Shout out to the random person who's reading this instead of posting!
Nothing here to see, just misc stuff that I'm not putting in my bank~
Nothing here to see, just misc stuff that I'm not putting in my bank~
Name: Power of the Forgotten
Rank: A
Category: Auxiliary
Type: Passive
Description: The void aspect flowing through the user passively grants them 55% additional magic power. Plot wise, the user is able to manipulate time, controlling the memories of those around them with a single touch. This power is only usable on players or player-owned NPCs with explicit OOC permission.
Name: Angel of Blossoms
Rank: A
Category: Auxiliary
Type: Passive
Description: A blooming core of ever-flowering magic sustains itself within the user, enhancing their speed of regeneration outside of combat, along with allowing them greater flexibility and energy. As a result, the user's body is also further primed for casting spells. Passively, magic power is increased by 55%.
Name: Rushing Growth
Rank: A
Category: Auxiliary
Type: Passive
Description: In the end, the user's magic naturally flourishes, expanding uncontrollably. As a plot ability, the user is immune to being mind controlled except with their permission, due to the wild and unrestrained nature of their psyche. Furthermore, the user gains 55% magic power thanks to their ever growing core.
Name: Phenomenal Essence
Rank: A
MP Cost: 75 MP
Category: Auxiliary
Type: Burst
Range: 75 Meters
Speed: 112 Meters per Second
Duration: 7 Posts
Downside: +50% MP Cost for +50% Spell Speed
Description: The user's magical power thrives on the cosmos and can be channeled to temporarily increase the user's speed by the spell speed to move faster. In addition, activating this spell permits the user to teleport once per post up to 75 meters away. During the time that Phenomenal Essence is active, the user additionally gains a 65% buff to character speed.
Name: Vacant Continuum
Rank: A
MP Cost: 75 MP
Category: Auxiliary
Type: Burst
Range: 112 Meters
Speed: 37 Meters per Second
Duration: 7 Posts
Downside: -50% Spell Speed for +50% Spell Range, +50% MP Cost for +25% Spell Buff, -1 Effect for +25% Spell Buff
Description: An explosion of void magic within the user's body allows them to teleport up to 112 meters away per post during the duration of the spell. In the meantime, they also gain a buff to spell range of 97%.
Name: Tempo Blast
Rank: A
MP Cost: 50 MP
Category: Offensive
Type: Single Target
Damage: 100 HP
Range: 300 Meters per Second
Speed: 300 Meters
Duration: 7 Posts
Description: The user fires a blast of energy, light and shadow mixed together to transcend time; it can be hurtled to deal damage to up to one target struck per post during the duration. At the same time, the user gains 65% additional character speed. If an enemy is hit by Tempo Blast, and takes direct damage from the spell, they will be immobilized for one post. This effect can only occur up to every other post and must hit the opponent again in order to take effect.
Name: Reversal of Destiny
Rank: A
MP Cost: 100 MP
Category: Supportive
Type: Single Target
Healing: 150 HP
Range: Self
Speed: Self
Duration: 7 Posts
Downside: +100% MP Cost for +50% Spell Healing, -100% Spell Speed/Range for +50% Spell Buff
Description: The user controls the stream of time to force their body back to a point before wounds were inflicted on them, able to heal themselves for a certain amount of damage. In addition, this refreshes the user, granting a 97% character speed buff and 5% HP regen per post.
Name: Seika's Ring
Rank: Weak Item
Type: Gold Ring
Description:Abilities: 45% Additional Strength.
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Name: Seika's Glasses
Rank: Weak Item
Type: Glasses
Description:Abilities: 45% Additional Strength.
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Name: Seika's Snacks
Rank: Weak Item
Type: Snacks
Description:Abilities: 45% Additional Strength.
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Name: Seika's Ring
Rank: Weak Item
Type: Gold Ring
Description:Abilities: 45% Additional Spell Healing.
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Name: Seika's Glasses
Rank: Weak Item
Type: Glasses
Description:Abilities: 45% Additional Spell Healing.
