Name:
Miraball
Grade:
Gimmick
Type:
Item
Proof of Acquisition:
May Items of the Month: Page 1, Post Number 16 (Request), Page 1, Post Number 17 (Approval)
Description:
Who needs nets when you have balls? Bug-catchers rejoice! And other creature enthusiasts, too, I guess. This handy-dandy little ball can be used to bonk lil critters and magically shrink and suck them into this little device! They'll live their comfy best lives, and you can then carry around your monsters safely in your pockets and bags [Pet and Companion equipment rules/limits for Combat Pets still apply]!
Disclaimer: Please do not vigorously shake Miraballs, it can cause earthquakes inside. Also, do not drop in lava or freeze, as extreme external conditions can change the weather conditions inside. If you are a terrible person and should you lose your Miraball(s), simply scream the pet’s name and an apology with all of your might, then magically you’ll know exactly where it is. Don’t ask how. Probably magic or something.
Abilities:
Name: Pocket Monster Dimension
Description: Throw this ball at a creature to capture them inside! This will transport the beast (or person, there are some freaks out there) into a pocket dimension of their design and size, perfect for their environmental needs. They will always be comfortable and fed until the user throws the ball at a hard surface again to release the pet. Only one pet can live in a miraball at a time, but the owner and other pets can visit whenever they want by smacking themselves with the miraball. How do you get back out? Well, that’s a surprise! [The user must have OOC permission to use this ability on a player character, a player-owned NPC, or an Event NPC as well as associated magics/pets belonging to those mentioned]
Miraball
Grade:
Gimmick
Type:
Item
Proof of Acquisition:
May Items of the Month: Page 1, Post Number 16 (Request), Page 1, Post Number 17 (Approval)
Description:
Who needs nets when you have balls? Bug-catchers rejoice! And other creature enthusiasts, too, I guess. This handy-dandy little ball can be used to bonk lil critters and magically shrink and suck them into this little device! They'll live their comfy best lives, and you can then carry around your monsters safely in your pockets and bags [Pet and Companion equipment rules/limits for Combat Pets still apply]!
Disclaimer: Please do not vigorously shake Miraballs, it can cause earthquakes inside. Also, do not drop in lava or freeze, as extreme external conditions can change the weather conditions inside. If you are a terrible person and should you lose your Miraball(s), simply scream the pet’s name and an apology with all of your might, then magically you’ll know exactly where it is. Don’t ask how. Probably magic or something.
Abilities:
Name: Pocket Monster Dimension
Description: Throw this ball at a creature to capture them inside! This will transport the beast (or person, there are some freaks out there) into a pocket dimension of their design and size, perfect for their environmental needs. They will always be comfortable and fed until the user throws the ball at a hard surface again to release the pet. Only one pet can live in a miraball at a time, but the owner and other pets can visit whenever they want by smacking themselves with the miraball. How do you get back out? Well, that’s a surprise! [The user must have OOC permission to use this ability on a player character, a player-owned NPC, or an Event NPC as well as associated magics/pets belonging to those mentioned]