Name:
Galaxia
Grade:
Event
Type:
Item
Proof of purchase:
Oddities Shop Post 47
Description:
One concept is recognized as universal by nature, and mankind has found different words for the same phenomenon over the course of its existence: Every action has an equal and opposite reaction; as you push the world, so does the world push back. We interact with existence, as existence interacts with us, and as we influence the cosmos, unbeknownst to most of us, so does the cosmos influence us. Our bodies, or souls, our very lives are birthed from that which surrounds us, a fact that most people overlook or pay very little mind to.
Not so a young girl from Bellum a long time ago, however. Born without magic, she, in the nation of Bellum, was treated accordingly, suffering dearly at the hands of mages every day of her life. The girl, while hating those that looked down on her, did not lose hope, for when she looked up at night, directing her gaze away from the world that put her through her agony, the pain she had endured during the day seemed washed away in a flood of lights contrasted against an endless void, a beautiful array of stars upon a canvas of black, wishing, hoping that the lights one day might free her.
Unable to hold her tears, she directed her wish towards the stars, the cosmos that surrounded her, a wish that was not uttered in words, but a fervor of emotions, feelings that, as they were directed at the universe, were reciprocated by it. Through a strange phenomenon, the universe, not gods, not men, wished to right a wrong, a shooting star falling from the sky as she stretched out her hands, a small jewel descending from the heavens above and the girl catching it within her grasp. Bewildered, the girl looked upon the glistening stone within her hands, the stars, the void, the endless expanse of space gazing back at her through the window she held, the jewel seemingly containing a glistening galaxy in all its aspects, and as the light of the universe reflected from her still teary eyes, she received the universe's gift: Knowledge of the force that was contained within this tiny little pebble of creation, the fundamentals of existence itself.
The jewel possessed a power that couldn't be put in words, and the girl, knowing how to wield it, sought to rid herself of the injustices she had suffered once and for all, using it to not only grant her body the magic she had not known before, but also obtaining the opposite of the same factor. With the jewel in her hand, she returned to the estate where she lived in slavery, quickly and brutally deposing of all opposition as she confronted the duke and duchess she had been forced to serve, killing both in a display of never before seen power, thus fulfilling her wish.
This, though, was not what the universe had intended. The gift had been given to her to encourage her, to grant her hope and the power she needed to free herself and others who suffered the same fate. Now, stained with the blood of her oppressors, the power of the jewel had been corrupted and promptly ceased shining in its cosmic glory, her magic fading from her body in the same instant. Without the stars granting her their boon, the girl lost that which had made her strong, being overwhelmed and arrested quickly. Tortured, beaten, broken by the powers of Bellum, the girl revealed the nature of the jewel to those that had made her suffer, her reward consisting of a swift execution, in the end, in a tragic twist of fate, granting her the peace she had so very much desired.
The nature of the jewel, as well as the very existence of the item itself, though, were covered up by Bellum, their leaders fearing the potential for even non-mages to obtain magical power through nothing but a wish. They, of course, sought to destroy this artifact of unknown powers, but nothing they could do would harm the object, Bellum resorting to locking it away as far away from prying eyes as they could, until one day, the jewel would simply vanish, causing anxious uproar amongst the nation's leadership. The jewel, of course, was unbothered by this, the wish of the universe extending towards humanity once more, holding its own wish that it sought to fulfill and looking for others in need of its blessing, others that reached out in their time of need, so that it may influence them once more just as it had, in turn, been influenced by them.
Abilities:
Name: The Material
Category: Auxiliary
Type: Passive
Description: When gazing into the jewel embedded within this bracelet it appears like a window into a beautiful galaxy, a dark, mysterious glow that is broken up by the distant glow of raging stars and the colorful shine of nebulae giving it a distinctly unique appearance. The jewel, though, is not just nice to look at. Containing the will of the universe, this pebble of creations holds the potential to alter reality according to one's own wishes, granting mystical powers to the one that holds it. This can go as far as granting the ability to tap into, feel, and even use magic to those who do not possess it, or reinforce magic already present, granting the user a 100% buff to their base MP.
