Magic
Magic Name: Kaleidoscope Dragon Slayer
Magic Type: Slayer (Solitary Benefit)
Proof of Lacrima Possession: I traded it from my alt Victoria Sheridan. The request is here. The Trading Hub: Page 35, Post Number 865 The approval to the trade request is here. The Trading Hub: Page 35, Post Number 866
Description: Kaleidoscope Dragon Slayer is a magic that allows its user to command the elements of Light, Mirrors, and Glass. It is predominantly an offense-focused magic that centers around reasonably powerful attacks that can also inflict debuffs on opponents. Lucia's Offensive spells are good for both one-on-one fights and for crowd control, giving her a good chance to hold her own no matter how many opponents she is facing. Despite the offense-oriented nature of the magic Lucia also has access to two powerful Defensive spells that can help her out of tough spots by providing long-lasting 360-degree protection from attacks and allowing her to reflect spells back at the caster, thus potentially turning an opponent's own power against them.
Kaleidoscope Dragon Slayer magic is proof that just because something is beautiful does not mean that it cannot be dangerous.
Unique Abilities:
Spells
Signature Spells
Name: Light Speed
Rank: S
Category: Auxiliary
Type: Passive
Description: Lucia gains a 60% increase to Movement Speed.
Name: Gleaming Mirror
Rank: S
Category: Auxiliary
Type: Passive
Description: Lucia gains a 60% increase to Spell Durability.
Name: Sharpened Glass
Rank: S
Category: Auxiliary
Type: Passive
Description: Lucia gains a 60% increase to Spell Damage.
D-Rank Spells
Name: Focused Light
Rank: D+
Category: Auxiliary
Type: Passive
Description: Lucia gains a 65% boost to Spell Speed.
C-Rank Spells
Name: Mirror Polish
Rank: C+
Category: Auxiliary
Type: Passive
Damage: N/A
Description: Lucia's Spell Durability is boosted by 75%.
B-Rank Spells
Name: Sharp Glass
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: 200 Meters
Speed: 200 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Channeling shimmering magic into her right hand, Lucia forms a thin icicle-like projectile made of sharp glass. Lucia then flings it at the target. If the projectile hits an armored target it takes 40 HP in damage. If it hits an unarmored target it takes the full 80 HP in damage.
Sharp Glass can punch through armor and magical shields, but it gives up half of its damage potential to do so.
Name: Magnifying Glass
Rank: B+
MP Cost: 60 MP
Category: Auxiliary
Type: Single Target
Damage: NA
Range: Self
Speed: Self
Duration: 8 Posts
Downside: N/A
Description: Channeling shimmering clear magic into her body, Lucia casts the spell by raising her arms above her head, giving her a clear aura mixed with the occasional flash of gold. While this Spell is active Lucia gains a 90% boost to Spell Damage. Lucia is the only one who can benefit from this Spell.
A-Rank Spells
Name: Glass Shard Wave
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Multi Target
Damage: 75 HP
Range: 225 Meters
Speed: 165 Meters per Second
Duration: 7 Posts
Downside: N/A
Description: Waving a hand coated in shimmering silvery magic, Lucia waves her hand from left to right and launches a spread of large and sharp glass projectiles at her enemies. The shards reach up to 225 meters and travel up to 165 meters per second. If the target(s) are hit they take 75 HP in damage on the first post and suffer a 5% Drain to HP for the next six posts.
Up to seven projectiles may be created in a single casting of Glass Shard Wave.
Name: Prism Beam
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Multi-Target
Damage: 75 HP
Range: 225 Meters
Speed: 165 Meters per Second
Duration: 7 Posts
Downside: N/A
Description: Moving her hands into the shape of a triangle in front of her, Lucia creates a triangular glass prism that gathers ambient light in the area into it, then fires a prism beam at the opponents once the beam is ready. If the Prism Beam hits the target(s), it takes 75 HP in damage on the first post and suffers a 50% Debuff to Movement Speed for the next six posts.
Prism Beam can affect up to seven targets in a single casting.
