Primary Magic: Candy Make
Secondary Magic: Hair Magic
Caster or Holder: Caster
Description: This is a type of Molding Magic which utilizes candy and candy-related items like soda. The user can create a variety of objects out of candy to be used for offensive, defensive or miscellaneous purposes. Outside of combat, the user can use their magic to generate treats for himself and allies. There are currently two known types of Candy-Make Magic. The first one is called Static Candy-Make. This type of Candy-Make is characterized by the creation of inanimate objects, such as weapons, or by affecting the environment around them. The second type is called Dynamic Candy-Make. This type of Candy-Make focuses on creating animated sugar sculptures, usually in the form of animals. Dynamic Candy-Make is said to be quicker to cast than Static Candy-Make.
Strengths:
Weaknesses:
Abilities/Powers:
D Ranks
C Rank
Caster or Holder: Caster
Description: Hair Magic is a caster type magic that involves the manipulation of hair. The user is able to to lengthen and transform their hair to attack their opponent. The caster is able to control their hair freely and use it for various purposes; apparently, the strength of the hair can also be manipulated to serve stronger purposes that the user could not naturally accomplish, for usage such as binding a fully-grown person. Simple techniques include using one's hair as a simple weapon for blunt attacks or as a blade for cutting attacks. More advanced mages can grow their hair or even reduce it in length, within a matter of seconds and without difficulty, even by tunneling it through the ground. The user can even raise the temperature to make it hot enough to burn one's skin, supposedly permanently. Another use of Hair Magic is actually transforming the shape of the user's hair; it can be transformed into something simple as a guild mark or as complex as a live animal, namely a beast.
Strengths:
Weaknesses:
Abilities/Powers:
Secondary Magic: Hair Magic
Caster or Holder: Caster
Description: This is a type of Molding Magic which utilizes candy and candy-related items like soda. The user can create a variety of objects out of candy to be used for offensive, defensive or miscellaneous purposes. Outside of combat, the user can use their magic to generate treats for himself and allies. There are currently two known types of Candy-Make Magic. The first one is called Static Candy-Make. This type of Candy-Make is characterized by the creation of inanimate objects, such as weapons, or by affecting the environment around them. The second type is called Dynamic Candy-Make. This type of Candy-Make focuses on creating animated sugar sculptures, usually in the form of animals. Dynamic Candy-Make is said to be quicker to cast than Static Candy-Make.
Strengths:
- versatile
- allows him to create food for himself and allies
- Requires two hands to use any spell at full power
Weaknesses:
- It is susceptible to high temperatures such as those generated by fire
- It is edible, despite being tough, so people could eat through his techniques if they are persistent.
- It is made more fragile by extremely low temperatures such as those generated by ice
- If only one hand is used then the power is halved
Abilities/Powers:
- Candy creation: For the expenditure of only 1% magic power the user is able to generate candy for themselves and others to eat. The amount of candy they can create for this amount of magic power is enough to fill a 2ftx2ftx2ft box. However, this doubles for each rank he goes up so he ca currently fill a 4ftx4ftx4ft box. Candies he can create include: cookies, jawbreakers, bubblegum, candy canes, flying saucers, popping candy, soda, candy floss, chews, toffees, caramels and many more.
- Sugar rot immunity: No matter how much sugar the user eats their teeth and body will never be rotted by it. So their teeth and insides will always be healthy unless caused by something other than sugar.
- Candy Miscellaneous: The user is able to create miscellaneous objects like keys and shapes for little to no magic power. These are very weak however and will break very easily. They are useful though, for things like unlocking doors.
D Ranks
- Spoiler:
- 1. Candy Make Flash Bang Popping Candy:
Type: Candy Defensive
Description: The user slaps their hands together and sweeps them forward throwing a bunch of popping candy that explodes when within 2ft of a living organism or when it travels 30ft from the user. These are non-damaging and can potentially blind people of almost all ranks. However, the length of the blindness differs. A D and C rank will get blinded for two posts. A B rank will get blinded for one post. Those higher than B may get a brief blindness that will be an irritation nothing more.
D ranks can also be dazed for two posts, once the blindness wears off, and C ranks for one post.
This does not just effect eyesight, but effects hearing slightly as well due to the loud pop they generate on exploding. Though this is only detrimental to D and C ranks. It messes up equilibrium a bit. D ranks get this for two posts, C ranks for one post.
