Magic Type: Ancient(Primary, +30% spell damage), Take Over(Auxiliary, +15% HP and MP)
- Additional Slots, Info:
- Description:
- Cirven Mizune is the descendant of a devil known for using multiple magic and being able to absorb magic in order to use it himself. Cirven has gained this sort of ability also and has made his own style of magic through some of his favorite types of magic he had used throughout his life. He focuses on two elements for the most part being Holy Flames and Unholy Lightning. The flames are passed down to him from his mother and the lightning from the devil he descended from. This magic to uses holy flames of either white or blue color and unholy lightning of either purple or black color. The color is up to him when he is using it. The holy flames brings some destructive power with lingering effects as well as the ability to heal if he chooses to. The unholy lightning half of the magic is solely meant to destroy everything in its wake but he has found uses in the darkness element that the lightning possess to use for utility. The user has also started to use metal magic with his spells to increase his variety and add to his options. This combination of spells sends him closer to the power of a devil he was meant to once achieve.
Lineage: The Devil Jester
- Unique Abilities:
Unique Abilities
Cleansing: Using their holy flames the user is able to 'cleanse' someone of any ill effect from any ailment. This ability allows the user to dispell any one debuff or effect one himself or another. The user must be within melee range of the target if it isn't himself and place his hand over their body. The user must also spend the MP cost of the spell or of equal rank to the thing that caused the debuff, etc. This only applies to S-rank and lower debuffs, etc.
Electromagnetism: The user is able to use the electric current in their body to allow them to fly through magnetism. This allows the user to fly at the same speed they can move at. Cannot be used if the user is drenched in water.
Rending Limbs: The user is able to passively have metallic claws form over his limbs These limbs increase their melee damage by 50% and allows them to fight with the claws as if they were bladed weapons. This can also be used to coat a weapon they are wielding to also increase that weapons damage by the same amount. These claws cannot exceed user ranked burst range.
- RP-Only Unique Abilities:
RP-Only Abilities
-RP Only Abilities are abilities that can only be used outside of PvP and usually need to be agreed upon by those inside of the thread if they will impact the thread in a big way-
Soothing Flames: The flames the user possesses can be used to soothe or calm down a person allowing them to think calmly and not be frightened or confused in a situation.
Multi-Colored Elements: The user is able to change the color of their unholy lightning between purple and black and the color of their holy fire between blue and white.
Multi Element-Make: The user is able to form objects and other things using solid, non-harmful forms of the elements this magic uses.
Spells
- D-rank Spells:
- Travel Bolt:
- Name: Travel Bolt
Rank: D
MP Cost: 20 MP
Category: Auxiliary
Type: Unholy Lightning/Movement/Burst
Duration: 1 post
Range: 15 meters
Damage: N/A
Speed: 15 m/s
Description: The user is able to morph themselves and one other into pure black lightning and travel through the clouds quickly to a destination that they want to go. This spell allows the user and one other to travel at the speed of lightning to where they want to go but cannot be used in combat. The user can move 15 meters instantly(60 m/s) for a post while using this spell. It is purely a travel spell and nothing more.
- Static Cling:
- Name: Static Cling
Rank: D
MP Cost: 20 MP
Category: Auxiliary
Type: Unholy Lightning/Utility/Single Target
Duration: 3 posts
Range: Self
Damage: N/A
Speed: Self
Description: The user is able to manipulate the electricity that naturally courses through them in order to cause a sort of magnetism between their body and an object. This magnetism holds the part of body to the object which allows the user to walk on things like walls or even keep something stuck to them. Plot/RP only spell.
- Doppleganger:
- Name: Doppleganger
Rank: D
MP Cost: 20 MP
Category: Auxiliary
Type: Unholy/Dark/Illusion/Utility/Distraction/AoE
Duration: 3 posts
Range: 30 meters
Speed: 15 m/s
Description: This spell takes advantage of the dark/unholy element his magic can produce and makes a fake clone/replica of something. The thing that is created cannot be bigger than a person and cannot use magic. It is purely made to be a fake and a distraction as it can take on all of the qualities of the real thing and even feel real. This can only make one clone that has 10 Hp.
- C-rank Spells:
- Holy Healing:
- Name: Holy Healing
Rank: C
MP Cost: 30 MP
Category: Supportive
Type: Unholy Fire/Support/Healing/Single Target
Duration: 1 post
Range: Melee
Damage: Healing
Speed: Melee
Description: The caster covers their hand in a purified white flame before touching an ally or themself in order to heal the target for 60 HP. The target affected will be swarmed in the flame from the user's hand, feel a calming warmth from it and then be healed by it before the flames disperse. This all lasts a few short seconds.
