Lineage Name: The Aquatic Rabbit
Wielder: Miranda Ceostra
Purchase Proof: Here
Description
Born from the magic of a witch, Miranda is an elemental of water and has been raised to live and breathe that element, both literally and in terms of her personality. Fluid and adaptable, she has been taught to be able to bend situations to her favour, allowing her to be as gentle as a stream or as vicious as the wildest seas when necessary. As well as making her almost chameleon like in nature, it has also granted her a large boost to the majority of her already formidable magical attributes, granting her the power to forcibly control and bend those around her, should her more subtle tactics fail.
Abilities:
• Water's Wrath: Increases Miranda's magical damage by 90% and raises it by a further 10% each rank. This maxes out at 120% at S rank. - 2 Effects
• Water's Reach: Increases Miranda's spell range by 90% and raises it by a further 10% each rank. This maxes out at 120% at S rank. - 2 Effects
• Water's Tempo: Increases Miranda's spell speed by 90% and raises it by a further 10% each rank. This maxes out at 120% at S rank. - 2 Effects
• Water's Defence: Increases Miranda's magical and physical resistance by 45% each. This maxes out at 50% each at B rank. - 2 Effects
• Water's Zeal: Decreases the cost of Miranda's spells by 45%. This maxes out at 50% at B rank. - 1 Effect
• Charm Of The Water Rabbit: Increases the jewels that Miranda receives from jobs by 100% - 1 Effect
Plot Abilities:
• Animal Communication: Miranda is able to speak fluently with all types of animals.
• Water Bunny: Miranda is able to move as freely through water as she does through air. This ability also allows her to breathe underwater, where she can remain for as long as she likes.
• Elemental Immortality: If Miranda is brought to the brink of death, she'll turn to water vapour and then reform a short time later.
Wielder: Miranda Ceostra
Purchase Proof: Here
Description
Born from the magic of a witch, Miranda is an elemental of water and has been raised to live and breathe that element, both literally and in terms of her personality. Fluid and adaptable, she has been taught to be able to bend situations to her favour, allowing her to be as gentle as a stream or as vicious as the wildest seas when necessary. As well as making her almost chameleon like in nature, it has also granted her a large boost to the majority of her already formidable magical attributes, granting her the power to forcibly control and bend those around her, should her more subtle tactics fail.
Abilities:
• Water's Wrath: Increases Miranda's magical damage by 90% and raises it by a further 10% each rank. This maxes out at 120% at S rank. - 2 Effects
• Water's Reach: Increases Miranda's spell range by 90% and raises it by a further 10% each rank. This maxes out at 120% at S rank. - 2 Effects
• Water's Tempo: Increases Miranda's spell speed by 90% and raises it by a further 10% each rank. This maxes out at 120% at S rank. - 2 Effects
• Water's Defence: Increases Miranda's magical and physical resistance by 45% each. This maxes out at 50% each at B rank. - 2 Effects
• Water's Zeal: Decreases the cost of Miranda's spells by 45%. This maxes out at 50% at B rank. - 1 Effect
• Charm Of The Water Rabbit: Increases the jewels that Miranda receives from jobs by 100% - 1 Effect
Plot Abilities:
• Animal Communication: Miranda is able to speak fluently with all types of animals.
• Water Bunny: Miranda is able to move as freely through water as she does through air. This ability also allows her to breathe underwater, where she can remain for as long as she likes.
• Elemental Immortality: If Miranda is brought to the brink of death, she'll turn to water vapour and then reform a short time later.
Last edited by Miranda Ceostra on 18th July 2020, 8:40 am; edited 1 time in total