Strengths:- Can blind opponents up to B rank.
- Can effect up to three targets
- D and C ranks can be dazed and lose their balance.
Weaknesses:- Can be dodged easily by closing the eyes or turning away(and doesn't effect the blind)
- Has to be within 2ft of the target to effect them
- Can effect allies
- Non-Damaging
Duration/Cooldowns Instant/3 posts- Can blind opponents up to B rank.
- 2. Dynamic Candy Make Sugar Bird:
Type: Dynamic Candy Supplementary
Description: The user forms the bird handsign and sweeps their hands apart forming three dwarf fruit doves that are 12cm in length. The user can understand their speech so they are useful for scouting. They can also leave small piles of sugar dust to be useful for tracking targets.
Strengths:- Useful for scouting
- Can be understood by the user
- Useful for tracking
Weaknesses:- Quite brightly coloured so can be easy to spot
- Can be destroyed by a single D rank attack
- Non-offensive
- Must stay within 100ft of the user or they vanish
Duration/Cooldowns 3 posts/3 posts- Useful for scouting
- 3.Candy Make Gumdrop Yoyo:
Type: Candy Offensive
Description: The user places the flat of the hand onto the back of a fist whilst focusing magic power. The user then opens the fist and a long string of candy(about 8ft long in total) at the end of it is a 2ft wide gumdrop yoyo, the colour of which is random. This is a weak concussive weapon that is highly versatile. The user can perform all kinds of 'tricks' to attack. They can also use the string to bind an opponent, though the string is quite weak.
Strengths:- Versatile
- Can be used to temporarily bind or trip an opponent
- Useful for weak concussive attacks
Weaknesses:- If the string is broken the yoyo dissapears
- Yoyo Can be broken by two D rank attacks
- String can be broken by a single D rank attack or through C rank strength
- Is not very damaging
Duration/Cooldowns 3 posts/3 posts- Versatile
- 4. Dynamic Candy Make Chocolate Bunny:
Type: Dynamic Candy Offensive
Description: The user forms the hare hand sign and sweeps the hand apart to form a 4ft chocolate bunny that does D rank biting damage. It can run 50mph. On top of this the chocolate bunny is not able to be damage by D rank cold/ice damage and is instead strengthened by it. However, it is highly susceptible to fire/heat and sound damage.
Strengths:- High speed
- D rank biting damage
- Defensive Strengthened by D rank ice/cold attacks (one D rank for each)
Weaknesses:- Can be broken by four D rank attacks(unless boosted by ice/cold)
- Can be broken by two D rank fire attacks, regardless of how it is boosted.
- Can be broken by two D rank sound attacks, regardless of how it is boosted.
- Must remain within 30ft of the user.
Duration/Cooldowns 3 posts/3 posts- High speed
- 5. Candy make Liquorice Whip:
Type: Candy Offensive
Description: The user places their fists together with the thumb touching and slowly pulls them apart forming a black bullwhip made of liquorice. The handle is eight inches in length and the whip is 5ft long. This is a useful weapon for lashing an opponent.
Strengths:- Lashing weapon
- High speed (it is a whip)
- Versatile direction wise
Weaknesses:- Strike is linear(so despite being able to swing it any direction, once swung it is hard to change its direction)
- Can be broken by three D ranks (unless fire or ice based in which case two)
- Edible
- Could be grabbed in order to be taken out of the hand or to pull the user in
Duration/Cooldowns 3 posts/3 posts- Lashing weapon
- 6. Candy Make Cotton Candy Blob:
Type: Candy Supplementary
Description: The user places their hands together with the backs toucing then quickly spins them around and claps before flinging them forward. This throws a large ball(4ft in diameter) of cotton candy at a target. This when it hits an object coats it in cotton candy which is incredibly sticky and makes it difficult to move. D ranks are heavily hampered by this, C ranks hampered slightly and B ranks and above not hampered at all.
Strengths:- Can slow down opponent's making them easier to hit
- Can annoy opponents.
- Is a useful non-lethal way to stop or slow down an opponent.