Name: Focusing Lens
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Single Target
Damage: 100 HP
Range: 300 Meters
Speed: 300 Meters per Second
Duration: 7 Posts
Downside: N/A
Description: Moving her hands in a small circle in front of her, Lucia creates a glass lens made of magic that focuses the ambient light in the area into a tight beam, then fires the beam of light at the target. If the target is hit it takes 100 HP of damage on the first post and suffers a 5% Drain to HP for the next six posts.
Name: Kaleidoscope Flash
Rank: A+
MP Cost: 75 MP
Category: Offensive
Type: Area Of Effect
Damage: 75 HP
Range: 225 Meters
Speed: 110 Meters per Second
Duration: 9 Posts
Downside: N/A
Description: Channeling magic that flickers between colors into her hands, Lucia then raises them above her head and casts a dome of energy that flickers between shapes and colors like a kaleidoscope. The dome reaches up to 225 Meters and expands at a speed of 110 Meters per second. If the target(s) are caught in the dome, they take 75 HP in damage on the first post and suffer both a 50% Debuff to Movement Speed and a 5% Drain to MP for the next eight posts.
S-Rank Spells
Name: Glass Breaker
Rank: S
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 180 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: Range and Speed are reduced by 50% in exchange for 50% more Damage.
Description: Channeling shimmering clear magic into her right fist, Lucia punches at the target. If an armored target is hit, it takes 90 HP in damage. If an unarmored target is it, it takes the full 180 HP in damage.
Glass Breaker can punch through armor and magical shields, but it gives up half of its damage potential to do so.
Name: Light Speed Punch
Rank: S
MP Cost: 60 MP
Category: Offensive
Type: Burst
Damage: 120 HP
Range: 100 Meters
Speed: 200 Meters per Second
Duration: 10 Posts
Downside: N/A
Description: Channeling shining yellow magic into her body, Lucia steps forward and performs a "flash step" with a range of 100 meters and a speed of 200 Meters per Second. At the end of the "flash step" she performs a straight punch aimed at the target's chest or face. If the target is hit it takes 120 HP in damage on the first post and suffers a 5% Drain to HP for the next nine posts.
Name: Kaleidoscope Beam
Rank: S
MP Cost: 60 MP
Category: Offensive
Type: Multi Target
Damage: 135 HP
Range: 150 Meters
Speed: 112 Meters per Second
Duration: 10 Posts
Downside: Range and Speed are halved in exchange for 50% more Damage.
Description: Channeling glowing multicolor magic into her hands, Lucia then pushes them outward and fires a wide beam of energy that glows and changes color like a kaleidoscope while in flight. The beam has a range of 150 Meters and travels up to 112 Meters per Second. If the target(s) are caught in the beam, they take 135 HP in damage on the first post and suffer from a 5% Drain to MP for the next nine posts.
Kaleidoscope Beam can affect up to ten targets in a single casting.
Name: Mirror Shot
Rank: S
MP Cost: 60 MP
Category: Offensive
Type: Multi Target
Damage: 90 HP
Range: 300 Meters
Speed: 225 Meters per Second
Duration: 10 Posts
Downside: N/A
Description: Holding her hands out in front of her, Lucia channels magic into a large circular mirror that forms above her head. The mirror fires beams of light that can home in on targets within their range of 300 Meters; if they have to travel any further they vanish on the spot without doing damage. The beams have a range of 300 meters and travel at a speed of 225 meters per second. If the target(s) are hit they take 90 HP in damage on the first post and suffer a 50% Debuff to Movement Speed for the next nine posts.
Mirror Shot can affect up to ten targets in a single casting.
Name: Prismatic Dragon Scales
Rank: S+
MP Cost: 90 MP
Category: Defensive
Type: Single Target
Durability: 540 HP
Range: Self
Speed: Self
Duration: 12 Posts
Downside: N/A
Description: Channeling magic that glows in the colors of the prism through her body, Lucia then stretches her arms outward to activate the spell. Her body is then covered in an aura of dragon scales that glow in the colors of the prism and protect her from attacks from all directions. Prismatic Dragon Scales can absorb three ranked spells before dissipating or until twelve posts elapse. Prismatic Dragon Scales restores its durability at the beginning of each post.