Name: The Immaterial
Category: Auxiliary
Type: Passive
Description: A lesser-known secret that the jewel holds is the opposite to its power, the reaction to an action, or, as some would say, the counter-force to a force, that which exists and that which cannot exist contradicting and complementing each other at the same time, for one could not be without the other. The user obtains the ability to store and utilize the perfect opposite of magical power, represented by a new stat called Anti-Magic (AM) which exists parallel to the user's MP. The user starts every thread with an AM of 0 and can accumulate AM up to a cap dependent on their rank (specified below). Accumulating AM can be done by casting spells. Every time the user casts a spell, their Anti-Magic pool will fill up with AM equal to the actual MP used to cast said spell (e.g. the user casts a D rank spell, using 20 MP and filling up their AM by 20). This applies only if MP is spent to cast a spell, and cannot apply to spells or abilities that do not use MP when being cast or use another stat when casting. The user's AM pool cannot be increased by any means and is unaffected by buffs, drains, or other stat increases and decreases.
AM can be spent, however, to instantly negate any and all kinds of spell, technique, or ability (following negation effect rules) if the user pays AM equivalent to the cost of a spell. This follows the normal rank requirements for negations (ranking with the user up to Z rank and the respective spell equivalents) and can be used against any kind of spell, technique, or ability and as many times as possible per post, provided the user has the AM required to negate spells. Spells, techniques, and abilities can only be negated if they are in the user's burst range (Up to H rank).
Base Anti-Magic caps per rank:
Name: The Body
Rank: H+ (Unlocks at H rank)
Category: Defensive, Supportive
Type: Single Target - Buff, Anti-Piercing
Healing: 300 HP
Durability: 630 HP
Range: Self
Speed: Self
Duration: 25 posts
Downside: Costs 300 MP to cast. Unaffected by decreases to spell cost
Description: Inspired by the user's wish, the jewel inside the bracelet will release a burst of cosmic glow that manifests in an aura of otherworldly magic, filling the user with the warmth of the universe's embrace and fueling them in their ambitions. This magical power serves to not only soothe the user's pain, healing them physically and mentally, but further protects them from outside influence and harm in the hopes the user may one day fulfill their wish. This restores HP to the user every post for the duration of the ability while also surrounding their form with a personal aura of magical energy which blocks harmful spells. This aura cannot be pierced by spells with piercing effects and renews once per post for the ability's duration. Lastly, the feeling of determination and hope accompanies the use of this ability, the empowering wish of the universe granting the user a 200% increase in both Spell Durability and Spell Healing for the duration of the ability.
Name: The Soul
Rank: H+ (Unlocks at H rank)
Category: Auxiliary
Type: Single Target - Buff
Damage: 330 MP
Range: 800 m
Speed: 800 m/s
Duration: 5 posts
Downside: The user must sacrifice 50% of their max MP and 100% of their AM to activate this ability.
Description: Embracing the power of the universe, the user can draw upon their potential for power bestowed upon the jewel by the fundamental concept of creation, combining the material and immaterial for a short period of time to attain the reality-altering power of the cosmos, increasing the user's spell damage by 300%. The user can focus this power into a glowing projectile that appears like shooting stars comprised of bright white energy which can be created at the tip of the user's fingers and fired off at an enemy within range of the ability, exploding into a small burst of sparks and light upon impact. This deals no physical damage to any object or person and will leave all things completely unharmed while drawing in and essentially reversing magical energy from the area of its impact, effectively destroying it in the process. Hitting an opponent with one of these projectiles will not damage their HP, but deal damage to the affected opponent's MP directly. This ability, however, does not benefit from any kind of increases or decreases to spell damage and cannot be used to bring an opponent's MP into the negative.
Name: The Wish
Category: Auxiliary
Type: Passive
Description: The jewel still contains a spark of the girl's pure wish, but also, on the opposite side, a spark of the corruption and the hate that caused the girl to lose her power. The jewel will similarly react to the user, granting them the means and powers in the hopes that one day they may fulfill their own wish. Whether the user's story will end like the girl's once did is, of course, entirely dependent on the wielder. This ability grants the user a single advanced spell slot that can be added to any single one of their magics or to this item and can be customized by the user to their liking, following the magic and spell rules. The spell slot ranks with the user (Up to H+ Rank). If the spell slot is added to this item it will be turned into an ability slot (passive or active) that can be added below this ability.
