Lineage Name: Dragonfly Healer
Wielder: Haraka Omaras
Purchase: Page 27, post 655
Abilities:
Merchant Godfather: The man has made and many kinds of goods and sold them to many different generations of merchants. This has given him an amount of savvy when it comes to money and the quality of goods as well as a fair number of connections in the world of business. He gets 100% more jewels from jobs as a result of this experience and knowledge.
Deep Healing: Their healing spells base potency has increased by 50% due to it now effecting both the body and soul. This allows his healing spells to fix things that he had been unable to before, though it still doesn't mean the spells can heal anything and everything. The strong downside is that his magical and physical resistance can't be buffed. This is simply due to the nature of his type of wind magic.
Medicinal: Being a type of death fae meant to heal and mend souls so they can move on, this has given him intense healing capabilities. Besides that he has also studied and researched medicine for thousands of years, giving him a good understanding of it. This means he has a good understanding of what helps someone recover and stay healthy. Healing spells are given a 300% boost.
Whispering Winds: It was something heard before ever even being born. The whispers of the dead only increased with their numbers with each passing year of life. Over time it was as if he were being stalked by a massive army of dead waiting to drag him off to an awaiting death. Though there is no more dead stuck to his soul, their energy has made it's mark, as well as the death essence based blood from his wind element godparent. This buffs his spell damage by 120%.
Adaptation: Due lessons and blood from their Wind spirit, he has learned how to move silently and more effectively. This gave his speed a 60% buff.
Wielder: Haraka Omaras
Purchase: Page 27, post 655
- Description:
Among the spirits of nature, it's only natural that a few of these creatures pertains to death. One of these beings are a nameless group born from the final breaths of the dead. They are a type of wind elemental who's blood holds only the refined essence of death. Their numbers never increase or decrease. Each one is a different color, symbolizing a different 'time' in each life after it has ended. Their main job is to put those who have reached their final death into a deeper sleep. While they can feel if a death or disaster is coming, they cannot speak of any of this even among their own kind. This is why older ones also hold the job of occasionally judging if doing a particular action will fix an imbalance that has or will come into the cycle. Dawns time frame goes from the unborn to young toddlers, morning covers young children, late morning covers older children, early noon covers young adults, late noon middle aged adults, dusk covers older adults, twilight covers the elderly, midnight everything that doesn't fit in a simple time frame. They all follow the same rules, each knowing what those are since birth. These creatures are genderless, but can present however they wish. As spirits when they enter a realm of living, they change into a small child like form that keeps their energy from harming any surroundings. Their eyes are always pitch black so long as they are not corrupted. When one is destroyed, another is born from the essence of the dead one. These holy beings cannot attack others unless they are being used as a summon, otherwise they will become corrupted. Much like the air, once one is corrupted its unlikely to be able to ever be made clean again. The only known way to cleanse the corruption is to kill it, thus preventing it from corrupting others of its species and doing further damage overall. The corrupted have a ball of color in each eye. They tend to wake dead souls and place them in corpses, causing the dead that have been risen in this way to have black eyes. Those dead tend to go to the homes of their living loved ones and try to be invited inside, or to get the person to join them outside. The dead risen by a corrupted are most active at night time or when the weather is very foggy. Nature of course designed these fae like wind spirits to not easily be swayed into doing things that lead to corruption. This is why these breaths of death tend to be indifferent about everything that doesn't involve their job and following the rules, something each one cares deeply about. The morning wind is the one who placed their blood in Haraka Omaras starting when he was eight and a half, ending when he was nine. The child wasn't just randomly selected, it was the act of killing two birds with one stone. For wind it was saving the only child of flesh they had ever gotten attached to, a precious family member. It was also the prevention of a disaster that would have thrown things off balance more. The disaster that lead to that had been caused by a number of nature defying acts, bastardizations of blessings of nature, abuse of spirits, among a long list of other things. Harakas soul had been mistaken for the gone and destroyed soul of the goddess GulBekif whom had given up her godhood to save her people.