H-Rank Spells
Name: Mirror Force
Rank: H
MP Cost: 70 MP
Category: Defensive
Type: Single Target
Durability: 420 HP
Range: Self
Speed: Self
Duration: 1 Post
Downside: N/A
Description: Waving both hands coated in shimmering magic in a circle in front of her, Lucia creates an arc of magic that is shiny and reflective like a mirror. If Lucia pays twice the MP cost of the spell cast at her plus the cost of casting Mirror Force she can reflect a single spell back at the enemy who cast it at her. Mirror Force can only reflect spells of H-Rank and lower. The reflection can only happen once per post.
Name: Mirror Wall
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Multi Target
Damage: 240 HP
Range: 350 Meters
Speed: 300 Meters per Second
Duration: 25 Posts
Downside: Range and Speed are halved in exchange for 50% more Damage.
Description: Channeling shimmering clear magic into her body, Lucia raises her arms above her head and pushes upwards, sending a single thin rectangle into the air above her, which then divides into rectangular mirrors that position themselves in front of Lucia to cover a 180-degree angle. The mirrors then gather ambient light onto their surfaces. When ready they fire a wide beam of bright light at the target(s). If the target(s) are hit they suffer 240 HP in damage on the first post and suffer a 5% Drain to HP for the next twenty-four posts.
Mirror Wall can affect up to twenty-five targets in a single casting.
Magic Name: Kaleidoscope Dragon Slayer
Magic Type: Slayer (Solitary Benefit)
Proof of Lacrima Possession: I traded it from my alt Victoria Sheridan. The request is here. The Trading Hub: Page 35, Post Number 865 The approval to the trade request is here. The Trading Hub: Page 35, Post Number 866
Description: Kaleidoscope Dragon Slayer is a magic that allows its user to command the elements of Light, Mirrors, and Glass. It is predominantly an offense-focused magic that centers around reasonably powerful attacks that can also inflict debuffs on opponents. Lucia's Offensive spells are good for both one-on-one fights and for crowd control, giving her a good chance to hold her own no matter how many opponents she is facing. Despite the offense-oriented nature of the magic Lucia also has access to two powerful Defensive spells that can help her out of tough spots by providing long-lasting 360-degree protection from attacks and allowing her to reflect spells back at the caster, thus potentially turning an opponent's own power against them.
Kaleidoscope Dragon Slayer magic is proof that just because something is beautiful does not mean that it cannot be dangerous.
- Slayer Benefits:
Slayer Benefits: Slayer magic overrides the possibility to get any benefits from other types of magic for the particular Slayer magic in question. Slayer magic is always Solitary Slayer and cannot use any other benefits alongside the Slayer benefit. Slayer magic grants the following benefits to the character who has it.
+50% passive increase to Strength, Speed, and Spell Damage.
Greatly enhanced senses of Hearing, Sight, and Smell.
Ability to Consume Magic of the same element as the Slayer Magic to regain MP as well as the Force Ability (See below).
Inherent Damage Resistance to their slayer element based on the rank of spell/ability as follows:
2 Ranks above Character: 0%
1 Rank above Character: 10%
Same Rank as Character: 25%
1 Rank below Character: 35%
2 Ranks below character: 50%
Magic Consumption: Slayers can consume the element and elemental spells/abilities associated with their respective Slayer magic, allowing them to recover Magic Power. If a spell, for example, contains 20 MP and a Slayer consumes the spell, the Slayer regains 20 MP, etc. Slayers do not take damage from spells that are consumed. If a spell that is being consumed by a Slayer is higher in rank than the Slayer they, instead of gaining the full MP of the spell of they are consuming, regain a quarter of the MP of a spell of their own rank while also taking full damage from the spell that is being consumed. Resistances do not affect damage taken this way in any way or form.
Naturally-occurring Elements: Naturally-occurring sources of the element a Slayer controls can be consumed to regain MP. If a naturally-occurring version of a Slayer's element is consumed it regenerates 5% of a mage's maximum MP. This form of elemental consumption can only occur once per post max, but functions independently from regular MP regeneration and can trigger separate from the regular cap imposed by MP regeneration.
Additional notes: Slayers cannot consume their own spells or abilities, whether this is from their magic, a weapon, a Summon, Take-Over's spell, or any other source of their own magic. Slayers can’t eat their pet’s abilities, or their pets themselves if they are made of an elemental magic.
