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    Gemma's Magic

    Gemma
    Gemma

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    Moderator- God Slayer- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- 1 Year Anniversary- Player 
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    Gemma's Magic Empty Gemma's Magic

    Post by Gemma 26th April 2014, 4:26 pm

    Primary Magic: Light God Slayer
    Secondary Magic:
    Caster or Holder: Caster
    Description:
    God Slayer Magic is a form of lost magic, that is said to have been granted to the humans by the gods. This magic however, was lost, and forgotten, having nothing about it's origin or how to obtain it, only few chosen ones may control it. Every type of god slayer magic is restricted to a single element. The element is stronger than the one dragon slayers use, but god slayer elements are always black in color. Though god slayer magic is equivalent to it's counter part, the demon slayer magic.

    The God associated to this specific magic is the Lunar Goddess Luna. She was not as remarkable as most of the other Gods but her Light Magic was a constant in the world, even though she was more associated with the moon, the reflection of sunlight in the night and thus embodied more constancy, balance and neutrality in contrast with most of the Gods. She was often blamed for this attitude as she would watch the world burn or prosper with little to no regard to what was happening, never being an ally to any movement. She was widely known for a disinvested and uncaring behavior, the whispers were that she was incapable of love and hate, only capable of making this emotion in others clear in the light of day, or the dim glow of the night.

    The Light God Slayer magic relies on the ability to absorb magic from various sources (the main one being sunlight) and emitting it from the casters magic, turning the light into a powerful and tangible attack, with different options as to how to control it, from a large bellow to a large area attack or with just a beam of concentrated light that can cut through nearly everything. The caster can manipulate the element freely to his liking. The Light though, will always be black due to the dark nature of the magic.

    Strengths:

    • Element of Light almost always at disposal (sunlight, reflection of it (moonlight), the glow emitted by a lacrima a burning fire, or the flashes of light caused by a lightning strike)
    • Attacks can reach a very large range
    • Element is nearly impossible to cut through, dispel or limit access to.


    Weaknesses:

    • Is nearly incapable of combat if in a lightless environment (dungeon with no torch, underground…) or if she has already absorbed all the light available, creating a zone of pure dark around her.
    • No true resistance to other elements
    • Can't eat Demon or God Slayer light
    • Does not truly possess defensive abilities apart from temporarily blinding


    Abilities/Powers:


    • Light Consumption : The Caster can consume any light source (sunlight, moonlight, glow and reflections) by physically seizing it or inhaling it. This action restores the caster’s MP in proportion with the amount and intensity of the light consumed.
    • God Force: After consuming enough light, the user can enter god force. While in god force, the user has increased strength and durability. Also spells consume no MP. God Force lasts for 7 posts and when the user comes out of god force, he/she has 10% mp remaining.
    • Enhanced senses: Being a God Slayer, the user has enhanced sense of hearing, smell and sight.
    • Light Boost: While all slayers have a higher speed than usual due to their enhanced bodies, Gemma benefits of a significant speed boost due to her ability to change parts of her body to light, which speeds up passively her movements and hits by 30% due to the faster speed of light.
    • Lunar Connexion: During nighttime in correlation with her lineage (Light of Luna) her passive Light Boost combines with her passive lineage boost to +60% speed, compensating slightly for the light element shortage during nighttime.
    • Is resistant to shadow and darkness. (25% at all ranks)




    D Rank Spells:


    Last edited by Gemma on 27th April 2014, 12:23 pm; edited 3 times in total


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    Gemma's Magic Empty Re: Gemma's Magic

    Post by Guest 26th April 2014, 5:08 pm

    Your first spell is denied. A D-Rank spell that allows you to move at the speed of light seems a little overpowered. Also, you need to include some more measurements in your spells (Example: How fast are these spells? How strong are those spells?)

