Fairy Tail RP

Would you like to react to this message? Create an account in a few clicks or log in to continue.

• Patch Notes •                 • New User Guide •                • Guild Information •

    The Decrepit Mansion

    Admin
    Admin

    Lineage : Admin
    Posts : 958
    Guild : Staff
    Cosmic Coins : 100
    Dungeon Tokens : 100
    Mentor : Seijin
    Experience : 100,000,000

    Character Sheet
    First Skill: Admin Magic
    Second Skill: Mod Magic
    Third Skill: Dev Magic

    The Decrepit Mansion Empty The Decrepit Mansion

    Post by Admin 1st April 2021, 11:41 pm

    Job Title: The Decrepit Mansion
    Rank: S
    Category: International/ Restricted
    Job Location: Pergrande
    Solo Word Count: 7,000
    Group Word Count: 14,000
    Additional Requirements: Must be taken with at least one other player.
    Job Description: Any wizard in their right mind knows to avoid the country of Pergrande at all costs, as the nation is beyond just anti-magic. They will persecute and attack magic-users, but such a client is not afraid to take that risk. The client is a small community on a rather desolate street, and at the end of the road there lies a Decrepit Mansion.

    The giant house appeared old, broken, and worn, decaying in all aspects. Around it lies mist and an aura of gloom. Despite the weather being moderate upon arrival, as soon as you walk into the yard, the sky appears to be white and vacant, with clouds and fog shrouding out the brightness of the sun. Word has it that once somebody walks in, they cease to come out. On a few occasions, people have returned, but something about them has dramatically changed. Regardless, the people are frightened, and find themselves unable to demolish the ancient and rotted structure. They go against the laws of their land to send out a job flier to all magical guilds, dark or legal, and allow even guildless mages to assist.

    If you dare to enter the Decrepit Mansion, you will notice that on the interior, it is not old and worn at all; it appears as though it was recently refurbished. The lighting is dim, and there are candles and fireplaces lit. The air is empty and still, and the space is as silent as the grave. As you keep going, you will find that the mansion goes on seemingly forever, as if it is its own world and nation. The windows are too foggy to see through, but you can no longer sense the realm of Pergrande or Earthland around you. The doors and windows are shut and locked. There is no way out. Walls and furniture are unable to be destroyed, and do not act as any sort of shield for you.

    As you venture onward, trying to solve this mysterious case or find an exit, a strange event will take place, and you will be condemned to follow the rules of the Mansion. Enemies will try to get in your way and thwart you. Stay in their domain too long and you will soon join them. Who makes the laws and restrictions of their world? You had better find out and stop them, or else become a part of their Decrepit Mansion.

    Mysterious Events::
    Enemies:

    • Lost Soul x10
      Those who went missing in the Decrepit Mansion and have survived so far now have lost their minds. They may mistake you for a spirit, and try to attack you, or will go after you regardless from spirits possessing them. You can choose to save them, knock them out, or kill them. They take 2x S rank hits to take down, and deal A rank damage.
      Enemy Rank: Weak

    • Vengeful Psyche x3
      Having been bound to the Decrepit Mansion for so long, these angry spirits who can take any form seek to destroy anything in their midst. They are mindless, tortured individuals who have lost their reasoning, and only want revenge. They are immune to physical attacks and take 4x S rank hits to take down each, and deal S rank damage.
      Enemy Rank: Normal

    • Special Spirits x2
      These spirits are not like any other spirits. They are unique beings who can shapeshift, possess, mind control, and try to trick you. You can try to reason with them to get their help, but it is ultimately up to them. To gain their 'help', you must convince them that you are more entertaining alive than screaming out as they slowly torture and kill you. They take 6x S rank hits to take down, and deal H rank damage.
      Enemy Rank: Strong

    • The Decrepit Queen
      The current Queen of the Decrepit Mansion, even if she was not so originally. She is a childlike spirit who is able to control any kind of magic she wishes, or you wish to give her. She moves very swiftly, and deals H rank damage per strike. She takes 10x S rank hits to take down, and can attempt to possess or mind control a single person at a time to turn against the others.

      If you defeat and spare the Queen, she will allow you to leave the Decrepit Mansion along with anyone else who is trapped.

      If you kill the Queen, the power holding the endless Decrepit Mansion together will dissolve, and the structure will begin collapsing. She'll take all the trapped ones inside but can never do this again. The openings are unlocked, however, so you may try to escape if you are fast enough. Most likely, those left behind will be killed in the destruction.
      Enemy Rank: Boss

    Reward: 100,000 jewel.

      Current date/time is 21st November 2024, 12:34 pm