Magic Name: Ancient Dragon Take Over
Magic Type: Primary Ancient (+30% to Strength) | Auxiliary Take Over (+15% to HP and MP)
Description:
Dragon Magic was a magic passed down through generation after generation of dragons, now bestowed upon Janet by one of the parent dragons in her family. She has been gifted its unique abilities, talents, and traits which help her throughout her life, including in the defense against those that wish her harm. Whether this is protecting her hoard of treasure or herself she will make sure to use these abilities to their fullest.
Most of her abilities are of a passive variety and allow her more prowess than the average person or even dragon. The majority of these abilities increases her physical and melee capabilities. Whether this is in the form of cutting someone with her claws and infecting them with poison or simply closing the gap, Janet will use her abilities to close in on a target and deal devastating blows to them. If she feels like she doesn't possess enough power, is being overwhelmed or simply wants to show off an ability that has been passed down to her, Janet also possesses the ability to turn into a mighty dragon and just go to town, unfearing of whoever or whatever will remain in her path.
- Dragons Blood lineage Locked till X Rank:
Name: Dragon's Blood
Description: Before the days of the Dragon Slayers, Dragons shared their power with mortals through blood. It did not affect magic back then, but it did affect the body more intensely. These very few mortals and some of their descendants could use their dragon blood to become impervious to a dragon's elemental magic for a very short while. They would grow scales all over the body in an instant and a very strong aura. The colour of the aura would become the colour of the element the scales absorb.
Ability: User can block any one dragon/dragon slayer attack.
Usage: Instant, it can block one Dragon Slayer attack completely. The Rank of the attack has to be equal to or lower than the Dragon's Blood user's rank. 6 post cooldown. Doesn't negate the spells, only blocks it for themselves or people behind them.
Unique Abilities:
- (Unlocked at D rank) Dragonic Magic: The ancient magic of a dragon is powerful, and controlling it is no easy task. Still, those who manage can be sure that they wield magic as destructive as the powers of an ancient dragon itself, though draconic magic does not only hold destructive capabilities. Draconic power interacts with its surroundings, absorbing magical energy from the area around the user, strengthening them. This regenerates 5% of their total MP per post and grants the user a passive 60% buff to strength.
- (Unlocked at B rank) Ancient Blood: The secret techniques of dragons are unknown to many and known by only a few, unlocking them impossible without possessing an aspect of these dragons. The ancient draconic powers the user possesses enables her to, as a last resort, utilize her own life force instead of her magical energy to cast spells. This enables the user to sacrifice their HP instead of using MP to cast their spells. The conversion ratio for this is 1:2 (e.g. a spell costing 40 MP to cast instead can be cast by using 80 HP of the user's health).
- (Unlocked at S rank) Dragonic Prowess: Dragons are known for their brute strength that crushes all in their path, but apart from that, dragons also hold inherent arcane abilities that far surpass what most mortals can and will ever achieve. Possessing these arcane abilities, the user's magic is far stronger than any run-of-the-mill magic, which allows the user to cast spells and abilities in areas where the use of magic is normally not permitted or restricted (plot ability, spells can still be negated normally). Furthermore, the user's spell damage is passively increased by 60%.
- Signature Spells:
Name: Draconic Aegis
Rank: S
MP Cost: N/A
Category: Defensive
Type: Single Target, Defensive, Anti-Piercing
Durability: 180 HP
Range: Self
Speed: Self
Duration: 10
Downside: 50% more durability for sacrificing range and speed
Description: The user activates one of her draconic abilities, enabling her to create a thin layer of magic around her body that acts as a shield, blocking attacks directed at her. The shield will restore its durability once per post for the duration as it is recast. Further, this shield is steeped in ancient dragon magic, making it immune to piercing effects.
Name: Draconic Aura
Rank: S
MP Cost: N/A
Category: Offensive
Type: Burst, Immobilization
Damage: 120 HP
Range: 100 m
Speed: 100 m/s
Duration: 1
Downside: N/a
Description: Once per post the user may channel their dragonic power into an auric wave of destructive magic around themselves, the magic washing over everything and everyone in burst range to deal the spell's damage to them. The aura of overwhelming arcane pressure induces fear in those hit by it, immobilizing them for a single post. Opponents that are immobilized or have been immobilized in their last post cannot be affected by this.