    Do as asked first, then reply for a second review.
    Godlike Frederik
    Godlike Frederik
    The Forsaken

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    Gemma's Magic Empty Re: Gemma's Magic

    Post by Godlike Frederik 27th April 2014, 11:49 am

    Primary Magic: Light God Slayer
    Secondary Magic:
    Caster or Holder: Caster
    Description:
    God Slayer Magic is a form of lost magic, that is said to have been granted to the humans by the gods. This magic however, was lost, and forgotten, having nothing about it's origin or how to obtain it, only few chosen ones may control it. Every type of god slayer magic is restricted to a single element. The element is stronger than the one dragon slayers use, but god slayer elements are always black in color. Though god slayer magic is equivalent to it's counter part, the demon slayer magic.

    The God associated to this specific magic is the Lunar Goddess Luna. She was not as remarkable as most of the other Gods but her Light Magic was a constant in the world, even though she was more associated with the moon, the reflection of sunlight in the night and thus embodied more constancy, balance and neutrality in contrast with most of the Gods. She was often blamed for this attitude as she would watch the world burn or prosper with little to no regard to what was happening, never being an ally to any movement. She was widely known for a disinvested and uncaring behavior, the whispers were that she was incapable of love and hate, only capable of making this emotion in others clear in the light of day, or the dim glow of the night.

    The Light God Slayer magic relies on the ability to absorb magic from various sources (the main one being sunlight) and emitting it from the casters magic, turning the light into a powerful and tangible attack, with different options as to how to control it, from a large bellow to a large area attack or with just a beam of concentrated light that can cut through nearly everything. The caster can manipulate the element freely to his liking. The Light though, will always be black due to the dark nature of the magic.

    Strengths:

    • Element of Light almost always at disposal (sunlight, reflection of it (moonlight), glow from flames, lighting or lacrimas etc) (could you explain the lightning some more, I guess like from the flashes of light that lightning could create?)
    • Attacks can reach a very large range
    • Element is nearly impossible to cut through, dispel or limit access to.


    Weaknesses:

    • Is nearly incapable of combat if in a lightless environment (dungeon with no torch, underground…) or if she has already absorbed all the light available, creating a zone of pure dark around her.
    • No true resistance to other elements
    • Can't eat Demon or God Slayer light
    • Does not truly possess defensive abilities apart from temporarily blinding


    Abilities/Powers:


    • Light Consumption : The Caster can consume any light source (sunlight, moonlight, glow and reflections) by physically seizing it or inhaling it. This action restores the caster’s MP in proportion with the amount and intensity of the light consumed.
    • God Force: After consuming enough light, the user can enter god force. While in god force, the user has increased strength and durability. Also spells consume no MP. God Force lasts for 7 posts and when the user comes out of god force, he/she has 10% mp remaining.
    • Enhanced senses: Being a God Slayer, the user has enhanced sense of hearing, smell and sight.
    • Light Boost: While all slayers have a higher speed than usual due to their enhanced bodies, Gemma benefits of a significant speed boost due to her ability to change parts of her body to light, which speeds up passively her movements and hits by 30% due to the faster speed of light.
    • Lunar Connexion: During nighttime in correlation with her lineage (Light of Luna) her passive Light Boost combines with her passive lineage boost to +60% speed, compensating slightly for the light element shortage during nighttime.
    • Is resistant to shadow and darkness. (25% at all ranks)




    Name:Light God’s Astral Entity
    Rank: D-rank
    Type: Supportive, Light
    Description:The user uses the absorbed light to and incorporates it into his/her tissues to the point of becoming a near light-only entity, allowing the caster to move and a very high speed (+60% speed), used mainly to confuse the enemy or avoid a dangerous attack.

    Strengths:

    • Incredible speed that cannot be followed by an un-enhanced sense of sight or smell.
    • Defense from D-ranked spells and attacks that will either fail to home or pass through her light body.
    • Can jump at great height (50 feet) due to the speed.


