Job Title: Visit to the Zoo
Rank: B
Category: Normal
Job Location: Clover Town
Solo Word Count: 2,500
Group Word Count: 5,000
Additional Requirements: N/A
Job Description: Clover Town has invited everyone for a free weekend zoo trip to celebrate new animals arriving! Whether hired to supervise the crowds or enjoying the free event, it's a good thing you're there! While everyone is having a good time, a person in a lab coat going to each of the cages checking on each animal. Most people pay no mind since they think they are the zoo's personal veterinarian making sure the animals are fine with all the people. Whether you notice something odd about the person in the white coat or not, the person slips away while screams of the surrounding people tells of imminent danger! The animals are breaking out of their cages and seem to have been evolved or mutated into new, more threatening forms. Subdue them without killing them and protect the people! Once back in their cages, whatever caused them to change will wear off and they'll return to normal.
Enemies:
Reward: 40,000 jewel.
Rank: B
Category: Normal
Job Location: Clover Town
Solo Word Count: 2,500
Group Word Count: 5,000
Additional Requirements: N/A
Job Description: Clover Town has invited everyone for a free weekend zoo trip to celebrate new animals arriving! Whether hired to supervise the crowds or enjoying the free event, it's a good thing you're there! While everyone is having a good time, a person in a lab coat going to each of the cages checking on each animal. Most people pay no mind since they think they are the zoo's personal veterinarian making sure the animals are fine with all the people. Whether you notice something odd about the person in the white coat or not, the person slips away while screams of the surrounding people tells of imminent danger! The animals are breaking out of their cages and seem to have been evolved or mutated into new, more threatening forms. Subdue them without killing them and protect the people! Once back in their cages, whatever caused them to change will wear off and they'll return to normal.
Enemies:
- Wolf x5
The wolves have evolved into huge versions of themselves covered in bone protrusions and scales on their legs. They behave like normal predatory hunters and have an alpha male wolf that rules over the pack. The underling wolves will do a combo attack barrage that does 2x B-Rank damage from each side. Individually they do C-Rank damage aside from the alpha who does B-Rank damage. The wolves take 2x B-Rank damage to defeat except for the alpha, who takes 3x B-rank worth of damage to defeat.
Enemy Rank: Weak - Gorilla x3
The gorillas have evolved to have even bigger, stronger arms! Each gorilla has the strength to throw four hundred pounds without any problem. They each do 2x B-Ranked damage with each hit and are surprisingly quick even though they're so big. Each gorilla takes a total of 4x B-Rank worth of damage to drop.
Enemy Rank: Normal - Tigers x2
The tigers have evolved to have a pair of wings that allow it to fly at 35m/s and pair of horns. Their claws are longer and razor sharp, dealing 2x B-rank damage. It's bite does 3x B-Rank damage and is strong enough break bones if you're not careful. Both teeth and claws are dripping with some sort of venom that will make you feel as if you're burning from the inside out, stunning you every other post for 4 posts. Each tiger takes a total 5x B-Ranked worth of damage to knock out.
Enemy Rank: Strong - King of the Jungle
The king of beasts has been turned him into a true monstrosity. He now has a pair of wings that allow him to fly at a top speed of 60m/s and his tail has grown a toxic stinger that does C-ranked piercing damage and poisons those affected for 5% of their HP for the rest of the thread. Each claw swipe does 2x B-ranked damage and his bite does A-Ranked damage and can bite through most shields. The king takes a total of 10x B-Ranked hits to defeat.- ability:
By Order of the King: Letting out a roar that echoes throughout all of Clover Town, the lion literally calls all of the animals to him and do his bidding. He will do this once dropped to half health, and it'll bring only smaller creatures of the players design. If allowed to roar again once at two B-rank hits left, this time he wakes up all the animals previously knocked out, making things very bleak for you! However, even in this worst case scenario, all the roused animals are one B-Rank hit from being knocked out once more. Be careful, though. This also means they're rather close to death, so overdoing it will kill them, which is not allowed.
Reward: 40,000 jewel.