- B Rank Spells:
Name: Draconic Resilience
Rank: B
Type: Passive
Description: Janet's draconic heritage somewhat protects her from incoming damage, granting her a 25% buff to both physical and magical damage reduction.
- A Rank Spells:
Name: Blood of a Dragon
Rank: A
Type: Passive
Description: Janet's dragon blood naturally connects her to all things magical as well as the world around her, granting her greater fortitude. Increases the user's HP by 30%
Name: Natural Healing
Rank: A
Type: Passive
Description: The user's draconic blood, over time, slowly heals wounds they have sustained so they can stay in the fight. Janet regenerates 5% of her total HP per post.
Name: Ground Pound
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: AoE, Debuff
Damage: 75 HP
Range: 150 m
Speed: 75 m/s
Duration: 7
Downside: Sacrificing 2 base effects for 50% more damage
Description: Once per post for the duration of the spell Janet is able to slam a drag000onic fist into the ground below her, sending her magic through it as it erupts and ruptures within range of the spell. This deals the spell's damage to everyone caught in the attack and debuffs their speed by 65% for the duration of the spell.
Name: Dragon's Swipe
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Single Target, Piercing
Damage: 150 HP
Range: Melee
Speed: 300 m/s
Duration: 7
Downside: Sacrificing 1 base effect for 25% more damage. Sacrificing range for 25% more damage
Description: The user, once per post for the duration of the spell, can focus magic into one of their hands before striking a target with her claws, the attack empowered by magic dealing the spell's damage to the opponent. This strike possesses enough power to pierce through shields and armor, though loses 50% of its base damage when used in such a way.
Name: Dragon's Blood
Rank: A
MP Cost: 50 MP
Category: Supportive
Type: Single Target, Healing, Buff, Negation
Healing: 150 HP
Range: Self
Speed: Self
Duration: 7
Downside: 50% more healing for sacrificing range and speed
Description: The user combines her magic with her draconic blood temporarily, granating her increased healing abilities that slowly reverse wounds she has sustained. The user, once per post for the duration of the spell, heals 150 HP. Further, the user's spell damage is increased by 65% for the duration of the spell. Additionally, the draconic blood enables the user to, once per post for the duration of the spell, negate a single negative effect that affects them, provided the effect originates from a spell of A rank or lower and the user pays MP cost equal to the spell or ability that contained the effect.
Name: Shadow's Dance
Rank: A
MP Cost: 50 MP
Category: Auxiliary
Type: Burst, Teleport
Damage: 100 HP
Range: 75 m
Speed: 75 m/s
Duration: 1
Downside: N/a
Description: The user quickly blends into shadows before becoming one herself, merging into the darkness and reappearing anywhere within the range of the spell in an instant. When an opponent is within melee range of where the user reappears she may release a devastating claw strike empowered by shadows at them, dealing the spell's damage if successfully hitting the foe. This spell can be used once per post max.
Name: Dragon's Mark
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Single Target, DoT, Debuff
Damage: 75 HP per post
Range: Melee
Speed: Melee
Duration: 5
Downside: Sacrificing range and speed for 50% more damage
Description: The user unleashes a quick strike at an opponent within melee range, dealing damage to them and applying a draconic mark where she has struck. The one marked with the dragon's mark is considered the user's prey, and while the mark is active, the user's magic seeps into the system of the affected foe, dealing damage equal to the initial hit every post for 4 posts thereafter. Further, while the mark affects the opponent, their physical damage resistance and magical damage resistance are both lowered by 25%, and their speed is lowered by 15%.
Name: Golden Gaze
Rank: A
MP Cost: 50 MP
Category: Auxiliary
Type: Single Target, Buff, Negation
Damage: N/a
Range: 300 m
Speed: 300 m/s
Duration: 7
Downside: N/A
Description: Once per post for the duration of this spell the user can point their claw at an incoming spell or ability within the range of this spell, her draconic eye flashing sendi g out a magical pulse with golden energy. If the spell is of A rank or lower and the user pays the original spell cost of the incoming spell or ability the user can simply negate the targeted spell or ability, which fades away into nothing as if it had never been there in the first place. Further, this spell causes the user's draconic blood to surge within them, increasing spell damage by 65% for the duration of this spell. Negation is capped at the spells burst rank in speed and range.
