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April
- SHG-IV - Gimmick(2020):
- Name:
SHG-IV
Rank:
Weak Item
Type:
Glasses
Description:
Smart Holographic Glasses - Model 4 are special glasses, powered by a complex computer made of magical lacrimas. They need to work with the Ilac, available in the Neutral Zone, to unlock its full potential. This nifty device can be used to call the contacts from your Ilac, it has a built-in microphone and earphone. It can also take pictures and film what you are looking at through powerful cameras in the frame of the glasses. The most amazing feature of this device must be its holographic projection on the glasses themselves, which can play back videos or enable you to look at pictures with ease. It can also be used to highlight objects or even people. This makes it easier to find your keys or it can aid in combat by using the markers.
Abilities:
Name: HUD
Description: The built-in computer has the capability to assess the strength and health of opponents, showing both as bars above their heads. This works on non-essential NPCs, and, with OOC permission, on Players, player-owned NPCs, or Event NPCs. If permission is denied it would show an error message.
Name: Advanced Targeting
Description: The SHG-IV can analyze opponents and find weak spots in their armor and defenses. The wearer can exploit this by hitting these spots to bring down the opponent quicker. This can only be used in PvP or against Players, player-owned NPCs, and Event NPCs when OOC permission has been given.
Purchase Link:Post n°32
- IIC - Gimmick (2020):
- Name:
IIC
Rank:
Weak Item
Type:
Watch
Description:
IIC stands for Infinite Improbability Chronometer. A guy was just handing these out at a sci-fi convention in Magnolia Town, claiming each one would "get anyone who wound it into their own space station somewhere out in the universe". It was a very specific way he always said it, and he had a reason. The person using an IIC never actually physically moves. The universe around them does, and the person simultaneously exists in every location in every dimension of the universe for just a moment before they suddenly only exist in one place again: the space station. Other than that, the man couldn't- or wouldn't- explain why several IICs existed, why the space stations were just empty and floating around, or why he didn't have the actual coordinates to any of them, or anything even near them. Each IIC he handed out looked identical, but they always led to their individual designated stations. There was no more information than that. Eerie, right? Still, what harm can there be in investigating? Maybe the mystery as to why they were abandoned can be solved ... for better or for worse. Might at least be a nice place to hide yourself or your stuff ...
Abilities:
Name: So Long!
Description: By winding the watch exactly forty-two times, the user and anything they touch will be zapped out of Earthland and immediately into their own personal space station. Asking the watch "What's the ultimate question?" will send the user back to the exact spot they warped from. Whether any time passes on Earthland while they are gone depends on if the user lets the watch tick on while on the station or not. Also, when they first arrive either in the space station or back in Earthland, the user could experience some infinitely improbable side effects which might either temporarily change the environment around them or their own physical selves. There's also a surprisingly high improbable probability of a giant whale keeping you company for at least thirty seconds. He can talk, but he's quite baffled by his sudden pop into existence, doesn't know he's a whale, and is gone before he can get used to it all. The user must have OOC permission to use this ability on a player character, a player-owned NPC or an Event NPC.
Purchase LinkPost n°32:
- Pathfinder - Gimmick (2020) :
- Name:
Pathfinder
Rank:
Weak Item
Type:
Map
Proof of Purchase:
May IOTM
Description:
This map will help you find a way where there is no way!
But it seems you also need a bit of luck with this map. Most of the time it will lead you where you want to go. It’ll try to tempt you off your path, though, by showing you hidden areas of interest that are sure to grant you adventure and riches! Every now and then it gets a wild hair, and if you give in and stray off the path, you might not like what you find.
Abilities:
Name: Adventure Time!
Description: Opening up the scroll and speaking out a personalized incantation will magically reveal the area around you for several hundred miles. Just tell it where you wish to go and it will plot a course to it. The user will never be lost again! However, it makes no promises that the route it has plotted will be the safest one, and it also tries its best to tempt the user and potentially their party off the plotted course by revealing points of interest. [The user must have OOC permission to use this ability on a player character, a player-owned NPC, or an Event NPC]
- The Sacred Paladin Scriptures - Magic Item (2020:
- Name:
Sacred Paladin Scriptures
Rank:
Artifact (+) Item
Type:
Tome
Proof of Purchase:
May IOTM
Description:
Though the paladin’s typical armor and weapons have long been buried with his body and are lost, the particularly blessed and pious man passed his most prized possession on to his son, expecting the young man to take up the mantle and labor for all things good and just under Zasnas, God Of Judgement. It continued this way, passing from each generation of paladin to the next, all doing the will of Zasnas. Unfortunately, the day came when a young mother passed on gruesomely in battle, so when the book was ultimately passed to her young son, his anger at what he considered to be a traitorous god caused him to fall far from the family tree. Unable to stand the sight of the book and its false promises, he hocked it to a magic peddler, hoping to never see it or hear of Zasnas and his judgments again.
