by Mura Kensho 25th December 2020, 7:19 am
A’righto, time for Taylor’s last exam!
A young fisherman has informed Mura that a huge group of mages have gathered in Crescent Island, and overtime, their streets, fields and land on the island became a playground for the sudden rise of a small guild of these apparent outlaws going by the name ‘Crescent Genesis’. After confirming the worrisome rise of this guild via contacts from Hargeon Town (the town closest to the island), your Guildmaster tasks you to eliminate CG in its entirety. You must not let this dark guild get their roots too deep into the poor island’s soil - remove any traces of them!
Your Guildmaster plans to have you meet up with the fisherman at the Ancient Ruins (even closer to the island, where a small gap of water separates the two), but his body will be found dead, and you will instead be greeted by a bunch of B-Rank runaway wizards. From there on, it’s up to you to see this mission through.
The guild Crescent Genesis are mostly made up of newbies, but beware of their three, newly-appointed Aces and Guildmaster:
Ace #3 possesses Water Magic. They’ll try to take advantage of the waters around the island to bombarde you with water cannons.
Ace #2 possesses Earth Magic. They plan to guard the other members and the Guildmaster from your advance towards them.
Ace #1 possesses Wind Magic. They’ll attempt to slow you down and make you open for other attacks.
And last but not least, the Guildmaster possesses Black Body Magic. They can transform their body into a black entity that absorbs light, force, magic and other outer objects for a brief moment.
Do your best, Taylor! Remember, this exam shall reach at least 3,000 words!
(lack of details allows you to fill the rest out however you want <3)