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Name: Seika's Snacks
Rank: Weak Item
Type: Snacks
Description:Abilities: 45% Additional Spell Healing.
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Name: Seika's Ring
Rank: Weak Item
Type: Gold Ring
Description:Abilities: 45% Additional Character Speed.
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Name: Seika's Glasses
Rank: Weak Item
Type: Glasses
Description:Abilities: 45% Additional Character Speed.
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Name: Seika's Snacks
Rank: Weak Item
Type: Snacks
Description:Abilities: 45% Additional Character Speed.
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Name: Seika's Snacks
Rank: Weak Item
Type: Snacks
Description:Abilities: Passively counters immobilizations, slowing the user by 50% instead.
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Name: Seika's Ring
Rank: Weak Item
Type: Gold Ring
Description:Abilities: 45% Additional Magic Power.
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Name: Seika's Glasses
Rank: Weak Item
Type: Glasses
Description:Abilities: 45% Additional Magic Power.
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Name: Seika's Snacks
Rank: Weak Item
Type: Snacks
Description:Abilities: 45% Additional Magic Power.
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Name: Seika's Ring
Rank: Weak Item
Type: Gold Ring
Description:Abilities: 45% Additional Health Points.
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Name: Seika's Glasses
Rank: Weak Item
Type: Glasses
Description:Abilities: 45% Additional Health Points.
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Name: Seika's Snacks
Rank: Weak Item
Type: Snacks
Description:Abilities: 45% Additional Health Points.
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Name: Seika's Ring
Rank: Weak Item
Type: Gold Ring
Description:Abilities: 45% Additional Spell Damage.
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Name: Seika's Glasses
Rank: Weak Item
Type: Glasses
Description:Abilities: 45% Additional Spell Damage.
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Name: Seika's Snacks
Rank: Weak Item
Type: Snacks
Description:Abilities: 45% Additional Spell Damage.
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Name: Seika's Glasses
Rank: Weak Item
Type: Glasses
Description:Abilities: Passively counters drains, rendering them 50% less effective.
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Name: Seika's Ring
Rank: Weak Item
Type: Gold Ring
Description:Abilities: 45% Additional Spell Speed.
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Name: Seika's Glasses
Rank: Weak Item
Type: Glasses
Description:Abilities: 45% Additional Spell Speed.
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Name: Seika's Snacks
Rank: Weak Item
Type: Snacks
Description:Abilities: 45% Additional Spell Speed.
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Name: Seika's Ring
Rank: Weak Item
Type: Gold Ring
Description:Abilities: 45% Additional Spell Durability.
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Name: Seika's Glasses
Rank: Weak Item
Type: Glasses
Description:Abilities: 45% Additional Spell Durability.
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Name: Seika's Snacks
Rank: Weak Item
Type: Snacks
Description:Abilities: 45% Additional Spell Durability.
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Name: Seika's Ring
Rank: Weak Item
Type: Gold Ring
Description:Abilities: 45% Additional Spell Range.
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Name: Seika's Glasses
Rank: Weak Item
Type: Glasses
Description:Abilities: 45% Additional Spell Range.
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Name: Seika's Snacks
Rank: Weak Item
Type: Snacks
Description:Abilities: 45% Additional Spell Range.
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Name: Seika's Ring
Rank: Weak Item
Type: Gold Ring
Description:Abilities: Passively counters debuffs, rendering them 50% less effective.
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Name: Originality: Shell Defense
Rank: A (2 Effects)
MP Cost: 100 MP
Category: Defensive
Type: Single Target
Durability: 450 HP
Range: 150 Meters
Speed: 300 Meters per Second
Duration: 7 Posts
Downside: +100% MP Cost for +50% Spell Buff, -1 Effect for +25% Spell Durability, -50% Spell Range for +25% Spell Durability
Description: Cuora buffs spell durability by 97% and encases an ally with a hard spherical shell, protecting from damage.