God/Demon Slayers: God/Demon Slayers can eat both forms of their own Slayer element, pure and mixed. However, they cannot consume the element of their Demon/God counterpart (i.e. God Slayers cannot eat Demon Slayer magic and vice versa). The color of God/Demon Slayer Magic is a black/white version of the element's natural color and usually appears as a black/white version of whatever element they're using. If God/Demon Slayers consume the spell/ability of their element and opposing purity they take full damage from the spell, which is not affected by resistances in any way or form. If they consume naturally-occurring opposite versions of their element, they lose 10% of their maximum HP.
Advantages: God and Demon Slayers are on either side of the magical spectrum respectively, with God Slayers learning their magic from Gods, making it corrupted magic, and Demon Slayers learning their magic from Demons, making it blessed magic. The element of darkness/light is inherently mixed with the other elements used in the Slayer magic to alter their properties slightly. The Heaven God Slayer, for example, uses a corrupt form of light that is beyond a Dragon or Demon Slayer's ability to consume. God Slayers deal double damage to Holy, God, and Angel type non-player opponents, while Demon Slayers deal double damage to Darkness, Demon, and Undead type non-player opponents.
Disadvantages: Unable to consume their respective counterpart. God Slayers cannot consume Demon Slayer Magic, Demon Slayers cannot consume God Slayer Magic.
Hybrid Slayers have learned the magic from the Dragon/God/Demon of their respective element as well as imbued themselves with Lacrima from another Slayer Element, or alternatively, have absorbed multiple different Lacrimas of either different Slayer types or elements. These unique Slayers do not use regular Dragon/God/Demon Force, but possess their own version called Hybrid Force. To be classed as a Hybrid Slayer, one must share between their first gen slayer magic and second gen slayer magic, or alternatively, between their two second gen slayer magics, either an element (For example, Ice Dragon Slayer and Ice Demon Slayer) or a slayer type (For example, Fire God Slayer and Poison God Slayer).
Hybrid Force: Hybrid Force can be activated/deactivated at will and anytime provided the user has at least 50% of their total magic power left.
Force highly increases the power of the Slayer's Strength, Speed, and Spell Damage by 100% rather than just 50%.
While Force is active, the Slayer is surrounded by an aura of their respective element, increasing either their base spell damage or their base melee damage by 50%. This increase is separate from other base increases and can apply independently of the cap imposed on base increases.
During force spells cost no MP to cast.
To maintain Hybrid force one must spend 10% of their total MP per post. MP cannot be regained or regenerated while Hybrid Force is active. Once the user of force hits 0 MP or once they choose to cancel it Hybrid Force ends. If one hits 0 MP they suffer from the consequences of running out of MP as normal.
Unique Abilities:
- Ability 1: Brilliant Light- Lucia gains a 60% increase to Spell Damage. She also gains a 60% increase to Spell Speed.
- Ability 2: Polished Mirror- Lucia gains a 60% increase to MP. She also gains a 60% increase to Spell Durability.
- Ability 3: Reinforced Glass- Lucia gets a 60% increase to Spell Durability. She also gains a 60% increase to HP.
Spells
- Special Notes Concerning Spell Allocation:
I have opted to allocate a D-Rank Spell slot to S-Rank Spell (Mirror Shot) instead. 2 D-Rank slots remain in reserve. Up to two more S-Rank spells can be added before the limit on S-Rank spells is reached.
I have also opted to put into reserve all three C-Rank slots for possible distribution to higher ranks at a later date.
Furthermore, I have opted to put my last B-rank spell slot into reserve for possible conversion to a B+ Rank spell instead at a later date. As it stands I have used two out of three B-Rank spell slots.
This note was made on 4/2/2022.
Signature Spells
Name: Light Speed
Rank: S
Category: Auxiliary
Type: Passive
Description: Lucia gains a 60% increase to Movement Speed.
Name: Gleaming Mirror
Rank: S
Category: Auxiliary
Type: Passive
Description: Lucia gains a 60% increase to Spell Durability.
Name: Sharpened Glass
Rank: S
Category: Auxiliary
Type: Passive
Description: Lucia gains a 60% increase to Spell Damage.