Weaknesses:- Non-offensive
- Can be destroyed by three D rank spells(or two if fire or ice based)
- Targets can eat themselves free
- Doesn't stop people entirely, just reduces movement
Duration/Cooldowns 3 posts/3 posts- Can slow down opponent's making them easier to hit
- 7. Candy Make Gingerbread Double:
Type: Candy Supplementary
Description: This is a fun technique where the user forms a t with their hands whilst focusing magic power. This generates within 2ft of them an incredibly life-like replica of the user. It looks exactly like them. However, this only lasts until it is touched when it is revealed that it is actually made of gingerbread material.
Strengths:- Useful as a decoy or distraction
- Can be good cannon fodder (forming it in front of them to take a blow)
- Can be a good mirror (it forms an exact replica of the user so they could use it to see what they look like)
Weaknesses:- Non-offensive
- Is revealed easily
- Gets broken by a single D rank attack
- Short duration
Duration/Cooldowns 2 posts/3 posts- Useful as a decoy or distraction
- 8. Candy Make Peppermint Wings:
Type: Candy Movement
Description: The user hooks their thumbs together and flaps their hands three times. This causes angel like wings to form on their back which are made out of peppermint. The interesting thing about this is that the peppermint actually falls like powder from the wings when the user flaps them, so the harder they flap the more falls off, which can be used to distract/annoy/blind an opponent. The user can fly as fast as they can move.
Strengths:- Can fly
- Can distract opponent
- Can be used to block attacks
Weaknesses:- User cannot use this for sneak attacks due to the dust falling
- Can only take two D rank attacks (or one D rank if fire based)
- If hit with an ice attack the wings freeze making flight impossible and slowing his movement
- If frozen the wings cannot be dispelled.
Duration/Cooldowns 3 posts/3 posts- Can fly
- 9. Candy Make Frosting Floor:
Type: Candy Movement
Description: The user claps entertwines their fingers with the back of the hands facing forward then slams them on the ground. This causes the ground within 40ft of the user to be covered in a very slippery frosting. This can be used to make movement more difficult for opponents.
Strengths:- Makes movement more difficult
- Large area
- If frozen becomes slipperier
Weaknesses:- Can be destroyed by three D ranks attacks (or two if fire)
- Slips up allies and the user (though they are used to skating on it)
- Can be eaten
- Can be blown away by a C rank wind attack
Duration/Cooldowns 3 posts/3 posts- Makes movement more difficult
- 10. Candy make Ice Cream Headache:
Type: Candy Offensive
Description: The user forms a pistol with one hand and slaps their other hand onto it. This causes three blobs of ice cream(1ft wide) to be fired from the finger. These hit for D rank damage, but also cause an extreme cold. This causes shivers and that's it. Unless it hits the target's head. In this case it causes an extreme ice cream headache that can cause nausea, pain.
Strengths:- Three shots
- Good range and speed (50ft in a second)
- can cause a super ice cream headache
Weaknesses:- Can be easily stopped by a D rank fire/heat barrier
- Can be easily stopped by a C rank barrier of any other element
- Not as effective unless it hits the head
- Linear direction of shots
Duration/Cooldowns Instant/3 posts- Three shots
C Rank
- Spoiler:
- 1. Candy Make Candy Cane Sword:
Type: Candy Offensive
Description: The user places a palm against the top of a fist and pulls the palm away whilst focusing magic power. As they do a sword forms that is coloured red and white like a candy cane. The blade is 3ft long and the hilt is for one hand. It is an elegant weapon and despite being made of candy is tough enough to stand against a real sword.
Strengths:- Allows him to add physical cutting damage to his attacks
- Uses little magic power
- Good duration
Weaknesses:- Short range
- Damage is based on physical strength
- Broken by only two C rank spells
- Broken by only one C rank fire/ice spells
Duration/Cooldowns 4 posts/3 posts- Allows him to add physical cutting damage to his attacks
- 2. Candy Make Gumball Cannon:
Type: Candy Offensive
Description: The user slams their palms together and then forms a grip with one hand whilst focusing magic and slowly spreads their arms. This creates a large, long-barreled cannon striped like a candy cane. The cannon can be used to fire large gumballs. The user is able to fire four cannonballs in total each doing C rank damage. These explode on contact and cover a 10ft area in sticky gum making it more difficult to move. This can immobolise D ranks, slow C ranks significantly, B slightly and no effect on A and above.