Name: Originality: Tough Skin
Rank: A (2 Effects)
MP Cost: 100 MP
Category: Defensive
Type: Single Target
Durability: 450 HP
Range: Melee
Speed: 300 Meters per Second
Duration: 7 Posts
Downside: +100% MP Cost for +50% Spell Buff, -100% Spell Range for +50% Spell Durability
Description: Cuora gains the ability to block the first melee attack that comes her way, redirecting the force behind it to the side and pushing it away from her body. She is shielded for a bit of damage and is also able to buff for 97% spell durability. Image Here.
Name: Mystosis I
Rank: A (2 Effects)
MP Cost: 50 MP
Category: Defensive
Type: Single Target
Durability: 450 HP
Range: Melee
Speed: 150 Meters per Second
Duration: 7 Posts
Downside: -1 Effect for +25% Spell Buff, -50% Spell Range for +25% Spell Buff, -50% Spell Speed for +25% Spell Durability, -50% Spell Range for +25% Spell Durability
Description: Mina dashes toward an ally and bumps her head against them, making physical contact and transferring over energy in the form of flower petals. These petals wrap around the ally in order to absorb damage. The targeted ally receives a 97% buff to spell damage.
Name: Arvensis I
Rank: A (2 Effects)
MP Cost: 50 MP
Category: Supportive
Type: Single Target
Healing: 150 HP
Range: Melee
Speed: Melee
Duration: 7 Posts
Downside: -50% Spell Range for +25% Spell Healing, -50% Spell Range for +25% Spell Buff, -50% Spell Speed for +25% Spell Buff, -50% Spell Speed for +25% Spell Healing
Description: Mina bumps her head against a friendly unit, healing them and buffing their spell damage by 97% and countering any drain/burns, halving their effectiveness.
Name: Shift: Hook Shot
Rank: S+ (3 Effects)
MP Cost: 180 MP
Category: Auxiliary (1 Effect)
Type: Multi Target
Range: 675 Meters
Speed: 510 Meters per Second
Duration: 12 Posts
Downside: +100% MP Cost for +50% Spell Buff, -1 Effect for +50% Spell Range, -1 Effect for +50% Spell Speed
Description: Ayumi throws out her grappling hook and duplicates it in a shimmer of blue magic, targeting up to eight enemies. Landing a hook on an enemy allows her to pull them to a stop, immobilizing them for one post up to every other post. (With OOC permission from both, two successfully hooked targets can be flung towards each other, either colliding or soaring past each other and switching places. Alternatively, Ayumi can switch herself with a hooked target as well, also with OOC permission.) Ayumi additionally buffs spell speed by 157%.
Name: Shift: Double Hook
Rank: S+ (3 Effects)
MP Cost: 180 MP
Category: Auxiliary (1 Effect)
Type: Burst
Range: 225 Meters
Speed: 225 Meters per Second
Duration: 12 Posts
Downside: +100% MP Cost for +50% Spell Buff, -1 Effect for +50% Spell Range, -1 Effect for +50% Spell Speed
Description: Creating a swirl of blue wave magic, of varying shades, Ayumi wraps energy around the tip of the head of her hook and bolsters the rope until it becomes a sharpened spear with two barbed hooks. She then sends it flying towards a target. If it successfully hits, Ayumi may teleport-switch herself and the target (with OOC permission) or alternatively teleport only herself to within 5m of the location where the spear landed (limited to the range of the spell). An enemy who is successfully hit will have their spell damage decreased by 157%. Image Here.
Name: Shadow Assault: Undeath
Rank: B+
Category: Auxiliary
Type: Passive (1 Effect Only)
Description: Specter gains 80% HP thanks to the undying nature of her body. As a plot mechanic, she also cannot be killed or forcibly de-summoned, and if brought to 0 HP all of her abilities will be canceled and unusable for the rest of the post, she will become incorporeal and transparent in form, and she will no longer count towards the summon limit until she is re-summoned. However, she can remain out for the full duration of her summon and still talk, communicate with others, etc. so long as she remains in the proper range. During this time she cannot deal damage, take damage, or interfere in any way except for plot reasons with the OOC permission of all players involved.