Her soul had left the world of reincarnation long ago, leaving only what remained of her essence within the large scale magic spell that she helped create. There were a few differences between his soul and hers, but it was always ignored. They had the same family crest and mark in the middle of it. It was not contemplated on that a good enough copy would still retain those marks while still not being that person, it wasn't even considered. In their first lifetime they had a frail body being poisoned by their soul. It was corruption from the demonic virus that had still not been cured in the country. When mistaken for the fallen goddess, they were taken by the countries priesthood and locked away. Outside of the temple it was said she had been reborn and was helping them, but inside the room the child's magic was slowly sapped away by the priests. With each lifetime that repeated this pattern the soul slowly weakened and begun to crack, but the body became more well and better at resisting the virus. By the time their current lifetime had arrived, the soul had reached passed normal limits, the virus being the only thing that held it together. Almost half of the soul was missing, what was there was frail and cracked. When a soul becomes too damaged and coated in death then it wont be able to leave the body after death. The more suffering that has occurred that hadn't been confronted or otherwise dealt with by the person, the more dangerous of a creature it becomes. Priests had tried to get him in this current lifetime as a child too, but his mother figure Fennos had kept them far away. She had a natural distrust of people who were eager to snatch children from safe and loving homes to places they dared not elaborate too much on. She also had something she felt was important to pass on. A person who was born loved by nature and loved it back was the perfect person to pass her role onto. Their natural love and curiosity of treating others was also ideal to her. This was why she protected them from all she could, hoping their pure and loving heart could make the world a better place than her own jaded one that was darkened, like the layers of scars across and under the skin. But she didn't know the child she loved as her son had already started to understand the world wasn't all kind even at a young age. She had him make the same vow she did, to follow the golden road. The road passed on from generation to generation, to be the sort of doctor that didn't abuse or distort their patients and protect the forbidden fruit. At some point the plant must have existed in other places, but this vow was old enough that the mighty tree and its forbidden fruit had already vanished from the known world outside the family line, if it was ever in that location in the first place. The vow from his mother and the blood from wind remained not having many direct changes in their life, until the blood was accepted. When the blood was accepted, Haraka had lost their dragon blood. This was because the man had stopped being a flawed accidental copy of a fallen goddess that many at one point had desperately wanted to return.
Like a dragonfly larva shedding its skins again and again until it grows wings, he had shed the damage again and again until ready to accept the blood and the change that came with it. The rare children of these raw death spirits are a type of child of death, rare and never born without both a reason and strong deep emotions towards the person from the spirit. The skin was made chalk white, mint curling hair from the morning spirit that gave him blood, as well as red eyes. Without the dragon blood blocking other things from marking his skin, hat has now allowed the golden road to mark him. It decided to do so by coating all the skin in a brown earthy soil color, both helping to hide their strange new state of living a bit better and helping him to look more alive as a whole than they would have otherwise. While they are no longer a medium, their soul is no longer damaged either. Connected to plants and the wind, this dragonfly faes job is to repair damaged souls that might be unable to leave the body after death afterwards.
Abilities:
Merchant Godfather: The man has made and many kinds of goods and sold them to many different generations of merchants. This has given him an amount of savvy when it comes to money and the quality of goods as well as a fair number of connections in the world of business. He gets 100% more jewels from jobs as a result of this experience and knowledge.
Deep Healing: Their healing spells base potency has increased by 50% due to it now effecting both the body and soul. This allows his healing spells to fix things that he had been unable to before, though it still doesn't mean the spells can heal anything and everything. The strong downside is that his magical and physical resistance can't be buffed. This is simply due to the nature of his type of wind magic.
Medicinal: Being a type of death fae meant to heal and mend souls so they can move on, this has given him intense healing capabilities. Besides that he has also studied and researched medicine for thousands of years, giving him a good understanding of it. This means he has a good understanding of what helps someone recover and stay healthy. Healing spells are given a 300% boost.
Whispering Winds: It was something heard before ever even being born. The whispers of the dead only increased with their numbers with each passing year of life. Over time it was as if he were being stalked by a massive army of dead waiting to drag him off to an awaiting death. Though there is no more dead stuck to his soul, their energy has made it's mark, as well as the death essence based blood from his wind element godparent. This buffs his spell damage by 120%.
Adaptation: Due lessons and blood from their Wind spirit, he has learned how to move silently and more effectively. This gave his speed a 60% buff.
Last edited by Haraka Omaras on Tue 14 Jan - 13:22; edited 18 times in total