Magic
Magic Name: Tremor Magic
Magic Type: Caster
Description: The user can manipulate vibrations, rhythmic movements of a target, including themselves, others, objects, environment, etc., through the ground, water, or air.
Unique Abilities:
Spells
Name: Ceremony of Ancestral Fury
Rank: D
MP Cost: 20MP
Category: Offensive
Type: Single Target-AoE
Damage: 20HP-40HP
Range: 30-60 Meters
Speed: 15-60 Meters Per Second
Duration: 1
Description: This spell generates vibration waves that can push targets over, propel them away, shatter them, even cause earthquakes by shaking the ground or dislodging underground tectonic plates, thus causing earthquakes.
Name: Imitate
Rank: D
MP Cost: 20MP
Category: Defensive
Type: Single Target
Durability: 120HP
Range: 60 Meters
Speed: 60 Meters Per Second
Duration: 1
Description: This spell can create a counter vibrating frequency to cancel out another object's frequency, thereby cancelling or destroying it.
Name: Retribution Burst
Rank: D
MP Cost: 20MP
Category: Offensive
Type: Single Target
Damage: 40HP
Range: 60 Meters
Speed: 60 Meters Per Second
Duration: 1
Description: The caster attacks the enemy, causing severe damage as shockwaves directly pass through their bodies
Name: Tremor Magic Secret Arts: Demolition Burst - Soultap
Rank: D+
MP Cost: 30MP
Category: Offensive
Type: Single Target-AoE
Damage: 30HP-60HP
Range: 45-90 Meters
Speed: 25-90 Meters Per Second
Duration: 1
Description: The caster stomps the ground with enormous power, releasing a ton of concentrated force into the ground. This spell typically causes an earthquake or fissure to open up and it shakes the ground of everything in a 90 Meter radius of them. The impact from when their foot hits the ground causes a shockwave that is also emitted long distances in all directions with tremendous force. This spell is so destructive the caster's surroundings are usually in ruins after it is casted.
Magic Name: Tremor Magic
Magic Type: Caster
Description: The user can manipulate vibrations, rhythmic movements of a target, including themselves, others, objects, environment, etc., through the ground, water, or air.
Unique Abilities:
- Ability 1: Vibration Detection - The ability to detect subtle vibrations which allows him to perceive his entire surroundings as precisely as normal sight. He is able to detect the presence of other people or moving objects.
- Ability 2: Locked
- Ability 3: Locked
Spells
Name: Ceremony of Ancestral Fury
Rank: D
MP Cost: 20MP
Category: Offensive
Type: Single Target-AoE
Damage: 20HP-40HP
Range: 30-60 Meters
Speed: 15-60 Meters Per Second
Duration: 1
Description: This spell generates vibration waves that can push targets over, propel them away, shatter them, even cause earthquakes by shaking the ground or dislodging underground tectonic plates, thus causing earthquakes.
Name: Imitate
Rank: D
MP Cost: 20MP
Category: Defensive
Type: Single Target
Durability: 120HP
Range: 60 Meters
Speed: 60 Meters Per Second
Duration: 1
Description: This spell can create a counter vibrating frequency to cancel out another object's frequency, thereby cancelling or destroying it.
Name: Retribution Burst
Rank: D
MP Cost: 20MP
Category: Offensive
Type: Single Target
Damage: 40HP
Range: 60 Meters
Speed: 60 Meters Per Second
Duration: 1
Description: The caster attacks the enemy, causing severe damage as shockwaves directly pass through their bodies
Name: Tremor Magic Secret Arts: Demolition Burst - Soultap
Rank: D+
MP Cost: 30MP
Category: Offensive
Type: Single Target-AoE
Damage: 30HP-60HP
Range: 45-90 Meters
Speed: 25-90 Meters Per Second
Duration: 1
Description: The caster stomps the ground with enormous power, releasing a ton of concentrated force into the ground. This spell typically causes an earthquake or fissure to open up and it shakes the ground of everything in a 90 Meter radius of them. The impact from when their foot hits the ground causes a shockwave that is also emitted long distances in all directions with tremendous force. This spell is so destructive the caster's surroundings are usually in ruins after it is casted.