Secondary Magic:
Caster or Holder: Caster and Holder
Description: A simple requip magic that changes the standard sword Leonard carries around into a different kind of sword. Although, when necessary, Requip: Bladestorm allows the caster to summon all of his blades to the extent of summoning every weapon the caster has in his arsenal. It also allows the caster to change the size of the weapon. For instance, a simple shortsword can be transformed into a greatsword. And lastly, Requip: Bladestorm gives the caster the ability to control his swords from any distance so long as it is in his line of sight.
Strengths: The magic is very useful in facing multiple enemies and confusing single targets. Since the swords can be wielded telekinetically, some attacks may come from anywhere
Weaknesses: Since it can only summon weapons it has low defensive capabilities and the strength of each weapon varies for each weapon.
Abilities/Powers:
- Enhanced Strength
- Enhanced Speed
[b]Name: Reshape: Wings
Rank: D
Type: Support
Description: A Blue magic circle will appear on Leonard's back. After the circle has disappeared, 30 of his swords will appear,15 on the right and 15 on the left. The swords will form wings giving him the ability to fly.
Strengths: Leonard can fly up to the air to do aerial attacks. Or come from the air unnoticed, swooping down at the enemy.
Weaknesses: Swords are heavy, even one-handed swords. Since Leonard has 30 of them on his back, his land movement and lift-of are slowed, big time.
Duration: 5 Posts
Cooldown: 10 Posts
Name: Reshape: Blade Armor
Rank: D
Type: Armor
Description: A Blue magic circle will appear on the ground below Leonard. Then 100 of Leonard's swords will appear surrounding him, the swords will then shine and spin around Leonard. After that, the shine will fade and the swords by then have turned into armor
Strengths: The armor gives a defensive boost to Leonard since his magic focuses on the offensive. Since the armor is made of swords, it can be used to parry melee attacks.
Weaknesses: Like Reshape: Wings, this spell will also slow Leonard's movement. It will also deny Leonard some movement like jumping. And the armor will break depending on the rank of the spell used to hit it. B rank and up spells can instantly break the armor while C will need to land 2 and 3 for D
Duration: 3 Posts
Cooldown: 3 Posts
Name: Telekinesis
Rank: D
Type: Support
Description: Leonard is able to control his swords with his mind. He doesn't need to stretch his out his hand to do so
Strengths: If one of Leonard's swords are out of reach, he may wield them from afar if he can't get close to the enemy. Also it is necessary to perform some spells in the future if he gets stronger.
Weaknesses: His telekinesis can only grab a maximum of 100 swords. Enough to cast blade armor. And if the swords aren't in his line of sight or near him, he won't be able to use telekinesis on them.
Duration: 1 Post
Cooldown: 1 Post
Name: Re-size/Re-shape
Rank: D
Type: Support
Description: Leonard has the ability to change the size and shape of weak weapons that he wields. He will simply think of another shape or size of the sword he wields and swing the sword on his side in a clockwise motion. The shape and size of the sword he is thinking of must exist in order for it to change. Except for the wings and armor which Leonard created himself.
Strengths: This skill allows Leonard to adapt to a given situation. Should he need a large weapon or a small light one.
Weaknesses: Though the size and shape will change, the abilities, strengths and weaknesses of the sword stays. He can only use this spell on weak weapons and should he think of a non-existent shape for the sword, it will turn to dust.
Cooldown: 3 Post
Last edited by Leonard_95 on 18th April 2012, 10:09 pm; edited 12 times in total