Magic
Magic Name: Nature Spirit Invocation
Magic Type: Summoning - Solitary Benefit
Description: An old magic known to very few, this type of summoning magic can technically be though of as a form of creation magic. With the use of a sixth sense, the perception of the metaphysical, the user of this art may form psychic bonds with the spirits of nature, thus expanding that sense. Through this bond, they may manifest those spirits in the physical realm and command them. Though they usually have no physical sensation, they are aware of the world around them clearly and this can be enhanced by the caster's own senses.
Typically, the forms Dmitry has access to are divided between animals, which can move and act on psychic input of their own accord and plants, which typically are stationary and act on a periodic, autonomous basis. There are, however, elemental spirits whose effects are far less predictable and more varied, typically drifting between stationary, active, passive, and autonomous. Regardless of their individual impact, they tend to spread their effects over a wide area.
Unique Abilities:
Spells (Statless)
(Note: Sacrificing two D rank and two C rank spell slots for extra summon abilities.)
Name: Mistilteinn
Rank: D
Grade: Normal
Linked Equipment: N/A
Duration: 3
Description: Should Dmitry come into contact with a creature, he can summon and plant a glowing, silver mistletoe bush on his target.
Name: Hati
Rank: C (signature)
Grade: Normal
Linked Equipment: N/A
Duration: 5 turns
Description: A wolf composed of a glowing, silver, smoke like energy. Unlike Dmitry's other spirits, Hati is quite fond of conversation, having watched humankind since its birth.
Name: Huginn and Muninn
Rank: C
Grade: Normal
Linked Equipment: N/A
Duration: 5
Description: A pair of silver, smoke-like ravens, best suited to scouting, retrieving small items, and harassing enemies.
Magic Name: Nature Spirit Invocation
Magic Type: Summoning - Solitary Benefit
Description: An old magic known to very few, this type of summoning magic can technically be though of as a form of creation magic. With the use of a sixth sense, the perception of the metaphysical, the user of this art may form psychic bonds with the spirits of nature, thus expanding that sense. Through this bond, they may manifest those spirits in the physical realm and command them. Though they usually have no physical sensation, they are aware of the world around them clearly and this can be enhanced by the caster's own senses.
Typically, the forms Dmitry has access to are divided between animals, which can move and act on psychic input of their own accord and plants, which typically are stationary and act on a periodic, autonomous basis. There are, however, elemental spirits whose effects are far less predictable and more varied, typically drifting between stationary, active, passive, and autonomous. Regardless of their individual impact, they tend to spread their effects over a wide area.
Unique Abilities:
- Ability 1: Due to his spirit bonds, Dmitry is able to sense nonphysical entities, an ability that grows more sensitive as his magical prowess increases.
- Ability 2: Because of the focus demanded of this magic, the number of spirits manifested by its user is halved. This is compensated by empowering the summons basic abilities.
- Ability 3: Once per thread, Dmitry can mark a target, increasing the damage his summons can deal against that creature. However, for the rest of that thread or until the target is incapacitated, those spirits can attack no other target.
Spells (Statless)
(Note: Sacrificing two D rank and two C rank spell slots for extra summon abilities.)
Name: Mistilteinn
Rank: D
Grade: Normal
Linked Equipment: N/A
Duration: 3
Description: Should Dmitry come into contact with a creature, he can summon and plant a glowing, silver mistletoe bush on his target.
- Ability 1:
Name: Encroaching Vines
Rank: D
Duration: Passive
Description: So long as Mistilteinn is attached to a creature, it will continue to drain their lifeforce.
- Ability 2:
Name: Tangled Limbs
Rank: D
Duration: Passive
Description: This plant spirit will inhibit its host's ability to move.
- Ability 3 (D Rank Spell Slot):
Name: Rejuvenate
Rank: D
Duration: 1 post
Description: The plant can use whatever life it has drained to heal itself, forcing it to drain more in order to use this ability again.
- Ability 4 (D Rank Spell Slot):
Name: Deep Roots
Rank: D
Duration: Passive
Description: So long as this spirit is attached to a creature, Dmitry will be aware of their location.
Name: Hati
Rank: C (signature)
Grade: Normal
Linked Equipment: N/A
Duration: 5 turns
Description: A wolf composed of a glowing, silver, smoke like energy. Unlike Dmitry's other spirits, Hati is quite fond of conversation, having watched humankind since its birth.
- Ability 1:
Name: Predator's Sprint
Rank: C (Signature)
Duration: Passive
Description: Due to the creature he embodies, Hati is faster than most summons.
- Ability 2 (C Rank Spell Slot:
Name: Hunter's Might
Rank: C
Duration: Passive
Description: The Great Wolf's strength is rivaled by few.
Name: Huginn and Muninn
Rank: C
Grade: Normal
Linked Equipment: N/A
Duration: 5
Description: A pair of silver, smoke-like ravens, best suited to scouting, retrieving small items, and harassing enemies.
- Ability 1:
Name: Twin Spirits
Rank: C
Duration: Passive
Description: Manifesting as two, the birds can move up to 100 ft apart, though they split the powers of another spirit of their caliber.
- Ability 2:
Name: Eye in the Sky
Rank: C
Duration: Passive
Description: Dmitry can channel his senses through Huginn and Muninn as they fly, Leaving him unaware of his own surroundings.
- Ability 4 (D Rank Spell Slot):
Name: Unkindness
Rank: C
Duration: 2 posts
Description: Upon converging on the same target, the ravens can split into a group of six, harrassing the target and hampering their movement.
Last edited by Dmitry on 19th May 2022, 9:00 pm; edited 8 times in total