- Purge Art- Kodandam:
- Name: Purge Art- Kodandam
Rank: C
MP Cost: 30 MP
Category: Offensive
Type: Unholy Fire/Multi Target
Duration: 4 posts
Range: Melee
Damage: C rank Multi Target damage
Speed: Melee
Description: The user morphs their finger tips into pointed metal tips similar to arrows and shoots them at multiple targets dealing them damage. The user's fingers will grow back quickly after using this spell. The user also gains a 50% spell damage buff from manipulating their the metal element.
- B-rank Spells:
- Purge Art- Vel:
- Name: Purge Art- Vel
Rank: B
MP Cost: 40 MP
Category: Offensive
Type: Metal/Buff/Burst
Duration: 6 posts
Range: 50 meters
Damage: B-rank Burst damage
Speed: 50 m/s
Description: The user morphs one of their limbs into the form of a long metal javelin that they can use to quickly attack their target. They can extend the javelin limb up to 50 meters in order to attack their targets. Using this spell causes the user to gain a 60% spell damage buff from manipulating the metal element.
- Purge Art- Pyr Sphere:
- Name: Purge Art- Pyr Sphere
Rank: B
MP Cost: 40 MP
Category: Offensive/Defensive
Type: Unholy Fire/AoE/Debuff
Duration: 4 posts
Range: 100 meters
Damage: B rank AoE dmg/80 Hp of durability
Speed: 50 m/s
Description: The caster is able to encase things in their fire and uses this spell to cause flames to form a box around a single person or thing placing them in a fire prison. This prison deals B-rank AoE damage and nothing can directly damage the person or thing inside of it without damaging the flaming prison first and breaking it. The prison can only take up to 2 B-rank damage before breaking. Those who manage to break out of the prison will be burned from being inside of it and still dealt the damage per post even after being released due to still feeling the intense burning sensation. If what is captured breaks free their spell damage will be reduced by 60% due to being unable to focus. The caster can put the target into the prison by either releasing flames from themselves that quickly travel out towards and area and cover it in flames in a 100 meter bubble.
- A-rank Spells:
- Doppleganger V2(Extra Slot):
- Name: Doppleganger V2
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Illusion/Unholy/Dark/Utility/Multi-Target
Duration: 6 posts
Range: 225 meters
Damage: A rank Multi-Target dmg
Speed: 165 m/s
Description: Like their weaker version of this spell, the user is able to use the darker element mixed with their lightning to create fakes of objects and people. This is an upgraded version of the earlier spell the user could cast. This version of the spell can make fakes that deal damage, takes more damage to get rid of and the user can create 2. The fakes can deal A-rank multi-target damage with their attacks and have 100 Hp each.
- Purge Art- Bellow:
- Name: Purge Art: Bellow
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Holy Fire/Effect/Multi-Target
Duration: 7 posts
Range: 225 meters
Damage: A rank multi target damage
Speed: 165 m/s
Description: The user quickly takes in a deep breath of air and then release it sending out a large blast of white flames from their mouth in a line in front of them that travels up to 225 meters at 165 m/s. The blast is up to 60 meters in diameter and deals A-rank Multiple target damage. Those hit by this spell will be have their spell damage weakened by 65%.
- Purge Art - Asi:
- Name: Purge Art - Asi
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Metal/Single Target/Buff
Duration: 7 posts
Range: Melee
Damage: A rank Single Target damage
Speed: Melee
Description: This spell is triggered by the user simply touching their target. After being touched, the target will sudden have blades of metal shoot out from their body causing them damage all over or anywhere specific the user wants from the user manipulating the iron found in their targets blood or in their body. This spell gives the user a 65% spell damage buff from using the metal element.
- Purge Art- Overthrow:
- Name: Purge Art: Overthrow
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Unholy Lightning/Effect/DoT/AoE
Duration: 4 posts
Range: 150 meters
Damage: 50% A rank AoE damage
Speed: 75 m/s
Description: The user is able to release small electrified spores into the air around them that reach out at a range of 150 meters which follow in the same area around the user. These spores are made to be inhaled by those who get near them and go into their bodies. The spores do not deal any damage at first but those affected will feel sluggish giving them a 65% speed debuff. Any damage that would shake the body of those who inhaled the spores will be dealt 50% A-rank AoE damage. The caster can also strike the spores in the air and trigger them to also deal its damage to those in the area of the spell. Those who want to dodge the spell must avoid breathing in the spores near the user. The damage happens once per post.