Strengths:- Long range
- Multiple hits
- Sticky to immobolise/slowdown opponents
Weaknesses:- Low amount of ammo
- Linear direction of shot
- Short duration
- Can be blocked by C rank barriers (D rank if fire or ice)
- Each additional shot after the first costs 5% magic power at C rank (3% at B rank, 1% at A rank and 0% at S rank)
Duration/Cooldowns Two posts(or until ammo is used)/4 posts- Long range
- 3. Candy Make Bubblegum Barrier:
Type: Candy Defensive
Description: The user places a hand on each cheek and then focuses magic power before blowing. This causes a large pink bubble to form around them. This bubble expands rapidly to 7ft in radius. This bubble is a barrier spell and when spells hit it they are reflected back in the direction they came from with an extra C rank's worth of magic. This bubble cannot reflect sharp or energy based attacks.
Strengths:- Reflects attacks back
- Large size
- Adds extra damage
Weaknesses:- Can only reflect two C rank spells (or one if fire or ice based) before popping
- Cannot reflect sharp or energy attacks
- Can only be used on himself
- Short duration
Duration/Cooldowns 2 posts/4 posts- Reflects attacks back
- 4. Candy Make The Jawbreaker:
Type: Candy Offensive
Description: This technique is perhaps the most literal named of all of Shiraz' techniques. The user slams their fists together and then punches the ground with one of them. This causes a fist made of jawbreaker to suddenly rush up beneath a target. The reason this is known as the jawbreaker is that normally he aims for the jaw and it is made of jawbreaker. This compresses the power of two C rank damage into one blow.
Strengths:- Strong attack
- Can be used on anyone or anything within range
- Impressive
Weaknesses:- Single attack
- Has to be within range(30ft)
- Can be blocked by a C rank barrier or D rank if made of fire or ice.
- Ground rumbles faintly a second before the jawbreaker comes up warning them
Duration/Cooldowns Instant/Five posts- Strong attack
- 5. Candy Make Flying Saucer:
Type: Sugar
Description: The user slams their palms together and then spins once before throwing a huge (10ft wide) spinning disc that appears to be a giant 'Flying Saucer' candy. This is however razor sharp and enough to cut down a tree with ease.
Strengths:- High speed (100mph)
- High range (200ft)
- Large size
Weaknesses:- Linear direction
- Takes a second for the spin leaving him open slightly
- Can be blocked by a C rank barrier or D rank if made of fire or ice.
- Single attack
Duration/CooldownsInstant/Four posts- High speed (100mph)
- 6. Candy Make Mentos Geyser:
Type: Candy Offensive
Description: The user slams their palms together and then strikes them on the ground. This causes the ground beneath three targets to rumble before a huge geyser of boiling hot soda shoots up beneath them. Why is this called the Mentos Geyser? Think about putting mentos in a soda and you'll see why. It shoots up to a height of 50ft.
Strengths:- Multi-target
- Leave second degree burns
- Not weak to high temperatures like other techniques
Weaknesses:- Targets must be in range (30ft)
- Faint rumble gives warning
- Not very good against flying opponents
- Can be blocked by a C rank barrier or D rank if made of ice.
Duration/Cooldowns Instant/Five posts- Multi-target
- 7. Dynamic Candy Make Gummi Bear:
Type: Dynamic Candy Offensive
Description: The user holds their hands together with their fingers intertwined, with the top of the hand facing forward (so the thumbs facing upwards) and then suddenly spreads them apart whilst focusing magic power. This causes a bear about 8ft tall to appear in front of him made entirely out of gummi. However, the bear's claws and teeth are made of the candy known as rock and are razor sharp. Furthermore its muscles are quite strong. The colour of the bear is random. This bear is not self-aware, but is pre-programmed when created to attack targets and can be ordered to change targets.
Strengths:- Extra combatant
- Quite strong, its the equal of a C rank in terms of physical power
- Can be underestimated due to its gummi nature.
Weaknesses:- Can be destroyed by three C rank attacks (or two if fire or ice based)
- Is not controlled nor self-aware so is quite predictable
- Large target
- Edible
Duration/Cooldowns Three posts/Five posts- Extra combatant
- 8. Candy Make Lollipop Hammer:
Type: Candy Offensive
Description: The user holds a hand to the mouth, in a closed fist, with the thumb touching the lips and the other hand touching the bottom of this. They then pulled it away from the mouth and with a small pop a large two handed warhammer is formed. This has a circular head that is 2ft wide and a bright cherry red and a long 5ft handle that is black in colour. This appears to be a giant lollipop. It is a powerful concussive weapon though quite weighty so hard to wield.