Galaxia
Grade:
Event
Type:
Item
Proof of purchase:
Oddities Shop Post 47
Description:
One concept is recognized as universal by nature, and mankind has found different words for the same phenomenon over the course of its existence: Every action has an equal and opposite reaction; as you push the world, so does the world push back. We interact with existence, as existence interacts with us, and as we influence the cosmos, unbeknownst to most of us, so does the cosmos influence us. Our bodies, or souls, our very lives are birthed from that which surrounds us, a fact that most people overlook or pay very little mind to.
Not so a young girl from Bellum a long time ago, however. Born without magic, she, in the nation of Bellum, was treated accordingly, suffering dearly at the hands of mages every day of her life. The girl, while hating those that looked down on her, did not lose hope, for when she looked up at night, directing her gaze away from the world that put her through her agony, the pain she had endured during the day seemed washed away in a flood of lights contrasted against an endless void, a beautiful array of stars upon a canvas of black, wishing, hoping that the lights one day might free her.
Unable to hold her tears, she directed her wish towards the stars, the cosmos that surrounded her, a wish that was not uttered in words, but a fervor of emotions, feelings that, as they were directed at the universe, were reciprocated by it. Through a strange phenomenon, the universe, not gods, not men, wished to right a wrong, a shooting star falling from the sky as she stretched out her hands, a small jewel descending from the heavens above and the girl catching it within her grasp. Bewildered, the girl looked upon the glistening stone within her hands, the stars, the void, the endless expanse of space gazing back at her through the window she held, the jewel seemingly containing a glistening galaxy in all its aspects, and as the light of the universe reflected from her still teary eyes, she received the universe's gift: Knowledge of the force that was contained within this tiny little pebble of creation, the fundamentals of existence itself.
The jewel possessed a power that couldn't be put in words, and the girl, knowing how to wield it, sought to rid herself of the injustices she had suffered once and for all, using it to not only grant her body the magic she had not known before, but also obtaining the opposite of the same factor. With the jewel in her hand, she returned to the estate where she lived in slavery, quickly and brutally deposing of all opposition as she confronted the duke and duchess she had been forced to serve, killing both in a display of never before seen power, thus fulfilling her wish.
This, though, was not what the universe had intended. The gift had been given to her to encourage her, to grant her hope and the power she needed to free herself and others who suffered the same fate. Now, stained with the blood of her oppressors, the power of the jewel had been corrupted and promptly ceased shining in its cosmic glory, her magic fading from her body in the same instant. Without the stars granting her their boon, the girl lost that which had made her strong, being overwhelmed and arrested quickly. Tortured, beaten, broken by the powers of Bellum, the girl revealed the nature of the jewel to those that had made her suffer, her reward consisting of a swift execution, in the end, in a tragic twist of fate, granting her the peace she had so very much desired.
The nature of the jewel, as well as the very existence of the item itself, though, were covered up by Bellum, their leaders fearing the potential for even non-mages to obtain magical power through nothing but a wish. They, of course, sought to destroy this artifact of unknown powers, but nothing they could do would harm the object, Bellum resorting to locking it away as far away from prying eyes as they could, until one day, the jewel would simply vanish, causing anxious uproar amongst the nation's leadership. The jewel, of course, was unbothered by this, the wish of the universe extending towards humanity once more, holding its own wish that it sought to fulfill and looking for others in need of its blessing, others that reached out in their time of need, so that it may influence them once more just as it had, in turn, been influenced by them.
Abilities:
Name: The Material
Category: Auxiliary
Type: Passive
Description: When gazing into the jewel embedded within this bracelet it appears like a window into a beautiful galaxy, a dark, mysterious glow that is broken up by the distant glow of raging stars and the colorful shine of nebulae giving it a distinctly unique appearance. The jewel, though, is not just nice to look at. Containing the will of the universe, this pebble of creations holds the potential to alter reality according to one's own wishes, granting mystical powers to the one that holds it. This can go as far as granting the ability to tap into, feel, and even use magic to those who do not possess it, or reinforce magic already present, granting the user a 100% buff to their base MP.