- S-rank Spells:
- Purge Art- Vindication(Extra Slot):
- Name: Purge Art: Vindication
Rank: S
MP Cost: 60 MP
Category: Offensive
Type: Unholy Lighting/Effect/Multi-Target
Duration: 2 posts
Range: 300 meters
Damage: S rank multi target damage
Speed: 225 m/s
Description: The user is able to condense their lightning element into long purple/black electrical spears off of their body reaching up to 300 meters allowing the user to hit multiple targets if needed. The user typically uses this to form the spears from their fingers of even their feet but the spears reach are the size of a his fingers, can be shaped into a form similar to sharp edged blades on either side of them or can be used to form spikes all out from the user’s body. Those hit by these spears will be stabbed or cut and shocked aggressively by the power they hold dealing S-rank multi-target damage. This shocking will stun any mage of S-rank or lower. This stun will affect all the user can hit by the attack.
- Holy Healing V2(Extra Slot):
- Name: Holy Healing V2
Rank: S
MP Cost: 60 MP
Category: Supportive
Type: Holy Fire/Healing/Support/Single Target
Duration: 1 post
Range: Melee
Damage: Healing
Speed: Melee
Description: This is simply an enhanced version of the earlier spell. The caster covers their hand in a purified white flame before touching an ally or themself in order to heal the target for 120 HP. The target affected will be swarmed in the flame from the user's hand, feel a calming warmth from it and then be healed by it before the flames disperse. This all lasts a few short seconds.
- Purge Art- Derisive-Kinesis:
- Name: Purge Art: Derisive-Kinesis
Rank: S
MP Cost: 60 MP
Category: Offensive
Type: Unholy Lightning/Single Target
Duration: 2 posts
Range: 400 meters
Damage: S rank single target damage
Speed: 400 m/s
Description: The user’s left eye starts to run wild with black electricity upon casting this spell. This spell causes a target to become completely engulfed in the unholy electricity the user has control over, quickly damaging them. The target must be within 400 meters of the user at a speed of 400 m/s and in the user’s sight for this spell to be used on them and it deals S-rank single target damage to the target. The target hit by this spell will be stunned for a post that are S-rank or lower.
- Purge Art- Sacred-Kinesis:
- Name: Purge Art: Sacred-Kinesis
Rank: S
MP Cost: 60 MP
Category: Offensive
Type: Unholy Fire/Debuff/Single Target
Duration: 4 posts
Range: 400 meters
Damage: S rank single target damage
Speed: 400 m/s
Description: The user’s right eye is swarmed with their white flames upon using this spell. This spell causes a single target to be engulfed in the user’s flames completely, dealing damage to their entire body. The target must be within 400 meters of the user at 400 m/s and in the user’s sight and it deals S-rank single target damage. Those hit by this spell will be dealt a 70% debuff to their spell damage.
- Holy Expurgation:
- Name: Holy Expurgation
Rank: S
MP Cost: 60 MP
Category: Offensive
Type: Holy Fire/AoE/Debuff
Duration: 6 posts
Range: 200 meters
Damage: S rank AoE damage
Speed: 100 m/s
Description: The user focuses on an area within 150 meters of them and causes flames to build up in an area of 200 meters around an area. This causes a massive pillar of flame to erupt from out of the ground causing everything in that 200 meter diameter to be engulfed in the flames dealing S-rank AoE damage. Those hit will also have a 70% debuff applied to their spell damage.
- Arms of the Shadow Devil(Lineage Spell):
- Name: Arms of the Shadow Devil(Lineage Spell)
Rank: S
Grade: Normal
TO Buff: Gives the user a 35% buff to their strength/melee
Type: Shadow Devil Partial Take Over
Range: Self
Melee Damage: 35 damage
Speed: Self
Duration: 10 posts
Description: The user embraces their dormant power and forming a black/purple wisps of darkness. The wisps move as if a sort of smoke but does not detach from the user's body while creating larger claws over their hands and pulsing with power. These wisps cannot be eaten by any slayer because they aren't really an element of any type but are the user's true power.
Abilities:- Ability:
- Name: Entranced By Darkness
Rank: S
MP Cost: N/A
Category: Auxiliary
Type: Buff
Duration: Passive
Range: N/A
Speed: N/A
Damage: N/A
Description: Allows the buff from this partial or the full takeover to be used in tandem with any melee oriented spell by the wisps merging with the spell(35% spell dmg increase).
