Name: Hellsinger
Grade: Legendary (+)
Type: Weapon
Proof of Acquisition: Request (The Armory: Page 18, Post Number 442), Approval (The Armory: Page 18, Post Number 443)
Description:
A large-caliber pistol that is made of blessed silver, the Hellsinger is made for the purpose of taking down supernatural threats. Due to the material it is made out of, its rounds can harm supernatural targets without requiring any special preparations before use. It is also able to handle mundane threats as well. Furthermore, it has a special enchantment which makes sure that the user never runs out of ammunition... the weapon automatically replenishes its ammunition supply in seven seconds, one second for each round in the magazine.
However, a large-caliber pistol has an equally large recoil, which makes it a challenge to handle because the barrel flips upwards after each and every shot. This problem translates into a slow rate of fire because the user has to aim again after every shot, making it poorly suited for taking on multiple opponents. Its length makes it difficult to use in tight spaces. Despite those drawbacks, the Hellsinger is a weapon that deals a lot of damage against anything the user may encounter.
Abilities:
Name: Supernatural Killer
Rank: A
Category: Auxiliary
Type: Passive
Description: The Hellsinger was made with the purpose of taking down the supernatural. As a result, it receives a 55% increase in damage done to supernatural targets (zombies, werewolves, ghosts, vampires, demons, Summons, etc.) regardless of their origin.
Requires OOC permission to use on PC summons or Event NPCs.
Name: Armor-Piercing Shot
Rank: B+
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 180 HP
Range: 150 Meters
Speed: 150 Meters per Second
Duration: 1 Post
Downside: Range and Speed are halved in exchange for 50% more damage.
Description: Victoria fires a bullet that is surrounded by a silver aura as it flies through the air. The round travels up to 150 Meters and travels at a speed of 150 Meters per Second. If it hits an armored target, the target takes 90 HP in damage. If it hits an unarmored target, the target takes 180 HP in damage.
Armor-Piercing Shot can punch through armor and magical shields, but it gives up half of its damage potential to do so.
Grade: Legendary (+)
Type: Weapon
Proof of Acquisition: Request (The Armory: Page 18, Post Number 442), Approval (The Armory: Page 18, Post Number 443)
Description:
A large-caliber pistol that is made of blessed silver, the Hellsinger is made for the purpose of taking down supernatural threats. Due to the material it is made out of, its rounds can harm supernatural targets without requiring any special preparations before use. It is also able to handle mundane threats as well. Furthermore, it has a special enchantment which makes sure that the user never runs out of ammunition... the weapon automatically replenishes its ammunition supply in seven seconds, one second for each round in the magazine.
However, a large-caliber pistol has an equally large recoil, which makes it a challenge to handle because the barrel flips upwards after each and every shot. This problem translates into a slow rate of fire because the user has to aim again after every shot, making it poorly suited for taking on multiple opponents. Its length makes it difficult to use in tight spaces. Despite those drawbacks, the Hellsinger is a weapon that deals a lot of damage against anything the user may encounter.
- Hellsinger:
Abilities:
- Plot Ability:
- Unlimited Ammunition: The Hellsinger is enchanted with a special enchantment that eliminates the need for the user to carry more ammunition with which to reload the seven-shot magazine. The ammunition automatically replenishes over time.
Name: Supernatural Killer
Rank: A
Category: Auxiliary
Type: Passive
Description: The Hellsinger was made with the purpose of taking down the supernatural. As a result, it receives a 55% increase in damage done to supernatural targets (zombies, werewolves, ghosts, vampires, demons, Summons, etc.) regardless of their origin.
Requires OOC permission to use on PC summons or Event NPCs.
Name: Armor-Piercing Shot
Rank: B+
MP Cost: 60 MP
Category: Offensive
Type: Single Target
Damage: 180 HP
Range: 150 Meters
Speed: 150 Meters per Second
Duration: 1 Post
Downside: Range and Speed are halved in exchange for 50% more damage.
Description: Victoria fires a bullet that is surrounded by a silver aura as it flies through the air. The round travels up to 150 Meters and travels at a speed of 150 Meters per Second. If it hits an armored target, the target takes 90 HP in damage. If it hits an unarmored target, the target takes 180 HP in damage.
Armor-Piercing Shot can punch through armor and magical shields, but it gives up half of its damage potential to do so.
Last edited by Victoria Sheridan on 5th October 2021, 10:27 pm; edited 1 time in total