- S Rank Spells:
Name: Draconic Shield
Rank: S
MP Cost: 60 MP
Category: Defensive
Type: Single Target, Defensive, Buff
Durability: 540 HP
Range: 5 m
Speed: Self
Duration: 10
Downside: Sacrificing range and speed for 50% more durability
Description: The user extends a claw, channeling her draconic magic forward to create a shield before herself. This buffs the user's spell durability by 70% for the duration of the spell. The shield itself extends 5 meters into all directions and is able to block incoming damage, but can be moved around the user's immediate vicinity freely. The durability of the shield restores to full once per post for the duration of spell as it is recast.
Name: Poisoned Claw
Rank: S
MP Cost: 60 MP
Category: Offensive
Type: Single Target, DoT, Debuff
Damage: 90 HP per post
Range: Melee
Speed: Melee
Duration: 5
Downside: Sacrificing range and speed for 50% more damage
Description: Extending a clawed hand the user's sharp talons begin glowing in a sickly green color, the user unleashing a strike at an opponent in her melee range immediately after, dealing the spell's damage. If successfully hit, the opponent is poisoned, this poison inflicting immense pain with every move and dealing the spell's damage every post after the initial hit for 4 posts thereafter. Further, the one infected with this poison suffers from a 70% reduction to their speed for the duration of the spell.
Name: Dragon Scales
Rank: S
Take-Over Type: Partial Takeover
Grade:[/color] Normal
Take-Over Buff: 35% Spell durability
Melee Damage: N/A
Range: self
Speed: self
Duration: 10
Downside: N/A
Description: The user covers the other half of their body in draconic scales that help protect her from incoming damage.- Ability 1:
Name: Draconic Steadfastness
Rank: S
MP Cost: 60 MP
Category: Defensive
Type:Single Target, Defensive, Anti-Piercing, Buff
Damage: 180 Durability
Range: self
Speed: self
Duration: 10
Downside: N/a
Description:This ability activates as soon as the take over is cast, the scales themselves acting as the defensive aspect of the spell. They grant the user an additional 25% to both physical and magical damage reduction as well as a 20% increase to spell durability for the duration of this ability. Further, the scales act as a shield around the user that cannot be pierced by piercing spells, and, even when broken, the scales restore themselves to full durability once per post for the duration of the ability.
Name: Dragons Eye
Rank: S
Take-Over Type: Partial Takeover
Grade:[/color] Normal
Take-Over Buff:35% spell range
Melee Damage: N/A
Range: self
Speed: self
Duration: 10
Downside: N/A
Description:The user's normal eye twists and changes both color and shape, turning draconic the instant this take over is activated. This eye can see further than normal human eyes and can see the flow of ethernano and mana in the air.- Ability 1:
Name:Draconic Reinforcement
Rank: S
MP Cost: 60 MP
Category: Auxiliary
Type: Passive
Damage: N/A
Range: self
Speed: self
Duration: Passive
Downside: N/A
Description:While the Dragon's Eye is active the user's spell range is increased by 70%
Name: Dragons Claws & Horn
Rank: S
Take-Over Type: Partial Takeover
Grade:[/color] Normal
Take-Over Buff: 35% melee damage
Melee Damage: 35HP per hit
Range: Melee
Speed: Melee
Duration: 10
Downside: N/A
Description: A horn grows from the user's head on the other side of her body, and her other hand turns into a draconic claw. Both are sharp as blades and can be used to attack opponents.- Ability 1:
Name: Dragons Power
Rank: S
MP Cost: N/A
Category: Auxiliary
Type: Passive
Damage: N/A
Range: self
Speed: self
Duration: Passive
Downside: N/A
Description:While the claws and horn are active the user's physical damage is increased by 70%
Name: Dragon Wings
Rank: S
Take-Over Type: Partial Takeover
Grade:[/color] Normal
Take-Over Buff: 35% Speed
Melee Damage: N/A
Range: self
Speed: self
Duration: 10
Downside: N/A
Description:Large, black, and scaley wings emerge from the user's back when this take over is activated, enabling the user to fly freely at her own speed.- Ability 1:
Name: Draconic Swiftness
Rank: S
MP Cost: 60 MP
Category: Auxiliary
Type:Burst, Teleport, Buff
Damage: N/A
Range: 100 m
Speed: 100 mps
Duration: 10
Downside: N/A
Description: This ability activates automatically as soon as the take over is cast. While active, the wings increase the user's speed by 70%. Further, once per post for the duration of this ability, the user can use these wings for a quick dash of insane acceleration, enabling them to move to any point within this ability's range at speeds so high they appear as instantaneous teleportation.