- Legs of the Shadow Devil(Lineage Spell):
- Name: Legs of the Shadow Devil(Lineage Spell)
Rank: S
Grade: Normal
TO Buff: 35% buff to speed
Type: Shadow Devil Partial Take Over
Range: Self
Melee Damage: 35 damage
Speed: Self
Duration: 10 posts
Description: Wisps of black/purple darkness cover the user's legs when they use this spell. These wisps move on their own like a thick smoke but do not leave the user's body. The wisps enhance the user's speed and allow teleport through shadows.
Abilities:- Ability :
- Name: Shadow Step
Rank: S
MP Cost: 60 MP
Category: Auxiliary
Type: Burst
Duration: 1 post
Range: 100 meters
Speed: 100 m/s
Damage: N/A
Description: The user is able to dissolve into shadows and then reappear out of a shadow within 100 meters of where they originally were. This works just like a teleport and can be used offensively or defensively once per post.
- Torso of the Shadow Devil(Lineage Spell):
- Name: Torso of the Shadow Devil(Lineage Spell)
Rank: S
Grade: Normal
TO Buff: Buffs shields by 35%
Type: Shadow Devil Partial Take Over
Range: Self
Melee Damage: 35 damage
Speed: Self
Duration: 10 posts
Description: The user's torso is covered in the same dark wisps of the other partials with them acting similarly to them with their movement. The wisps this time will help protect the user from damage through any means by stopping it before it reaches him like some sort of shield. Can use the wisps from this partial to form a weapon out of them to damage enemies.- For Reference:
Abilities:- Ability 1:
- Name: Obsidian Body
Rank: S
MP Cost: 60 MP
Category: Defensive
Type: Single Target
Duration: 8 posts
Range: N/A
Speed: N/A
Damage: N/A
Description: This spell causes all of the wisps on the user body to gain a shield-like quality that protects him from damage. The shield created has 360 HP.
- Purge Art - Chentu:
- Name: Purge Art - Chentu
Rank: S
MP Cost: 60 MP
Category: Offensive
Type: Metal/Buff/AoE
Range: 200 meters
Damage: S-rank AoE damage
Speed: 100 m/s
Duration: 10 posts
Description: By channeling the metal element, the user is able to form their limbs into a long flimsy-like metal that they can use like a whip to slash across the bodies of anyone around them. This spell can alternatively be from the user's body to set up traps using the same flimsy metal by putting the metal into any surface by simply touching it. Any enemy in the vicinity of the trap while the user is at least within 200 meters of it will be met with the whip-like metal quickly flowing out of where it was hidden and whipping around suddenly hitting all around a wide vicinity. This spell also gives the user a 70% spell damage buff.
- H-Rank Spell:
- Purge Art - Ascended Devil:
- Name: Purge Art - Ascended Devil
Rank: H
MP Cost: 70 MP
Category: Offensive
Type: Buff Spell/Burst Range
Duration: 20 posts
Range: 300 meter
Damage: H-rank Burst Damage
Speed: 150 m/s
Description: The user invokes a power that lays dormant inside of them giving them a green aura of energy around them and causing their eyes to glow green. This form increases the user’s spell damage by 75%. This spell cannot be stopped by anti-magic(RP Only) and allows the user to use magic in anti-magic zones. The user is able to gather up a mass of their own magical power mixed with the natural magical energy around them to create an up to 300 meter long blade of black(unholy) and white(holy) energy out of one of their limbs. The user can attack anything in a 300 meter range around them with the mass of magical energy and deal H-rank burst damage to those hit. No matter the size of the blade formed, it will be able to damage anything it can hit within its 300 meter range.
- Signature Spells:
- Shadow Tag:
- Name: Shadow Tag
Rank: S
MP Cost: N/A
Category: Auxiliary
Type: Unholy/Burst
Duration: 10 posts
Range: 100 m/s
Damage: N/A
Speed: 100 m/s
Description: The user is able to manipulate the dark power of their unholy magic to blend into shadows and move around from shadow to shadow while inside of them. This is done by the user using the dark/unholy side of their magic. Inside of the shadows the user can communicate with others inside them or talk out of them if they want. The user can travel 100 meters per post and can move incredibly fast inside of the shadows at a speed of 100 m/s.