Name: Shadow Assault: Contingency Contract
Rank: B+ (2 Effects)
MP Cost: 120 MP
Category: Defensive
Type: Single Target
Durability: 540 HP
Range: 150 Meters
Speed: 150 Meters per Second
Duration: 8 Posts
Downside: +100% MP Cost for +50% Spell Buff, -50% Spell Range for +25% Spell Durability, -50% Spell Speed for +25% Spell Durability
Description: Specter sends a pair of sharks with glowing red eyes to orbit around an ally, protecting them from damage while buffing melee damage by 135%. Additionally, she may grant 5% HP regen per post. Image Here.
Name: Wither: Armor Breaker
Rank: A+ (3 Effects)
MP Cost: 150 MP
Category: Auxiliary (1 Effect)
Type: Single Target
Range: 675 Meters
Speed: 675 Meters per Second
Duration: 9 Posts
Downside: +100% MP Cost for +50% Spell Buff, -1 Effect for +50% Spell Speed, -1 Effect for +50% Spell Range
Description: Meteor fires a shot of brightly glowing green salamander energy that arcs quickly towards a target, afflicting the first one struck with -50% Physical/Magical Resistance. She can also buff for 50% spell speed. An enemy that is hit will have their HP burned for 5% per post and may be controlled by Meteor (only usable on players/players' NPCS etc. with explicit OOC permission). Image Here.
Name: Wither: Standardization
Rank: A+ (3 Effects)
MP Cost: 150 MP
Category: Auxiliary (1 Effect)
Type: Area of Effect
Range: 337 Meters
Speed: 165 Meters per Second
Duration: 9 Posts
Downside: +100% MP Cost for +50% Spell Buff, -1 Effect for +50% Spell Range, -1 Effect for +50% Spell Speed
Description: Channeling her detest for flying creatures, Meteor throws out a pale green energy net that binds every creature in the radius to be ground borne, preventing it from taking flight or using aerial movement abilities within the area for the duration of this spell. This applies to allies and enemies within range equally. Jumping is allowed, and characters may run and walk as normal, but not teleport into or out of the range. (This "grounding" is a plot device and can only work with OOC permission). Enemies within range have their movement speed debuffed by 100%, while allies receive 50% additional movement speed. Meteor may negate an offensive or auxiliary spell of equal or lower rank within burst range, so long as MP equal to the caster's cost is paid. She may alternatively negate positive effects/defensive/supportive spells if that ability comes into contact with her spell, still requiring the appropriate MP cost to be paid.
Name: Moon of My Life
Rank: H+ (4 Effects)
MP Cost: 210 MP
Category: Offensive
Type: Multi Target
Damage: 237 HP
Range: 700 Meters
Speed: 900 Meters per Second
Duration: 25 Posts
Downside: +50% MP Cost for +25% Spell Damage, -1 Effect for +25% Spell Damage, -1 Effect for +50% Spell Speed, -1 Effect for +25% Spell Buff, +50% MP Cost for +25% Spell Buff
Description: Either twin can imbue themselves with the power of the moon, amassing an amount of glowing, silver light that can be flung in up to twenty-five separated attacks. This power will deal damage to anything it hits. Simultaneously, the caster is able to buff spell damage by 172%.
Name: Written in the Stars
Rank: H+ (4 Effects)
MP Cost: 210 MP
Category: Auxiliary (1 Effect)
Type: Multi Target
Range: 700 Meters
Speed: 900 Meters per Second
Duration: 25 Posts
Downside: +100% MP Cost for +50% Spell Buff, -1 Effect for +50% Spell Speed
Description: Star-Gemi or Moon-Mini sends out a golden light with up to twenty-five targets. Any enemy hit is immobilized for one post up to every other post, and burned for 5% HP per post. Simultaneously, they are drained by 5% MP per post. The caster summon also buffs for 172% spell damage.