Name: The Immaterial
Category: Auxiliary
Type: Passive
Description: A lesser-known secret that the jewel holds is the opposite to its power, the reaction to an action, or, as some would say, the counter-force to a force, that which exists and that which cannot exist contradicting and complementing each other at the same time, for one could not be without the other. The user obtains the ability to store and utilize the perfect opposite of magical power, represented by a new stat called Anti-Magic (AM) which exists parallel to the user's MP. The user starts every thread with an AM of 0 and can accumulate AM up to a cap dependent on their rank (specified below). Accumulating AM can be done by casting spells. Every time the user casts a spell, their Anti-Magic pool will fill up with AM equal to the actual MP used to cast said spell (e.g. the user casts a D rank spell, using 20 MP and filling up their AM by 20). This applies only if MP is spent to cast a spell, and cannot apply to spells or abilities that do not use MP when being cast or use another stat when casting. The user's AM pool cannot be increased by any means and is unaffected by buffs, drains, or other stat increases and decreases.
AM can be spent, however, to instantly negate any and all kinds of spell, technique, or ability (following negation effect rules) if the user pays AM equivalent to the cost of a spell. This follows the normal rank requirements for negations (ranking with the user up to Z rank and the respective spell equivalents) and can be used against any kind of spell, technique, or ability and as many times as possible per post, provided the user has the AM required to negate spells. Spells, techniques, and abilities can only be negated if they are in the user's burst range (Up to H rank).
Base Anti-Magic caps per rank:
- D Rank: 100 AM
- C Rank: 200 AM
- B Rank: 300 AM
- A Rank: 400 AM
- S+ Rank: 500 AM
Name: The Body
Rank: H+ (Unlocks at H rank)
Category: Defensive, Supportive
Type: Single Target - Buff, Anti-Piercing
Healing: 300 HP
Durability: 630 HP
Range: Self
Speed: Self
Duration: 25 posts
Downside: Costs 300 MP to cast. Unaffected by decreases to spell cost
Description: Inspired by the user's wish, the jewel inside the bracelet will release a burst of cosmic glow that manifests in an aura of otherworldly magic, filling the user with the warmth of the universe's embrace and fueling them in their ambitions. This magical power serves to not only soothe the user's pain, healing them physically and mentally, but further protects them from outside influence and harm in the hopes the user may one day fulfill their wish. This restores HP to the user every post for the duration of the ability while also surrounding their form with a personal aura of magical energy which blocks harmful spells. This aura cannot be pierced by spells with piercing effects and renews once per post for the ability's duration. Lastly, the feeling of determination and hope accompanies the use of this ability, the empowering wish of the universe granting the user a 200% increase in both Spell Durability and Spell Healing for the duration of the ability.
Name: The Soul
Rank: H+ (Unlocks at H rank)
Category: Auxiliary
Type: Single Target - Buff
Damage: 330 MP
Range: 800 m
Speed: 800 m/s
Duration: 5 posts
Downside: The user must sacrifice 50% of their max MP and 100% of their AM to activate this ability.
Description: Embracing the power of the universe, the user can draw upon their potential for power bestowed upon the jewel by the fundamental concept of creation, combining the material and immaterial for a short period of time to attain the reality-altering power of the cosmos, increasing the user's spell damage by 300%. The user can focus this power into a glowing projectile that appears like shooting stars comprised of bright white energy which can be created at the tip of the user's fingers and fired off at an enemy within range of the ability, exploding into a small burst of sparks and light upon impact. This deals no physical damage to any object or person and will leave all things completely unharmed while drawing in and essentially reversing magical energy from the area of its impact, effectively destroying it in the process. Hitting an opponent with one of these projectiles will not damage their HP, but deal damage to the affected opponent's MP directly. This ability, however, does not benefit from any kind of increases or decreases to spell damage and cannot be used to bring an opponent's MP into the negative.
Name: The Wish
Category: Auxiliary
Type: Passive
Description: The jewel still contains a spark of the girl's pure wish, but also, on the opposite side, a spark of the corruption and the hate that caused the girl to lose her power. The jewel will similarly react to the user, granting them the means and powers in the hopes that one day they may fulfill their own wish. Whether the user's story will end like the girl's once did is, of course, entirely dependent on the wielder. This ability grants the user a single advanced spell slot that can be added to any single one of their magics or to this item and can be customized by the user to their liking, following the magic and spell rules. The spell slot ranks with the user (Up to H+ Rank). If the spell slot is added to this item it will be turned into an ability slot (passive or active) that can be added below this ability.