- Purging Propulsion:
- Name: Purging Propulsion
Rank: S
MP Cost: N/A
Category: Auxiliary
Type: Holy Fire/Burst
Duration: Once Per Post
Range: 100 meters
Damage: N/A
Speed: 100 m/s
Description: The user is able to cause flames to appear on his body that shoot him around an area quickly like a sort of jet. These boosts leave streaks of flames where the user last was and move the user so quickly that it makes it look like they were teleporting place to place. The user moves at 100 m/s to a max of 100 meters with each boost and can boost to five enemies at a time giving him the ability to close the gap between them quickly. Alternatively this spell can be used to allow the user to quickly move place to place.
- Purge Art - Vasavi Shakti(Locked till H Rank):
- Name: Purge Art - Vasavi Shakti
Rank: S
MP Cost: N/A
Category: Offensive
Type: Unholy Lightning/Metal/Unholy Flames/AoE
Duration: 1 post
Range: 200 meters
Damage: S rank AoE damage
Speed: 100 m/s
Description: The user channels all three of their elements(Holy Fire, Unholy Lightning and Metal) and forms multiple knife-like blades of metal that have white flames and black lightning dancing across them and quickly sends them out to slash, stab, etc anyone within their range around them.
- Advanced Spells:
- C+:
- Full Purge - Kaumodaki:
- Name: Full Purge - Kaumodaki
Rank: C+
MP Cost: 45 MP
Category: Offensive
Type: Metal/Holy Flames/Debuff/Buff/AoE
Duration: 6 posts
Range: 90 meters
Damage: C+ rank AoE damage
Speed: 45 m/s
Description: The user manipulates the metal in the air around them mixed with their holy flame element and creates a large white ball of flames filled with metal blades above an area and drops it down onto their target(s). The ball colliding with anything will cause it to explode sending white flames engulfing all of the surrounding area as well as metal blades cutting into anything in their path. The user will receive a spell damage buff of 40% while also lowering the spell damage done by any hit by this spell by 40%.
- B+:
- Doppleganger Barrage:
- Name: Doppleganger Barrage
Rank: B+
MP Cost: 60 MP
Category: Offensive
Type: Illusion/Unholy/Dark/Unholy Lightning/Holy Fire/Metal/AoE
Duration: 8 posts
Range: 150 meters
Damage: B+ rank AoE damage
Speed: 75 m/s
Description: The user creates multiple dopplgangers of himself all around an area and each of them let out a blast of unholy lightning, metal or holy fire causing a massive explosion of the combined two elements and damaging all who is inside of it. The dopplegangers encircle an area of 150 meters shooting out blasts that travel at 75 m/s. The barrage damages all who are inside by B+-rank AoE damage and causes them all to be stunned for a post(can only be stunned every other post). The user can move the barraging dopplegangers to other areas if needed.
- A+:
- Purge Art- Irreverence:
- Name: Purge Art: Irreverence
Rank: A+
MP Cost: 75 MP
Category: Offensive/Defensive
Type: Unholy Lightning/Offensive/Defensive/Muti-Target
Duration: 1 post for attack and 8 posts for the barrier
Range: Melee/200 meters for attack/300 meters for barrier
Damage: A+ rank multi-target damage/226 hp barrier
Speed: 150 m/s
Description: The user’s body holds their element of unholy lightning as if they were some sort of battery for it. The user is able to conduct this lightning into one of their limbs and slam it into a target and release it causing the lightning to surge through the body of an enemy to the point of scorching them and then sending out a wave of black electricity that shoots through them and hits those who could be behind them within 200 meters. This is done by the user limb of choice suddenly being sparked to life by black lightning. The limb would then be swarmed by it more and more until a massive amount of it formed over the limb. The user would then hit their target with this limb to cause the lightning to transfer to them and deal A+-rank Multi-target damage to the target and to those behind them. The user can also use this spell defensively and instead of attacking with it use it to block incoming attacks. The spell starts up the same over a limb or part of the body but then the lightning erupts out around the user in a barrier-like form protecting them from 226 damage worth of damage and everything around them within a 300 meter diameter around them protecting up to 5 others.
- S+:
- Full Purge- Kaladandra:
- Name: Full Purge: Kaladandra
Rank: S+
MP Cost: 90 MP
Category: Offensive
Type: Unholy Lightning/Holy Fire/Metal/Burst
Duration: 6 posts
Range: 150 meters
Damage: S+ rank Burst damage
Speed: 150 m/s
Description: The user focuses on all three of their elements to form their hand into a sort of white and black metallic staff with three points at its head, making it reminiscent to a sort of spear. This new form of their arm is not meant for melee attacks but made to release a massive amount of magical energy within a short range to deal maximum damage to all that is in its way. The staff-like appendage will fire out a black and white beam of unholy lightning and holy flames mixed together in front of the user when shot covering a 150 meters instantly while the beam is up to 50 meters in diameter. Those hit by the blast will have their spell damage lowered by 50% and the user will increase his own spell damage by 50%.