D-Rank Spells
Name: Focused Light
Rank: D+
Category: Auxiliary
Type: Passive
Description: Lucia gains a 65% boost to Spell Speed.
C-Rank Spells
Name: Mirror Polish
Rank: C+
Category: Auxiliary
Type: Passive
Damage: N/A
Description: Lucia's Spell Durability is boosted by 75%.
B-Rank Spells
Name: Sharp Glass
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Single Target
Damage: 80 HP
Range: 200 Meters
Speed: 200 Meters per Second
Duration: 1 Post
Downside: N/A
Description: Channeling shimmering magic into her right hand, Lucia forms a thin icicle-like projectile made of sharp glass. Lucia then flings it at the target. If the projectile hits an armored target it takes 40 HP in damage. If it hits an unarmored target it takes the full 80 HP in damage.
Sharp Glass can punch through armor and magical shields, but it gives up half of its damage potential to do so.
Name: Magnifying Glass
Rank: B+
MP Cost: 60 MP
Category: Auxiliary
Type: Single Target
Damage: NA
Range: Self
Speed: Self
Duration: 8 Posts
Downside: N/A
Description: Channeling shimmering clear magic into her body, Lucia casts the spell by raising her arms above her head, giving her a clear aura mixed with the occasional flash of gold. While this Spell is active Lucia gains a 90% boost to Spell Damage. Lucia is the only one who can benefit from this Spell.
A-Rank Spells
Name: Glass Shard Wave
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Multi Target
Damage: 75 HP
Range: 225 Meters
Speed: 165 Meters per Second
Duration: 7 Posts
Downside: N/A
Description: Waving a hand coated in shimmering silvery magic, Lucia waves her hand from left to right and launches a spread of large and sharp glass projectiles at her enemies. The shards reach up to 225 meters and travel up to 165 meters per second. If the target(s) are hit they take 75 HP in damage on the first post and suffer a 5% Drain to HP for the next six posts.
Up to seven projectiles may be created in a single casting of Glass Shard Wave.
Name: Prism Beam
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Multi-Target
Damage: 75 HP
Range: 225 Meters
Speed: 165 Meters per Second
Duration: 7 Posts
Downside: N/A
Description: Moving her hands into the shape of a triangle in front of her, Lucia creates a triangular glass prism that gathers ambient light in the area into it, then fires a prism beam at the opponents once the beam is ready. If the Prism Beam hits the target(s), it takes 75 HP in damage on the first post and suffers a 50% Debuff to Movement Speed for the next six posts.
Prism Beam can affect up to seven targets in a single casting.
Name: Focusing Lens
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Single Target
Damage: 100 HP
Range: 300 Meters
Speed: 300 Meters per Second
Duration: 7 Posts
Downside: N/A
Description: Moving her hands in a small circle in front of her, Lucia creates a glass lens made of magic that focuses the ambient light in the area into a tight beam, then fires the beam of light at the target. If the target is hit it takes 100 HP of damage on the first post and suffers a 5% Drain to HP for the next six posts.
Name: Kaleidoscope Flash
Rank: A+
MP Cost: 75 MP
Category: Offensive
Type: Area Of Effect
Damage: 75 HP
Range: 225 Meters
Speed: 110 Meters per Second
Duration: 9 Posts
Downside: N/A
Description: Channeling magic that flickers between colors into her hands, Lucia then raises them above her head and casts a dome of energy that flickers between shapes and colors like a kaleidoscope. The dome reaches up to 225 Meters and expands at a speed of 110 Meters per second. If the target(s) are caught in the dome, they take 75 HP in damage on the first post and suffer both a 50% Debuff to Movement Speed and a 5% Drain to MP for the next eight posts.
S-Rank Spells
Name: Glass Breaker
Rank: S
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 180 HP
Range: Melee
Speed: Melee
Duration: 1 Post
Downside: Range and Speed are reduced by 50% in exchange for 50% more Damage.
Description: Channeling shimmering clear magic into her right fist, Lucia punches at the target. If an armored target is hit, it takes 90 HP in damage. If an unarmored target is it, it takes the full 180 HP in damage.
