- Job Info:
Job Title: Visit to the Zoo
Rank: B
Category: Normal
Job Location: Clover Town
Solo Word Count: 2,500
Group Word Count: 5,000
Additional Requirements: N/A
Job Description: Clover Town has invited everyone for a free weekend zoo trip to celebrate new animals arriving! Whether hired to supervise the crowds or enjoying the free event, it's a good thing you're there! While everyone is having a good time, a person in a lab coat going to each of the cages checking on each animal. Most people pay no mind since they think they are the zoo's personal veterinarian making sure the animals are fine with all the people. Whether you notice something odd about the person in the white coat or not, the person slips away while screams of the surrounding people tells of imminent danger! The animals are breaking out of their cages and seem to have been evolved or mutated into new, more threatening forms. Subdue them without killing them and protect the people! Once back in their cages, whatever caused them to change will wear off and they'll return to normal.
Enemies:
Wolf x5
The wolves have evolved into huge versions of themselves covered in bone protrusions and scales on their legs. They behave like normal predatory hunters and have an alpha male wolf that rules over the pack. The underling wolves will do a combo attack barrage that does 2x B-Rank damage from each side. Individually they do C-Rank damage aside from the alpha who does B-Rank damage. The wolves take 2x B-Rank damage to defeat except for the alpha, who takes 3x B-rank worth of damage to defeat.
Enemy Rank: Weak
Gorilla x3
The gorillas have evolved to have even bigger, stronger arms! Each gorilla has the strength to throw four hundred pounds without any problem. They each do 2x B-Ranked damage with each hit and are surprisingly quick even though they're so big. Each gorilla takes a total of 4x B-Rank worth of damage to drop.
Enemy Rank: Normal
Tigers x2
The tigers have evolved to have a pair of wings that allow it to fly at 35m/s and pair of horns. Their claws are longer and razor sharp, dealing 2x B-rank damage. It's bite does 3x B-Rank damage and is strong enough break bones if you're not careful. Both teeth and claws are dripping with some sort of venom that will make you feel as if you're burning from the inside out, stunning you every other post for 4 posts. Each tiger takes a total 5x B-Ranked worth of damage to knock out.
Enemy Rank: Strong
King of the Jungle
The king of beasts has been turned him into a true monstrosity. He now has a pair of wings that allow him to fly at a top speed of 60m/s and his tail has grown a toxic stinger that does C-ranked piercing damage and poisons those affected for 5% of their HP for the rest of the thread. Each claw swipe does 2x B-ranked damage and his bite does A-Ranked damage and can bite through most shields. The king takes a total of 10x B-Ranked hits to defeat.
Ability:
By Order of the King: Letting out a roar that echoes throughout all of Clover Town, the lion literally calls all of the animals to him and do his bidding. He will do this once dropped to half health, and it'll bring only smaller creatures of the players design. If allowed to roar again once at two B-rank hits left, this time he wakes up all the animals previously knocked out, making things very bleak for you! However, even in this worst case scenario, all the roused animals are one B-Rank hit from being knocked out once more. Be careful, though. This also means they're rather close to death, so overdoing it will kill them, which is not allowed.
Enemy Rank: Boss
Reward: 40,000 jewel.
Of all the places that would hire him for a day of playing security guard, a zoo was not what Caelestis had expected. Sure, there were a lot of crowds today because of their little opening event, but did that really warrant hiring several mages to keep the crowds in check? Assuming nothing happened, this would be a pretty easy job. Though it was annoying pushing through the crowd, at times, given his height. If he really needed to he could easily fly above all their heads, at least. All he had to do was look around the crowd every once and a while to make sure nobody was doing anything stupid.
That was when he noticed the person in the lab coat. His eyes narrowed, something didn’t seem right as they checked on the animals. His eyes couldn’t help but track the suspicious person, and his suspicions were only confirmed when the screaming began. It seemed like it had come from the direction of the wolves’ exhibit, and Cael sprinted through the crowd running in the opposite direction. He was pushed around a good deal by the time he made it there, a few people having even tried to purposefully shove him between them and whatever the hell was going on.
The problem was quite obvious when he got there. The few patrons of the zoo who hadn’t fled were now trapped with their backs against a wall, being advanced upon by the now grossly mutated wolves. Their screams were loud and piercing to his ears, but he ignored it and instead placed himself steadily between the civilians and the wolves. He’d been hired for security, like hell was he letting some mutated animals get away with chasing everybody off and risk losing his pay. He needed that jewel, how else was he supposed to find his nomadic lifestyle?
There were more wolves than he could easily take out with his arrows, though he doubted the arrows would take them out if the were separated anyways. Those hides looked tough, which left only one option. Gathering his magic, wind seemed to converge all around him and gather in his mouth. His cheeks puffed out comically large, a screaming roar seemed to rush from his mouth, the winds so strong that the creatures were blown backwards quite a bit. It wasn’t enough to subdue the creatures, but it did get them further away from the group of people, who seemed like they couldn’t or wouldn’t move.
WC: 416
Total WC: 416
MP: 170/200
HP: 200/200
- Spell Used:
Name: Sky Dragon’s Roar
Rank: D+
MP Cost: 30
Category: Offensive
Type: Burst
Damage: 60
Range: 25m
Speed: 25m/s
Duration: 1 Post
Downside: N/A
Description: The user channels the winds with their magic, expelling them from their mouth in a powerful burst. This burst of wind will knock back anybody of equal or lower rank hit by it, as well as dealing damage. The maximum amount of knock back a hit target will receive is 10 meters from their previous position. (Note this does not do additional damage from the knockback.) OOC permission of player targets is required to apply the knockback effect.