Strengths:- Concussive weapon
- Good range
- Heavy, so if it hits (particularly with a downward swing) you know about it
Weaknesses:- Hard to wield due to its weight
- Hard to wield due to its size
- Can be destroyed by two C rank attacks (or one if fire or ice based)
- Once it starts swinging it is hard to change direction due to the momentum.
Duration/Cooldowns Four posts/Four posts- Concussive weapon
Caster or Holder: Caster
Description: Hair Magic is a caster type magic that involves the manipulation of hair. The user is able to to lengthen and transform their hair to attack their opponent. The caster is able to control their hair freely and use it for various purposes; apparently, the strength of the hair can also be manipulated to serve stronger purposes that the user could not naturally accomplish, for usage such as binding a fully-grown person. Simple techniques include using one's hair as a simple weapon for blunt attacks or as a blade for cutting attacks. More advanced mages can grow their hair or even reduce it in length, within a matter of seconds and without difficulty, even by tunneling it through the ground. The user can even raise the temperature to make it hot enough to burn one's skin, supposedly permanently. Another use of Hair Magic is actually transforming the shape of the user's hair; it can be transformed into something simple as a guild mark or as complex as a live animal, namely a beast.
Strengths:
- versatile
- attacks can be near invisible
- gives the user a hidden weapon in plain sight
Weaknesses:
- It is susceptible to high temperatures such as those generated by fire
- The hair becomes like extra sense of touch and the user feels more pain if it is cut
- It is highly susceptible to cold damage such as those generated by ice
- Oily and sticky materials can effect the hair making it slower to use, this excludes sugar related effects due to his knowledge of them from his main magic.
Abilities/Powers:
- Hair Style: The user is able to freely manipulate the length and style of their hair. Thus they could have hair down to their feet one moment and have it cut short the next. This is purely cosmetic however.
- Touch: The user is able to use their hair to feel things as if they were touching it by hand. This however has a major drawback and that if the hair is cut then they feel pain as if someone has cut them for D rank damage. This is just pain though not physical damage to the user. This can extend quite far. At C rank the user is able to extend their hair, which can be near invisible single strands, up to maximum range of 60ft.
- Surface Tension: By spreading his hair across a body of water, Shiraz is also capable of spreading his weight in a similar manner to a water strider. Then by supporting himself on his abnormally strong hair, he is capable of seemingly floating in mid air while over water. This can also be done on land to make it appear as if he is floating in mid air and can be used to climb up walls.
- Spoiler:
- 1. Sensor:
Rank: D
Type: Hair Supplementary
Description: The user is able to use their hair to sense certain stimuli. Learning this ability causes the user's hair to split from a single shade into four colours. In the case of Shiraz these are pink, white, blue and green. Each of these colours senses a certain stimuli and all can detect high temperatures and low temperatures.
Pink can detect poisons, blue can detect electricity, white can detect air pressure and green can detect magical power(so could be used to gauge an opponent's strength)
Strengths:- Can be used to detect harmful stimuli at a distance within an area
- Large range (same as Touch so 60ft)
- Can gauge opponent's strength
Weaknesses:- Risks damaging the hair by extending it into an area with potential negative effects
- Non-offensive
- Learning this technique causes your hair to change to four random colours and makes it impossible to dye your hair again
- If the hair is damaged the user feels twice as much pain as normal(so equal to two D rank cuts.)
Duration/Cooldowns 3 posts/3 posts- Can be used to detect harmful stimuli at a distance within an area
- 1. Hair Strength:
Rank: C
Type: Hair Augmentation
Description: The wraps strands of hair, which are near invisible around their arms and legs. This hair is strengthened by magic. What this essentially does is increases the strength of the user allowing them to hit harder and lift heavier objects. This gives a moderate strength boost(say 30%). It also acts as a barrier
Strengths:- Moderate Strength and barrier
- Larger hit area (the hair is wrapped around the legs and arms making them slightly bigger)
- Decent duration
Weaknesses:- Close range
- Only increases physical strength
- The user is putting the hair directly round
- If the hair surrounding the body is hit with two D ranks it dissipates and the user feels pain equal to four D ranks.
Duration/Cooldowns 3 posts/4 posts- Moderate Strength and barrier
Last edited by Shard on 10th December 2013, 1:22 pm; edited 2 times in total