Job Title: Titanic Problem
Rank: 10 Year
Category: Normal
Job Location: Fat Monsterland
Solo Word Count: 10,000
Group Word Count: 20,000
Additional Requirements: N/A
Job Description: A Titan has awoken. It had been sleeping for over 10 years, but now it has awoken and it wants to roam. It really has no bad intentions, but at the same time, the Titan doesn't care for anything he steps on, be it people, buildings or animals.
It has to be stopped, or its mindless walking will only leave destruction in its wake. The being seems to be followed by multiple smaller creatures that pose a threat as well. Though they seem to be interested in food more than attacking you. But if you get too close they will attack you without hesitation.
The Titan was last seen in the Cursed Lands, Fat Monsterland to be exact. It's so huge that the Titan will be visible to everyone within a 1600 meter radius. Its size is staggering, so massive it may just ignore your attacks in the beginning. Do not let it fool you, it isn't a dumb mindless thing. It might be even smarter than you.
If you can't or don't want to kill it, there is another way. If you can talk to him, you may be able to convince him to stop. This can only be done with getting close to his ears, as otherwise, he won't be able to hear you. If you do talk to him and say the right words, it may consider you its friends and will do as you ask.
In short, this gives you two choices; Either do as asked and kill it or befriend it.
Enemies:
Reward: 300,000 jewel OR custom equipment made from the living rock cast-offs of the Titan. You must state which reward you want upon turn-in.
Rank: 10 Year
Category: Normal
Job Location: Fat Monsterland
Solo Word Count: 10,000
Group Word Count: 20,000
Additional Requirements: N/A
Job Description: A Titan has awoken. It had been sleeping for over 10 years, but now it has awoken and it wants to roam. It really has no bad intentions, but at the same time, the Titan doesn't care for anything he steps on, be it people, buildings or animals.
It has to be stopped, or its mindless walking will only leave destruction in its wake. The being seems to be followed by multiple smaller creatures that pose a threat as well. Though they seem to be interested in food more than attacking you. But if you get too close they will attack you without hesitation.
The Titan was last seen in the Cursed Lands, Fat Monsterland to be exact. It's so huge that the Titan will be visible to everyone within a 1600 meter radius. Its size is staggering, so massive it may just ignore your attacks in the beginning. Do not let it fool you, it isn't a dumb mindless thing. It might be even smarter than you.
If you can't or don't want to kill it, there is another way. If you can talk to him, you may be able to convince him to stop. This can only be done with getting close to his ears, as otherwise, he won't be able to hear you. If you do talk to him and say the right words, it may consider you its friends and will do as you ask.
In short, this gives you two choices; Either do as asked and kill it or befriend it.
Enemies:
- Fat Zombie x10
They are the size of a regular human, though completely obese. They wear only shorts and walk slowly. They are fairly easy for an S or A ranked mage to defeat. The only thing that they really do is try to grab you and bite you. They always move in a group, so if you do get caught, they can do some damage. They go down in 4 hits of B-rank damage or 2 hits of A-rank damage, though they may be ignored, considering how slow they are. Defeating them is still useful and will probably protect more people from being bitten.
Enemy Rank: Weak - Abomination x6
They are 10 feet tall and incredibly wide, almost 5 feet. They have a very special characteristic. Their body seems to have been sewn together of various body parts and a few specimens seem to even have 2 heads or 3 arms. They run as fast as a regular human, though they don't seem to look where they are going and usually hit trees or rocks or the Titan. They consistently say: ''We do!'' No one seems to know why. They go down in 4 A-rank hits.
Enemy Rank: Normal - The Fat Werewolves x4
They were regular Werewolves once, but after getting a lot of easy food, they did turn a little obese. This has made them slow-moving, but at the same time, they are still dangerous. If they catch you, which they may easily do since even being slower than regular werewolves they still move faster than humans. They don't use anything special, but will just try to bite and claw you. They go down in 6 A-rank hits.
Enemy Rank: Strong - The Titan
The massive being is basically a walking mountain and is just as heavy as one. It is extremely slow-moving but due to its size but it still travels a fair amount in a single step. It can't use any magic. Just a swat from the hands of the Titan will deal 3x S-rank damage. If he manages to step on you, it does 4x S-rank damage. If you scale the giant beast and reach the face he may huff out a huge gust of wind, sending you flying. The gust is so powerful that just the push does S-rank damage, let alone damage from landing.
There are two ways to defeat this boss. The first way is to take it down with 15 S-rank hits. With this method the first 5 S-rank hits seem to do nothing, he won't even pull his attention towards you. But when he has received enough damage of 5 S-rank hits he will try to attack you. When only 5 S-rank hits are remaining he will enter a rage state, causing him to move faster and to precisely target you.
The other way to defeat him is to talk him out of walking around and make going back to sleep sound like a good idea. This can only be done when getting close to the ear of the Titan so he can hear you. But if any more than 5 S-rank hits have been done to him, this way won't work. After you have befriended the titan and made him calm down, he will agree to sleep.
Either way, in the end, you have either created a new mountain in Fat Monsterland, either living or dead.
Enemy Rank: Boss
Reward: 300,000 jewel OR custom equipment made from the living rock cast-offs of the Titan. You must state which reward you want upon turn-in.