Glass Breaker can punch through armor and magical shields, but it gives up half of its damage potential to do so.
Name: Light Speed Punch
Rank: S
MP Cost: 60 MP
Category: Offensive
Type: Burst
Damage: 120 HP
Range: 100 Meters
Speed: 200 Meters per Second
Duration: 10 Posts
Downside: N/A
Description: Channeling shining yellow magic into her body, Lucia steps forward and performs a "flash step" with a range of 100 meters and a speed of 200 Meters per Second. At the end of the "flash step" she performs a straight punch aimed at the target's chest or face. If the target is hit it takes 120 HP in damage on the first post and suffers a 5% Drain to HP for the next nine posts.
Name: Kaleidoscope Beam
Rank: S
MP Cost: 60 MP
Category: Offensive
Type: Multi Target
Damage: 135 HP
Range: 150 Meters
Speed: 112 Meters per Second
Duration: 10 Posts
Downside: Range and Speed are halved in exchange for 50% more Damage.
Description: Channeling glowing multicolor magic into her hands, Lucia then pushes them outward and fires a wide beam of energy that glows and changes color like a kaleidoscope while in flight. The beam has a range of 150 Meters and travels up to 112 Meters per Second. If the target(s) are caught in the beam, they take 135 HP in damage on the first post and suffer from a 5% Drain to MP for the next nine posts.
Kaleidoscope Beam can affect up to ten targets in a single casting.
Name: Mirror Shot
Rank: S
MP Cost: 60 MP
Category: Offensive
Type: Multi Target
Damage: 90 HP
Range: 300 Meters
Speed: 225 Meters per Second
Duration: 10 Posts
Downside: N/A
Description: Holding her hands out in front of her, Lucia channels magic into a large circular mirror that forms above her head. The mirror fires beams of light that can home in on targets within their range of 300 Meters; if they have to travel any further they vanish on the spot without doing damage. The beams have a range of 300 meters and travel at a speed of 225 meters per second. If the target(s) are hit they take 90 HP in damage on the first post and suffer a 50% Debuff to Movement Speed for the next nine posts.
Mirror Shot can affect up to ten targets in a single casting.
Name: Prismatic Dragon Scales
Rank: S+
MP Cost: 90 MP
Category: Defensive
Type: Single Target
Durability: 540 HP
Range: Self
Speed: Self
Duration: 12 Posts
Downside: N/A
Description: Channeling magic that glows in the colors of the prism through her body, Lucia then stretches her arms outward to activate the spell. Her body is then covered in an aura of dragon scales that glow in the colors of the prism and protect her from attacks from all directions. Prismatic Dragon Scales can absorb three ranked spells before dissipating or until twelve posts elapse. Prismatic Dragon Scales restores its durability at the beginning of each post.
H-Rank Spells
Name: Mirror Force
Rank: H
MP Cost: 70 MP
Category: Defensive
Type: Single Target
Durability: 420 HP
Range: Self
Speed: Self
Duration: 1 Post
Downside: N/A
Description: Waving both hands coated in shimmering magic in a circle in front of her, Lucia creates an arc of magic that is shiny and reflective like a mirror. If Lucia pays twice the MP cost of the spell cast at her plus the cost of casting Mirror Force she can reflect a single spell back at the enemy who cast it at her. Mirror Force can only reflect spells of H-Rank and lower. The reflection can only happen once per post.
Name: Mirror Wall
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Multi Target
Damage: 240 HP
Range: 350 Meters
Speed: 300 Meters per Second
Duration: 25 Posts
Downside: Range and Speed are halved in exchange for 50% more Damage.
Description: Channeling shimmering clear magic into her body, Lucia raises her arms above her head and pushes upwards, sending a single thin rectangle into the air above her, which then divides into rectangular mirrors that position themselves in front of Lucia to cover a 180-degree angle. The mirrors then gather ambient light onto their surfaces. When ready they fire a wide beam of bright light at the target(s). If the target(s) are hit they suffer 240 HP in damage on the first post and suffer a 5% Drain to HP for the next twenty-four posts.
Mirror Wall can affect up to twenty-five targets in a single casting.
Last edited by Lucia Winchester on 19th February 2023, 2:08 am; edited 2 times in total