Name: Eclipse: Shining Sun
Rank: H+ (4 Effects)
MP Cost: 210 MP
Category: Defensive
Type: Area of Effect (1 Effect)
Durability: 315 HP
Range: 600 Meters
Speed: 500 Meters per Second
Duration: 25 Posts
Downside: +100% MP Cost for +50% Spell Buff
Description: Together, Moon-Mini and Star-Gemi combine in an explosion of magic that blinds enemies within the area for one post up to every other post, additionally inflicting upon them a 5% HP and MP loss per post. This blast shields allies for damage and the twins also buff for 172% spell durability. A spell may be negated within correct range as long as MP cost equal to what the caster used is paid.
Name: Originium Art: Divination
Rank: S+ (3 Effects)
MP Cost: 180 MP
Category: Auxiliary (1 Effect)
Type: Multi Target
Range: 450 Meters
Speed: 40 Meters per Second
Duration: 12 Posts
Downside: +100% MP Cost for +50% Spell Buff
Description: Gitano uses her crystal ball to divine a random 157% debuff to one of the following stats: Strength (1), Character Speed (2), Physical Resistance/Magical Resistance/Cost Reductions (3), Spell Damage (4), Spell Healing (5), Spell Durability (6), Spell Speed (7), or Spell Range (8). In the instance that Physical Resistance is debuffed, Magical Resistance and Cost Reductions will also be debuffed, each of the three by 50%. Health Points and Magic Power may not be debuffed due to this being an active decrease. A random number generator such as an eight sided die is rolled in order to determine which buff shall be granted.
Once the debuff type has been determined, Gitano must actually hit the spell to apply any sort of debuff. Using her tarot cards, she sends out an array of purified pink crystals of varying shades, aiming at up to twelve targets. These crystals will paraylze any target hit for one post up to every other post. They will also drain the target of 5% HP and MP per post and naturally apply the random debuff. If another player doesn't feel comfortable with/trust the RNG aspect of this ability, the debuff will by default be number 3, on resistances and MP cost reductions. In solo threads and when others are down though, I am going to roll randomized debuffs to my heart's content.
Name: Originium Art: Destiny
Rank: A+ (3 Effects)
MP Cost: 150 MP
Category: Defensive
Type: Area of Effect (1 Effect)
Durability: 337 HP
Range: 225 Meters
Speed: 110 Meters per Second
Duration: 9 Posts
Downside: +100% MP Cost for +50% Spell Durability, -2 Effects for +50% Spell Buff
Description: Channeling magic through her tarot cards, Gitano scatters them across the ground, allowing the images painted on the deck to spring forth in the shape of various deer. These are colored various shades of pink and white. For the duration of the spell, they will prance around the area, protecting allies from damage. Gitano additionally grants a 150% increase to spell durability during this period. Within the area, the deer can knock enemies around and trample them (requires OOC permission) but not deal direct damage. A spell of equal or lower rank may be copied so long as the original MP cost is paid for the copy; a spell can only be copied once per its duration, and copies cannot be copied. Image Here.
Name: Chill: Wolf Pack
Rank: H+ (4 Effects)
MP Cost: 210 MP
Category: Offensive
Type: Burst
Damage: 210 HP
Range: 500 Meters
Speed: 600 Meters per Second
Duration: 25 Posts
Downside: +100% MP Cost for +50% Spell Buff, -1 Effect for +50% Spell Speed, -1 Effect for +50% Spell Range
Description: Red brings to life her wolf pack, comprised of hulking canines that bite and maul enemies within range to deal damage. In the process of conjuring her wolves, Red grants an additional 172% strength as a buff, and it becomes possible to ride a wolf in order to increase movement speed by the spell's speed. Image Here.
Name: Chill: Execution Mode
Rank: H+ (4 Effects)
MP Cost: 210 MP
Category: Auxiliary (1 Effect)
Type: Burst
Range: 750 Meters
Speed: 600 Meters per Second
Duration: 25 Posts
Downside: +100% MP Cost for +50% Spell Buff, -1 Effect for +50% Spell Speed, -1 Effect for +50% Spell Range
Description: Red empowers strength by 172% for the duration of this ability. She grants the ability to teleport once per post within 750m and gain character speed equal to this spell's speed.
