Christmas Event Winner- Hero- Have Seijin On Your Friends List- 1 Year Anniversary- Player 
    Position : None
    Posts : 1840
    Dungeon Tokens : 0
    Age : 36
    Mentor : Memnarch
    Experience : 0

    Character Sheet
    First Skill: Tergiversation Arts
    Second Skill:
    Third Skill:

    Divine Wind Magic Empty Re: Divine Wind Magic

    Post by Aria Beleren 25th January 2014, 7:21 pm

    Akihime wrote:
    Magic

    Primary Magic: Divine Wind Magic
    Secondary Magic:N/A
    Caster or Holder: Caster
    Description: Divine Wind Magic is a primarily offensive type of magic that allows the user to harness the power of the wind. The name derives from a legend stating that this type of magic was used to shape the world in the beginning - it supposedly carved out the valleys from the mountains, blew down the rain to water the soil, and moved the clouds away from the sun so that the earth could be illuminated. Whether this is true or not is impossible to say, but regardless the "Divine Wind Magic" is a stronger and more challenging version of the standard Wind Magic, and provides the castor with a myriad of passive traits depending on the spell used, the ability to fly, and offers some support or healing magic as well. The wind magic itself is activated via the appropriate release command and magic energy poured into it.
    Akihime can control the direction and speed of the wind magic using her hands, and often uses it to boost her hand-to-hand combat by adding a little bit of a push behind each strike. Another primary usage of wind magic is in tandem with a sword she calls Air Cutter (which acts as a medium for her wind magic and enables her better control over her element) and for very close range attacks.

    Strengths:

    • Area of Effect
    • Cutting Power
    • Strong against Earth Magic, Smoke Magic, Water Magic.
    • Decent Support/Healing

    Weaknesses:

    • Lack of Versatility
    • Risk to Comrades
    • Weak against Fire Magic (neutral to Lightning Magic.)
    • Difficult to Control
    • Slight Delay in Casting


    Abilities/Powers:

    • Increases durability
    • Increases strength
    • Can be used to cushion a fall
    • Makes the caster more resistant to extreme air pressures and currents
    • Once higher spells are unlocked, will allow her to breathe easier at higher altitudes
    • Grants the caster the ability to fly. (Can only do so if magic energy is above 40%)


    Wind Bracers - D Rank:

    Wind Slicer - D-Rank:

    Wind Pulse - D-Rank:

    Aura of Wind - D-Rank:

    alright make the edits I noted for you.


    _____________________________________________________________________________________

    Themes:
    Akihime
    Akihime

    Player 
    Lineage : Progeny of Nyx
    Position : None
    Posts : 52
    Guild : Lamia Scale
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Zenma the Wind Sage
    Experience : 0

    Character Sheet
    First Skill: Divine Wind Magic
    Second Skill: N/A
    Third Skill:

    Divine Wind Magic Empty Re: Divine Wind Magic

    Post by Akihime 25th January 2014, 7:33 pm

    :) done!


    _____________________________________________________________________________________

    EXP: 112.5
    EXP For C-Rank: 150
    Aria Beleren
    Aria Beleren

    Cosmic Soul


    Cosmic Soul

    Administrator- Moderator- Developer/GFX Artist- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Legal Guild Ace- S-Rank- Veteran Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Christmas Event Winner- Hero- Have Seijin On Your Friends List- 1 Year Anniversary- Player 
    Position : None
    Posts : 1840
    Dungeon Tokens : 0
    Age : 36
    Mentor : Memnarch
    Experience : 0

    Character Sheet
    First Skill: Tergiversation Arts
    Second Skill:
    Third Skill:

    Divine Wind Magic Empty Re: Divine Wind Magic

    Post by Aria Beleren 25th January 2014, 7:40 pm

    can you notate on Wind Slicer that it is an instant attack?


    _____________________________________________________________________________________

    Themes:
    Akihime
    Akihime

    Player 
    Lineage : Progeny of Nyx
    Position : None
    Posts : 52
    Guild : Lamia Scale
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Zenma the Wind Sage
    Experience : 0

    Character Sheet
    First Skill: Divine Wind Magic
    Second Skill: N/A
    Third Skill:

    Divine Wind Magic Empty Re: Divine Wind Magic

    Post by Akihime 25th January 2014, 8:48 pm

    ^^ Noted!


    _____________________________________________________________________________________

    EXP: 112.5
    EXP For C-Rank: 150
    Aria Beleren
    Aria Beleren

    Cosmic Soul


    Cosmic Soul

    Administrator- Moderator- Developer/GFX Artist- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Legal Guild Ace- S-Rank- Veteran Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Christmas Event Winner- Hero- Have Seijin On Your Friends List- 1 Year Anniversary- Player 
    Position : None
    Posts : 1840
    Dungeon Tokens : 0
    Age : 36
    Mentor : Memnarch
    Experience : 0

    Character Sheet
    First Skill: Tergiversation Arts
    Second Skill:
    Third Skill:

    Divine Wind Magic Empty Re: Divine Wind Magic

    Post by Aria Beleren 25th January 2014, 9:45 pm

    I'll approve this.


    _____________________________________________________________________________________

    Themes:

      Current date/time is 14th November 2024, 9:40 pm