- H Rank Spell:
Name: Dragon's Specter
Rank: H Rank
MP Cost: 70 MP
Category: Offensive
Type: Single Target, Piercing
Damage: 210 HP
Range: 600 m
Speed: 500 m/s
Duration: 1
Downside: Sacrificing 2abilitys for 50% more damage
Description: The user of this ability begin to float in the air as steam like substance comes off as a ghost of a massive ghost like dragon flies up into the air forming from the Mist after a brief moment it will then fly straight for the target. if the target is hit they take 210 HP worth of damage, this spell can pierce through shield at a cost of 50% of its damage.
- Advanced Spells:
Name: Draconic Shockwave
Rank: B+
MP Cost: 60 MP
Category: Offensive
Type: Multi Target, Debuff, Drain
Damage: 90 HP
Range: 225 m
Speed: 165 m/s
Duration: 8
Downside: N/a
Description: Once per post for the duration of the spell the user can slam a clawed hand to the ground and sends a cone-shaped shockwave of magical force towards her opponents. If hit, the opponents are damaged and slowed by 90% for the duration of the spell. Additionally, all foes affected by this spell lose 5% of their HP once every post for the duration of the spell as well.
Name: Draconic Rune
Rank: B+
MP Cost: 60 MP
Category: Offensive
Type: Single Target, Burst, Immobilization
Damage: 120 HP
Range: 300 m | 75 m
Speed: 300 m/s | 75 m/s
Duration: 8
Downside: N/a
Description: The user channels some of her draconic energy, causing an invisible rune to appear at any point of her choosing within the spell's range and at the spell's speed by pointing at the desired surface with a clawed hand. The rune will persist for the duration of the spell and explode automatically on the 8th post after its activation if not triggered manually. As soon as an opponent steps within 50 meters of the rune it will explode with magical force, blasting anyone and everyone within a 75m radius around itself for the spell's damage at 75 m/s. Opponents hit by this explosion are stunned for their next post by its sheer force.
Name: Dragon's Wrath
Rank: A+
MP Cost: 75 MP
Category: Supportive
Type: Single Target, Buff
Healing: 225 HP
Range: Self
Speed: Self
Duration: 9
Downside: Sacrificng range and speed for 50% more healing. Sacrificing 2 base effects for 50% stronger buff
Description: The user temporarily embraces their draconic side, drawing power from the blood of a dragon that courses within her as she is sent into a state of frenzy. This not only heals the user for 225 HP once per post for the duration of the spell, restoring damage the user sustained, but also increases their speed, physical damage and spell damage by 50% each until the spell ends.
Name: Dragon's Breath
Rank: A+
MP Cost: 75 MP
Category: Offensive
Type: Single Target, Burst
Damage: 225 HP
Range: 450 m | 110 m
Speed: 450 m/s | 110 m/s
Duration: 1
Downside: Sacrificing 2 base effects for 50% more damage
Description: The user gathers energy within their lungs that is much more primal and draconic than elemental before releasing a deafening shout, a magic circle in glowing ember color appearing before their mouth as they release a flaming projectile at a single opponent or point within the range of the spell. As soon as the projectile impacts it explodes into a blazing inferno of nigh pitch black flames that spreads out at 110 m/s and consumes everything within 110m of the original point of impact, dealing heavy damage to everyone and everything caught in the blast.