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Name: Moon of My Life
Rank: H+ (4 Effects)
MP Cost: 210 MP
Category: Offensive
Type: Multi Target
Damage: 237 HP
Range: 700 Meters
Speed: 900 Meters per Second
Duration: 25 Posts
Downside: +50% MP Cost for +25% Spell Damage, -1 Effect for +25% Spell Damage, -1 Effect for +50% Spell Speed, -1 Effect for +25% Spell Buff, +50% MP Cost for +25% Spell Buff
Description: Either twin can imbue themselves with the power of the moon, amassing an amount of glowing, silver light that can be flung in up to a hundred different attacks. This power will deal damage to anything it hits. Simultaneously, the caster is able to buff spell damage by 172%.
Name: Written in the Stars
Rank: H+ (4 Effects)
MP Cost: 210 MP
Category: Auxiliary (1 Effect)
Type: Multi Target
Range: 700 Meters
Speed: 900 Meters per Second
Duration: 25 Posts
Downside: +100% MP Cost for +50% Spell Buff, -1 Effect for +50% Spell Speed
Description: Star-Gemi or Moon-Mini sends out a golden light that splits into branches with up to twenty-five targets. Any enemy hit is immobilized for one post up to every other post, and burned for 5% HP per post. Simultaneously, they are drained by 5% MP per post. The caster summon can also buff for 172% melee damage.
Name: Eclipse: Shining Sun
Rank: H+ (4 Effects)
MP Cost: 210 MP
Category: Defensive
Type: Area of Effect (1 Effect)
Durability: 315 HP
Range: 600 Meters
Speed: 500 Meters per Second
Duration: 25 Posts
Downside: +100% MP Cost for +50% Spell Buff
Description: Together, Moon-Mini and Star-Gemi combine in an explosion of magic that blinds enemies within the area for one post up to every other post, additionally inflicting upon them a 5% HP and MP loss per post. This blast shields allies for damage and the twins also buff for 172% spell durability. A spell of equal or lower rank may be negated within correct range as long as MP cost equal to what the caster used is paid.
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Long ago, Shiva
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Name: Energizing Pulse
Rank: C (1 Effect)
Category: Auxiliary (1 Effect)
Type: Area of Effect
Range: 30 Meters
Speed: 30 Meters per Second
Duration: 5 Posts
Downside: -50% Spell Range for +25% Spell Buff, -1 Effect for +25% Spell Buff
Description: The user allows the effects of their self-care to flow through the nearby area around them, releasing a small zap of energy that increases nearby allies' spell durability by 82% for the duration.
Name: Major Energizing Pulse
Rank: B (1 Effect)
Category: Auxiliary (1 Effect)
Type: Area of Effect
Range: 50 Meters
Speed: 25 Meters per Second
Duration: 6 Posts
Downside: -50% Spell Range for +25% Spell Buff, -50% Spell Speed for +25% Spell Buff
Description: To an even greater extent, the after effects of this tried and tested beauty routine take to the area around the user, blessing allies with 90% more spell range and a 5% MP regen per post for the duration.
Name: Primary Energizing Pulse
Rank: C+ (2 Effects)
Category: Auxiliary (1 Effect)
Type: Area of Effect
Range: 90 Meters
Speed: 45 Meters per Second
Duration: 6 Posts
Downside: -2 Effects for +50% Spell Buff
Description: The user allows the effects of their self-care to flow through the nearby area around them, releasing a small zap of energy that increases nearby allies' spell range by 127% for the duration.
Name: Alternate Energizing Pulse
Rank: B (1 Effect)
Category: Auxiliary (1 Effect)
Type: Area of Effect
Range: 50 Meters
Speed: 25 Meters per Second
Duration: 6 Posts
Downside: -50% Spell Range for +25% Spell Buff, -50% Spell Speed for +25% Spell Buff
Description: To an even greater extent, the after effects of this tried and tested beauty routine take to the area around the user, blessing allies with 90% more spell speed and immobilizes any enemies within range for one post only working every other post.