    Weaknesses:


    • The casters body being near intangible, it is impossible to do physical attacks while the spell is active
    • Can be hit by spells of any level no matter her speed if marked with a stigma or other homing magic.
    • Her body is not completely intangible and higher level attacks will hit with only 25% to 10% less damage (only 25%? How about the S and A rank spells. Some of them focusses entire areas. Or have a sufficient speed that they could hit you fully. No I can't let you have a D rank spell that pretty much nullifies the more powerful spells. However I can see that melee and other physical attacks, even from higher ranked could be problematic)
    • Cannot block in this state.


    Cooldown: 4 posts
    Duration: 2 posts



    Name:Light God’s Bellow
    Rank: D-rank
    Type: Offensive, Light
    Description:The God Slayer’s signature skill, it is casted by inhaling deeply to concentrate power as well as absorb light before exhaling strongly, creating a large beam consisting of whirling and sharp rays of light headed in the direction the caster is facing, cutting and pushing back what it hits (objects, barriers and mages of a certain rank) The bellow moves at a speed of 150/feet per second due to the obvious speedy and weightless nature of light.

    Strengths:

    • Large and long distance beam (up to around 150 feet) allowing the caster to reach far enemies
    • Does double it’s rank damage (C-rank strength) (nope sorry, it is a D rank spell. So it should D rank damage, however I see the light god slayers bellow beam like some sort of ray that hits everything in it's direct trajectory. Meaning that if people stand longer in it they would sustain extra damage)
    • Can destroy D and C rank magical barriers (Only D rank)


    Weaknesses:


    • The casting of this spell takes time making it possible to avoid especially in a larger range away from the caster
    • It’s casting can be interrupted if the caster receives a strong hit while it is still in preparation.
    • The casters body and head is locked during the Bellow, making the itinerary of the beam immobile and thus cannot be modified in case the adversary jumps out of the way
    • Is blocked by B and above ranked barriers.


    Cooldown: 3 posts
    Duration: 1 posts


    Name:Light God’s Blade
    Rank: D-rank
    Type: Offensive, Light
    Description: Bringing their right hand to their left shoulder before quickly wiping it out to the side of their body, the caster summons a blade of variable length made out of tangible concentrated light out of their hand. (The blade, is it like an extension of your arm. Or does it create an actual solid manifestation of light in the form of a sword that you can grasp)

    Strengths:

    • Blade length adapts to weapon up against, type of combat etc (Can go from the size of a knife to a 5 foot long great sword)
    • Perfectly adapted to short rage and close quarter combat.
    • Shape of the blade can be changed at will during the 3 post duration


    Weaknesses:



    • Melee only spell
    • Cannot turn into larger weapons like a scythe, spear or firearms
    • Can be countered/canceled out by a darkness or shadow based weapon
    • Cannot do stealthy attacks due to the natural glow of the dark/grayish lights.


    Cooldown: 4 posts
    Duration: 3 posts


    _____________________________________________________________________________________

    Gemma
    Gemma

    Bluting


    Bluting

    Moderator- God Slayer- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- 1 Year Anniversary- Player 
    Lineage : Caine's Descent
    Position : None
    Posts : 178
    Guild : Sabertooth
    Cosmic Coins : 5
    Dungeon Tokens : 0
    Age : 31
    Experience : 3750

    Character Sheet
    First Skill: Hemokenisis
    Second Skill:
    Third Skill:

    Gemma's Magic Empty Re: Gemma's Magic

    Post by Gemma 27th April 2014, 12:24 pm

    Bump! Changes have been made as pointed out and discussed.


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     T H E M E  
    Godlike Frederik
    Godlike Frederik
    The Forsaken

    Administrator- Moderator- Developer/GFX Artist- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- 11 Sinner- Veteran Level 2- Veteran Level 1- 1 Year Anniversary- Player 
    Lineage : Apex of Darkness
    Position : None
    Posts : 2972
    Guild : Errings Rising
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 258,417

    Character Sheet
    First Skill: Plague Craft
    Second Skill:
    Third Skill:

    Gemma's Magic Empty Re: Gemma's Magic

    Post by Godlike Frederik 28th April 2014, 1:15 am

    approved


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