Name:Dragon Form
Rank: S+
Take-Over Type: Full Takeover
Grade:[/color] Transcended Takeover
Take-Over Buff: 105% Strength Buff
Melee Damage: 152 HP
Range: Melee
Speed: Melee
Duration: 12
Downside:Sacrifing range and speed for 50% more damage
Description:As soon as the take over is activated the user grows larger, wings sprouting from her back and sclaes engulfing her entire body. She grows a second horn atop her head, claws and fangs emerge, the user becoming a full-fledged beast like those that granted her her draconic heritage. Now, as a black dragon, she is ready to rain destruction upon those that dare oppose her.- Appearance:
- Ability 1:
Name: NightShade Nightmare
Rank: S+
MP Cost: 90 MP
Category: Offensive
Type: Multi Target, Piercing, Drain, Debuff
Damage: 90 HP
Range: 300 m
Speed: 150 m/s
Duration: 12
Downside: N/A
Description: Once per post for the duration of the ability the user can briefly hover in the air as she faces her targets. Letting out a deafening roar, she flaps her wings before launcihing a ghastly image of a massive black dragon at her opponents that deals damage when impacting. This image is concentrated draconic magic, piercing through shields and armor with ease, though losing 50% of its base damage when doing so. Further, those hit by the ability will suffer from the draconic magic corrupting their system, inflicting both a 5% HP drain once per post for the rest of the duration as well as a 105% debuff to speed for the duration of the ability on the affected opponents.
- Ability 2 (Only for Full Take-Over Spells):
Name: Dragons Roar
Rank: S+
MP Cost: 90 mp
Category:Offensive
Type:AoE, Immobilization, Debuff
Damage: 90HP
Range: 300 m
Speed: 150 m/s
Duration: 12
Downside: Sacrificing 2 base effects for 50% stronger debuff
Description:Once per post for the duration of the ability the user may let out a deafening, terrifying roar that echoes across the land around herself, able to unsettle even the strongest mages and warriors briefly. Anyone hit by the shockwave this roar produces suffers damage and is frozen in place in sheer, overwhelming fear for a single post. Opponents that are affected or have been affected by an immobilization effect in their last post cannot be affected by this. Further, all affected by the spell are slowed by 157% for the duration of this ability.
Ability 2:
Name: Dragon's Roar
Rank: S+
Type: AoE, Immobilization, Debuff
Damage: 90 HP
Range: 300 m
Speed: 150 m/s
Duration: 12
Downside:Sacrificing 2 base effects for 50% stronger debuff
Description: Once per post for the duration of the ability the user may let out a deafening, terrifying roar that echoes across the land around herself, able to unsettle even the strongest mages and warriors briefly. Anyone hit by the shockwave this roar produces suffers damage and is frozen in place in sheer, overwhelming fear for a single post. Opponents that are affected or have been affected by an immobilization effect in their last post cannot be affected by this. Further, all affected by the spell are slowed by 157% for the duration of this ability.
- Ability 3:
Name: Black Dragon Wing Shield
Rank: S+
MP Cost:90 HP
Category: Defensive
Type: Defensive, Single Target
Damage: 540 durability
Range: self
Speed: 600 m/s
Duration: 5
Downside: goivng up 2 abilities for 50% more durability
Description: Sensing oncoming danger the user of this ability coats their gigantic dragon wings with a magical aura to help protect them as it goes around their body walking an oncoming attack. the shield can block a total of 540 HP worth of damage from one direction.
Name: Dragon's Blessing
Rank: H+
MP Cost: 105 HP
Category: Supportive
Type: Single Target, Buff, Healing, support
Damage: 315 HP
Range: Self
Speed: Self
Duration: 25
Downside: Sacrificing 2 base effects for 50% more damage
Description: the cast of The spell draws upon the guild emblem, letting it Empower them and letting the bond that they have formed with the guild keep them safe. When the spell is activated the use of a instantly heals 315 HP worth of Health, additionally for the next 25 post any healing effect that is targeted on the Caster of the spell is increased by 115%.
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