Magic
Magic Name: Zangan Style
Magic Type: Combat Arts - Solitary
Description: Zangan Style is a martial arts taught by a traveling man who teaches children self defense and he claims he has 128 students across different lands. Zangan Style is a combat art that coverts 100% of Magic Points into Technique Points. The fighting style involves primarily punches and kicks, and she uses knuckles and claws as her weapons as a result.
The style has various techniques, like Dolphin Blow, a powerful uppercut that creates a dolphin out of chi that attacks with her, and Meteor Strike, where she lifts the enemy (of any size, including a giant mech) over her head with a single arm and leaps into the air before throwing it to the floor. She can even materialize her chi in the form of an orb that damages a foe in contact.
Kismet uses this style of combat primarily to increase her strength and thus is best utilized through various punches, jabs, chops, counters and kicks. The combat arts itself propels ones' strength to new heights but the real danger lies within the techniques. By using refined stamina control and concentration she is able to enhance her strength to monstrous levels. This is done by storing her chi/ki into her hands or feet, and releasing it onto the target with pinpoint timing. With this strength, the user can decimate the ground or even kill opponents with a single strike.
Unique Abilities:
Zangan Style Combat Arts
Magic Name: Zangan Style
Magic Type: Combat Arts - Solitary
Description: Zangan Style is a martial arts taught by a traveling man who teaches children self defense and he claims he has 128 students across different lands. Zangan Style is a combat art that coverts 100% of Magic Points into Technique Points. The fighting style involves primarily punches and kicks, and she uses knuckles and claws as her weapons as a result.
The style has various techniques, like Dolphin Blow, a powerful uppercut that creates a dolphin out of chi that attacks with her, and Meteor Strike, where she lifts the enemy (of any size, including a giant mech) over her head with a single arm and leaps into the air before throwing it to the floor. She can even materialize her chi in the form of an orb that damages a foe in contact.
Kismet uses this style of combat primarily to increase her strength and thus is best utilized through various punches, jabs, chops, counters and kicks. The combat arts itself propels ones' strength to new heights but the real danger lies within the techniques. By using refined stamina control and concentration she is able to enhance her strength to monstrous levels. This is done by storing her chi/ki into her hands or feet, and releasing it onto the target with pinpoint timing. With this strength, the user can decimate the ground or even kill opponents with a single strike.
Unique Abilities:
- Inner Strength I (Unlocked at D Rank): Increase Strength by 50%.
- Inner Strength II (Unlocked at B Rank): Increase Strength by 50%.
- Inner Strength III (Unlocked at S Rank): Increase Strength by user's rank Passive Buff.
Zangan Style Combat Arts
- Signature Arts:
Name: Student of the Zanagan Style (Unlocked at C Rank)
Rank: C
Category: Auxiliary
Type: Passive
Range: Self
Description: Increase Strength by 50%.
- B Rank:
Name: Kismets Might
Rank: B
Category: Auxiliary
Type: Passive
Range: Self
Description: Increase Strength by 50%.
Name: Kismets Might II
Rank: B
Category: Auxiliary
Type: Passive
Range: Self
Description: Increase Strength by 50%.
Name: Chi Trap
Rank: B
MP Cost: 60 SP
Category: Offensive
Type: Multi-Target
Damage: 80 HP
Range: 75 Meters
Speed: 50 Meters per Second
Duration: 1 post
Description: Kismet creates 5 orbs of materialized chi that deals damage on contact to different targets, or at the same target numerous times. Can be used once per post max.
Name: Beat Rush
Rank: B
MP Cost: 60 SP
Category: Offensive
Type: Single Target
Damage: 100 HP
Range: 45 Meters
Speed: 20 Meters per Second
Duration: 1 post
Description: Beat Rush is a enhanced physical barrage on a single target. She locks onto a target, rushing in on the target throwing a slew of strikes until one possibly connects. Can be used once per post max.
Name: Waterkick
Rank: B
MP Cost: 60 SP
Category: Offensive
Type: Single Target
Damage: 100 HP
Range: 100 Meters
Speed: 100 Meters per Second
Duration: 1 post
Description: When using Waterkick Kismet performs a water element roundhouse kick that leaves bubbles behind after hitting. Can be used once per post max.
Name: Dolphin Blow
Rank: B
MP Cost: 60 SP
Category: Offensive
Type: Single Target
Damage: 100 HP
Range: 100 Meters
Speed: 100 Meters per Second
Duration: 1 post
Description: Dolphin Blow is performed by a water element enhanced uppercut from Kismet, which is accompanied by a dolphin jumping in the air, synchronizing with her movements. Can be used once per post max.
- Advanced Rank:
Name: Somersault
Rank: B+
MP Cost: 90 SP
Category: Offensive
Type: Single Target
Damage: 150 HP
Range: 150 Meters
Speed: 150 Meters per Second
Duration: 8 posts
Description: Somersault is performed by Kismet jumping towards an enemy, landing her right foot on them, and then performing a somersault backflip on them, dealing damage. Her Strength is increased by 90% during the attack and for the Duration. Can be used once per post max.
Name: Meteodrive
Rank: B+
MP Cost: 90 SP
Category: Offensive
Type: Burst Target
Damage: 75 HP
Range: 35 Meters
Speed: 70 Meters per Second
Duration: 5 posts
Description: Meteodrive is performed by Kismet picking up the enemy in a vertical suplex position and then slamming them to the ground causing a wave of force that bursts out to harm those caught in the range. The force of the concussive energy jars the body leaving a lasting effect on the those hit as they continue to take 75 damage every post for spell duration until a max of 2.5x technique damage has been done. Can be used once per post max.
Name: Meteor Strike
Rank: B+
MP Cost: 90 SP
Category: Offensive
Type: Burst Target
Damage: 150 HP
Range: 35 Meters
Speed: 70 Meters per Second
Duration: 5 post
Description: Meteor Strike is performed by Kismet lifting the enemy above her head with a single arm, leaping into the air while spinning it over her head, and then throwing it to the ground. After crashing into the ground a burst of concussive force bursts out in all direction damaging all within range. The force of the concussive energy jars the body leaving a lasting effect on the those hit, immobilizing them for a single post. Targets of this technique may be immobilized only once every other post at the max. Can be used once per post max.- Plot Ability:
- This attack is the same for all enemies, regardless of size.
Last edited by Kismet Clover on 31st October 2021, 10:25 am; edited 10 times in total