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    Tremor Magic

    Chicken Fingers
    Chicken Fingers

    Player 
    Lineage : Soldier of Chaos
    Position : None
    Posts : 6
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Tremor Magic Empty Tremor Magic

    Post by Chicken Fingers 29th March 2021, 6:19 pm

    Magic

    Magic Name: Tremor Magic
    Magic Type: Caster
    Description: The user can manipulate vibrations, rhythmic movements of a target, including themselves, others, objects, environment, etc., through the ground, water, or air.
    Unique Abilities:

    • Ability 1: Vibration Detection - The ability to detect subtle vibrations which allows him to perceive his entire surroundings as precisely as normal sight. He is able to detect the presence of other people or moving objects.
    • Ability 2: Locked
    • Ability 3: Locked


    Spells

    Name: Ceremony of Ancestral Fury
    Rank: D
    MP Cost: 20MP
    Category: Offensive
    Type: Single Target-AoE
    Damage: 20HP-40HP
    Range: 30-60 Meters
    Speed: 15-60 Meters Per Second
    Duration: 1
    Description: This spell generates vibration waves that can push targets over, propel them away, shatter them, even cause earthquakes by shaking the ground or dislodging underground tectonic plates, thus causing earthquakes.


    Name: Imitate
    Rank: D
    MP Cost: 20MP
    Category: Defensive
    Type: Single Target
    Durability: 120HP
    Range: 60 Meters
    Speed: 60 Meters Per Second
    Duration: 1
    Description: This spell can create a counter vibrating frequency to cancel out another object's frequency, thereby cancelling or destroying it.


    Name: Retribution Burst
    Rank: D
    MP Cost: 20MP
    Category: Offensive
    Type: Single Target
    Damage: 40HP
    Range: 60 Meters
    Speed: 60 Meters Per Second
    Duration: 1
    Description: The caster attacks the enemy, causing severe damage as shockwaves directly pass through their bodies


    Name: Tremor Magic Secret Arts: Demolition Burst - Soultap
    Rank: D+
    MP Cost: 30MP
    Category: Offensive
    Type: Single Target-AoE
    Damage: 30HP-60HP
    Range: 45-90 Meters
    Speed: 25-90 Meters Per Second
    Duration: 1
    Description: The caster stomps the ground with enormous power, releasing a ton of concentrated force into the ground. This spell typically causes an earthquake or fissure to open up and it shakes the ground of everything in a 90 Meter radius of them. The impact from when their foot hits the ground causes a shockwave that is also emitted long distances in all directions with tremendous force. This spell is so destructive the caster's surroundings are usually in ruins after it is casted.
    Julius Seas
    Julius Seas

    Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Novice [250]- Player 
    Lineage : Knight of Destiny
    Position : None
    Posts : 1623
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 27
    Experience : 1,855

    Character Sheet
    First Skill: Water
    Second Skill:
    Third Skill:

    Tremor Magic Empty Re: Tremor Magic

    Post by Julius Seas 4th April 2021, 12:09 pm

    Hello Chiken Fingers, Julius here and I'll be grading your magic! Requests will be in this gorgeous color! If you have any questions feel free to send me a PM on site or a DM on Discord!

    Chicken Fingers wrote:Magic

    Magic Name: Tremor Magic
    Magic Type: Caster Please specify what the level of benefit this magic has
    Description: The user can manipulate vibrations, rhythmic movements of a target, including themselves, others, objects, environment, etc., through the ground, water, or air. The description is way to short. A description should consists of at least two paragraphs 1 being what magic it is and how it functions and another paragraph how your character uses the magic
    Unique Abilities:

    • Ability 1: Vibration Detection - The ability to detect subtle vibrations which allows him to perceive his entire surroundings as precisely as normal sight. He is able to detect the presence of other people or moving objects. UA's need to have speeds and ranges you may use user burst range up to S-rank or the magic sensory ranges up to S-rank
    • Ability 2: Locked
    • Ability 3: Locked


    Spells

    Name: Ceremony of Ancestral Fury
    Rank: D
    MP Cost: 20MP
    Category: Offensive
    Type: Single Target-AoE
    Damage: 20HP-40HP Specify what damage belongs to what type
    Range: 30-60 Meters Specify what ranges belong to what type
    Speed: 15-60 Meters Per Second Specify what speed belongs tp what type
    Duration: 1
    Description: This spell generates vibration waves that can push targets over, propel them away, shatter them, even cause earthquakes by shaking the ground or dislodging underground tectonic plates, thus causing earthquakes. Can you specify how the spell is being cast? Also specify how the spell differs from spell type cause the way it is written now it looks more like a AoE type spell only.


    Name: Imitate
    Rank: D
    MP Cost: 20MP
    Category: Defensive
    Type: Single Target
    Durability: 120HP
    Range: 60 Meters
    Speed: 60 Meters Per Second
    Duration: 1
    Description: This spell can create a counter vibrating frequency to cancel out another object's frequency, thereby cancelling or destroying it. Can you specify how the spell is being cast? As well that this spell can only break objects of it's own rank along that OOC permission is required to break other player's objects.


    Name: Retribution Burst
    Rank: D
    MP Cost: 20MP
    Category: Offensive
    Type: Single Target
    Damage: 40HP
    Range: 60 Meters
    Speed: 60 Meters Per Second
    Duration: 1
    Description: The caster attacks the enemy, causing severe damage as shockwaves directly pass through their bodies The way this spell is worded it makes it seems like it is a auto-hit which is not allowed, the only way this spell can be allowed by adding some sort of projectile or a way the opponent is able to avoid the attack. Also make sure you specify how the spell is being cast.


    Name: Tremor Magic Secret Arts: Demolition Burst - Soultap
    Rank: D+
    MP Cost: 30MP
    Category: Offensive
    Type: Single Target-AoE
    Damage: 30HP-60HP For damage, range and speed specify what value is used for what type
    Range: 45-90 Meters
    Speed: 25-90 Meters Per Second
    Duration: 1
    Description: The caster stomps the ground with enormous power, releasing a ton of concentrated force into the ground. This spell typically causes an earthquake or fissure to open up and it shakes the ground of everything in a 90 Meter radius of them. The impact from when their foot hits the ground causes a shockwave that is also emitted long distances in all directions with tremendous force. This spell is so destructive the caster's surroundings are usually in ruins after it is casted. The way it is worded is more of a AoE but uses Single target range please change it to AoE ranges.

    And that's that on that! When you've made the edits bump the thread with a post and I'll get back to you asap!


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    Squable:


    Tremor Magic X9tEBuc

      Current date/time is 17th November 2024, 9:45 am