- Plot Ability:
The Divine Scales: Under the guidance of Zasnas, the user will begin to feel in their heart when they are in the presence of those who have acted in ways against his laws. The draw to these sinful creatures will be palpable, and opening the scripture’s empty pages will enlighten the user to the sins of those the God of Judgement wishes to judge. Should the user not yield to the god’s demands, they will endure a painful blight for twenty-four hours or until they correct their erroneous decision, whichever comes first [The user must have OOC permission to use this ability on a player character, a player-owned NPC, or an Event NPC in any form].
Abilities:
Name: Vital Pulse
Rank: User Rank Advanced (Up to S+)
Category: Auxiliary
Type: Passive
Description: Having the ancient book near the user’s body causes a warming sensation to pulse through the body, warming every fiber of muscle and sinew, every bone and tendon. The heartrate grows stronger and remains steady, even under strain. Zasnas has smiled on the user and uses his divine power to provide a user rank advanced passive buff to HP.
Name: Mana Blessing
Rank: User Rank Advanced (Up to S+)
Category: Auxiliary
Type: Passive
Description: The scriptures are warm to the touch, and as the user runs their fingers along the god’s promises, an ancient power absorbs through the skin and runs up the arms in wispy gold swirls. Zasnas shares some of his divine magic power with the user he uses as an instrument of his judgment, buffing their MP by a user rank advanced passive incease. Use it well.
Name: The Will of Zasnas
Rank: User Rank Advanced (Up to S+)
Category: Offensive
Type: Multi Target, Burst, Blinding, Negation
Damage: User Rank Advanced Multi Target Damage +50% | User Rank Advanced Burst Damage +50%
Range: User Rank Advanced Multi Target Range - 50% | User Rank Advanced Burst Range - 50%
Speed: User Rank Advanced Multi Target Speed - 50% | User Rank Advanced Burst Speed - 50%
Duration: User Rank Advanced Max
Downside: Sacrificing 50% speed and range for 50% boost in damage
Description:- appearance:
Inside the book of Zasnas’s divine words are many requirements, rules, and orders any devout paladin worth their salt is expected to adhere to. Should their worship of the god and their judgments weigh true, the last page of the book, which was formerly blank, will reveal itself in a flash of blinding light! Like every other tattered parchment page within the book, the writing is subtle and shimmering gold. The curling calligraphy is hard to read, but not impossible.
“Come, Hyzdon, ultimate servant of lord Zasnas and aid thy devout follower. Reign judgment!”
A leather hilt topped with a golden sphere will emerge from the pages. Should the user grab it, they will be compelled to draw it the rest of the way out and throw it. Don’t worry, it won’t hit the ground. It will hover, drawing metal from the ground and surroundings to form into proper armor. The blade glows a ghastly pale blue from, serving as the silent soul within. It’s a golem of sorts but acts on its own as it sees fit with little regard for the user. As long as it remains within the ability's MT range of the book and user, it will hold form and relentlessly attack those judged guilty by his god by swinging its mace or by potentially bone-shattering kicks and punches. Should it forego MT damage, once per post the golem’s ethereal glow will intensify and then release a blinding light pulse from within the armor to damage any enemy within the ability's Burst range of it, also blinding them for one post, though they can only be blinded once every other post. Foes must be hit again to be blinded again. Also within burst range, the golem can negate a single spell cast at it by a guilty person once per post as long as the spell or ability being negated is of equal rank to the rank of this spell. Any spell negated this way must make physical contact with the light pulse in order to be negated. The user must pay the equivalent MP cost of the spell or ability being negated in order to successfully do so.
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July
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August
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September
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October
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November
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December
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Last edited by Aiden Ainsley on 3rd June 2020, 7:07 pm; edited 3 times in total