- Head of the Shadow Devil(Lineage Spell):
- Name: Head of the Shadow Devil(Lineage Spell)
Rank: S+
Grade: Normal
TO Buff: 75% buff to spell damage
Type: Shadow Devil Partial Take Over
Duration: 12 posts
Range: Self
Damage: 52 damage
Speed: Self
Description: The wisps of darkness this time envelop the user's head causing it to take on the appearance and color of the other partials(black/purple smoke-like energy). The wisps causes the user's hair to float around along with it as if it were weightless. This partial protects the user from most debuffs while also allowing the user to place a debuff of their own on enemies. The user can also deal damage with this partial by forming the wisps into a sharp/blunt form to hit an enemy.- For Reference:
Abilities:- Ability:
- Name: Glare of the Devil
Rank: S+
MP Cost: 90 MP
Category: Offensive
Type: Active/Burst
Duration: 10 posts
Range: 150 meters
Speed: 150 m/s
Damage: S+ rank Burst damage.
Description: The user is able to cause their eyes to glow with a red sheen causing a target per post to take S+ rank Burst damage for the first spell they use each post. This active lasts up to 10 posts and can be activated at any point during the duration of the Partial. The user must be able to see his targets within 150 meters to use and sustain this on them. The user can change targets once per post.
- H+:
- Full Purge - Astra:
- Full Purge - Astra
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Unholy Lightning/Holy Fire/Metal/Debuff/Burst
Duration: 15 posts
Range: 500 meters
Speed: 400 m/s
Damage: H+ rank burst damage
Description: The user channels all three of their elements again this time using the metal in the air to create ten black and white large metal blades that form and float behind them similar to that of wings. Each blade is eight feet tall and have a width of around 2-3 feet and the user can wield them like weapons in his own hands or telepathically. These blades store the combined power of each element the user possesses and can be used to attack opponent's within a 500 meter range instantly. The user can use one of the blades to attack an enemy and when done so cause a massive pillar of black lightning and holy flames to erupt out that covers a 450 meter area damaged all who are caught in it. Those hit by this attack will also have a 55% debuff to their spell damage and a 55% debuff to their speed.
- Shadow Devil of Bloodlust(Lineage Spell):
- Name: Shadow Devil of Bloodlust(Lineage Spell)
Rank: H+
Grade: Transcended
TO Buff: 170% buff to strength
Type: Shadow Devil Full Take Over
Duration: 25
Range: Self
Speed: Self
Melee Damage: 180 HP
Description: The user's entire body is engulfed in a black/purple energy that pulses with power upon use of this spell and activates all of the partials the user has for this spell completing it like some sort of puzzle piece but within a second. The user's power is enhanced drastically in this form, something they only save for when they are serious about their current battle.- For Reference:
- Ability 1:
- Name: Coat of Shadows
Rank: H+
MP Cost: 105 MP
Category: Auxiliary
Type: Drain/AoE
Duration: 25 posts
Range: 600 meters
Speed: 500 m/s
Damage: N/A
Description: The user releases an aura of see through black energy that moves with them in a large area. Those inside of the large aura within the 600 meters around the user will be drained of 5% of their mp(can only affect each inside of the aura once per post).
- Ability 2:
- Name: Devil's Authority
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Buff, Burst
Duration: Active/Once per post/25 posts
Range: 500 meters
Speed: 400 m/s
Damage:N/A
Description: This user is able to manipulate and control the shadows within 500 meters of them at 500 m/s. They can make those shadows change shape into different objects and attack their enemies for H+ rank burst damage or subdue their enemies. The attacking can be used once per post.
- Ability 3:
- Name: Shadow Space
Rank: H+
MP Cost: 105 MP
Category: Offensive
Type: Darkness/Active/debuff/AoE
Duration: 25 posts
Range: 600 meters
Speed: 500 m/s
Damage: H+ rank AoE damage
Description: The user engulfs a large area into an orb made of pure darkness. The user can choose who is affected by this spell and who isn't. Those caught inside the orb will be dealt damage as well as feel drained lowering their spell damage and melee damage by 55%.
Last edited by Cirven on 9th July 2020, 10:00 am; edited 68 times in total