Archeron's Curse
Magic Name: Archeron's Curse
Magic Type: Requip(Primary), Ancient(Auxillary, +15% Spell Damage)
Description: Archeron is the Ancient Spirit that summons hosts from other worlds to awaken their magical powers before leading them to their death so that it can steal their powers for its own. This spirit has been alive for nearly hundreds of years, amassing an immeasurable amount of different abilities that it can allow its current host to use; currently being Sojiro Sakura. With the pact that is made between them, Archeron's strength is Sojiro's and vice versa. This allows Sojiro a plethora of magic types that he can use at his fingertips, though it will take some time before he can access all of the Spirit's powers. It should be noted that Archeron poses as a Great Hero Spirit, summoning heroes to this world under the guise of bettering them and saving the world. None have become aware of Archeron's truth until it was too late.
Thanks to the powers stolen by Archeron over the eons of their life, Sojiro is able to use this magic in many different ways. Sojiro can summon a piece of the Iron Maiden Incursio Armor(flavor from lineage) and tap into the powers of the heroes Archeron has consumed. From being able to attack with element attacks, or summon weapons from days past, Sojiro has found a good balance between offense and defense when using this.
Unique Abilities:
- Archeron's Greed: Arhceron's Greed for power knows no bounds, wanting powerful magic regardless of the cost. This ability allows Sojiro to use any magic that he sees during a topic, though with limitations(listed below). This can only be used on spells seen in the current thread and can only be used once per post. This is Archeron's strongest ability.(OOC Permission needed to use.)
- This ability cannot copy a person's summons, but it can mimic the abilities of summons.
- While able to copy a requip'd weapon, it is only copied at Sojiro's rank and it will have a cosmetic difference.
- This ability allows Sojiro to use the spells of other mages, understanding the spell's mechanics and inner workings before releasing them. He can use the spell only at the same rank that it was seen at. This ability caps at S-Rank. - Ability 2: N/A
- Ability 3: N/A
- D-Rank Spells:
- Shamac:
Name: Shamac
Rank: D-Rank
Duration: 3 Posts
Description: This causes a magical explosion of black smoke to erupt from Sojiro, violently and quickly covering the area around them. This is magical darkness and stops all mundane light sources and magic of the same rank from being seen, effectively blinding people who are caught in it.
- X-Ray Goggles:
Name: X-Ray Goggles
Rank: D-Rank
Requip Type: Item
Grade: Normal
Linked Equipment: N/A
Duration: 3 Posts
Description: Sojiro summons a pair of goggles that he can wear, that allow him a few passive abilities. The goggles themselves look very plain, not something that the eye is drawn to.- Language Codex:
Name: Language Codex
Rank: D-Rank
Duration: Passive
Description: This allows Sojiro to read and comprehend any languages that he sees while wearing these goggles, no matter how ancient or lost the language may seem.
- Piercing Gaze:
Name: Piercing Gaze
Rank: D-Rank
Duration: Passive
Description: This allows Sojiro to see in normal darkness, as well as magical darkness, as though it was daytime.
- Strong Punch:
Name: Strong Punch
Rank: D-Rank
Duration: 1 Post
Description: Sojiro summons up the energy of the Spirit into his body and channels it into a devastating punch that can even destroy the terrain depending on the situation. Despite the name, this attack can also be delivered as a kick.
- C-Rank Spells:
- Red Wave:
Name: Red Wave
Rank: C-Rank
Duration: 5 Posts
Description: Sojiro summons magic into his hands before making a gesture with two of his fingers in the direction that he is targeting. When he does this, he can release a wave of flames that either originates from himself or at a location that he can see within range. The wave travels outward and the trail that it leaves behind parts down the middle and outwards to engulf a small area in flames. Sojiro can make the flames disappear early if he wished.
- Blue Wave:
Name: The Blue Wave
Rank: C-Rank
Duration: 5 Posts
Description: Sojiro summons magic and releases it into the ground around him, causing icicles to erupt around him to both protect and attack. The icicles created from this attack are of varying heights but threaten to skewer anything around Sojiro or catch an incoming attack. He can cause the icicles to disappear early if he wishes.
- Spark:
Name: Spark
Rank: C-Rank
Duration: 1 Post
Description: Sojiro snaps his fingers and creates any number of lightning balls to attack the his target(s). These balls appear around Sojiro's shoulders and head, collecting there before he releases them to damage. These balls can stun an enemy if they strike them in their head or even, paralyze a target if a target is struck with an excessive amount.
- Advanced Spells:
- Spirit Bow:
Name: Spirit Bow
Rank: D-Rank+
Requip Type: Weapon
Grade: Normal
Linked Equipment: N/A
Duration: 5 Posts
Description: This bow is made of pure energy that Sojiro can summon up within his hand with quick ease. The color of the energy can shift depending on Sojiro and Archeron's connection but it is usually blue in color.- 'Endless Arrows:
Name: Endless Arrows
Rank: D-Rank+
Duration: Passive
Description: When drawing back the string of the bow, an arrow forms out of energy that he can then launch, saving him from needing an actual quiver. He can summon more than one arrow when drawing back the string.
- Elemental Release:
Name: Elemental Release
Rank: D-Rank+
Duration: 1 Post
Description: When pulling back the string to conjure the arrow, Sojiro can change the energy of the arrow to one of the five basic elements(water, earth, wind, fire, lightning) for different effects.
- Spirit Sword:
Name: Spirit Sword
Rank: C-Rank
Requip Type: Weapon
Grade: Normal
Linked Equipment: N/A
Duration: 6 Posts
Description: Sojiro summons energy into his hand that is then shaped into the form of a sword, the sword shifting and moving as though it was hard to control. This is not the case but simply how it looks.- Power Control:
Name: Power Control
Rank: C-Rank+
Duration: Passive
Description: When using this spell, Sojiro is able to extend or decrease the length of the blade to try and catch enemies off guard.
- Split:
Name: Split
Rank: C-Rank+
Duration: 5 Posts
Description: Sojiro splits the energy of the blade between his hands to create two versions of the blade. While the blade is split like this, Sojiro is unable to use the Power Control ability.
- Signature Spells:
- Hero's Dash:
[/color][/color]
Name: Hero's Dash
Rank: C-Rank
Duration: 1 Post
Description: This spell enhances Sojiro's normal Iaido drawing, which is already impressive and pushes him even further. His body becomes a blur and, either using a weapon or his hands, he strikes a single target multiple times or multiple targets a single time, before appearing again(usually behind them).
- Blank Templates:
- Ancient Spells:
Name:
Rank:
Duration:
Description:
- Requip Spells:
- Name:
Name:
Rank:
Requip Type:
Grade:
Linked Equipment: N/A
Duration:
Description:- Name1:
Name:
Rank:
Duration:
Description:
- Name2:
Name:
Rank:
Duration:
Description:
Last edited by Sojiro Sakura on 21st September 2022, 6:02 pm; edited 10 times in total