Fairy Tail RP

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    Defender of Dreamland!

    Admin
    Admin

    Lineage : Admin
    Posts : 958
    Guild : Staff
    Cosmic Coins : 100
    Dungeon Tokens : 100
    Mentor : Seijin
    Experience : 100,000,000

    Character Sheet
    First Skill: Admin Magic
    Second Skill: Mod Magic
    Third Skill: Dev Magic

    Defender of Dreamland! Empty Defender of Dreamland!

    Post by Admin 6th June 2020, 4:08 pm

    Job Title: Defender of Dreamland!
    Rank: 100 Year
    Category: Normal
    Job Location: Neutral Grounds
    Solo Word Count: 11,000
    Group Word Count: 22,000
    Additional Requirements: N/A
    Job Description: Long ago, dreamland and what we call reality were one. There was no difference between the waking world and the sleeping world. At that time, spirits and elementals, humans and beasts all roamed the lands as equals. There was no war, no famine. Everyone was happy. But that was not the way the world was meant to be. Over millennia, men began to long for different things while they were awake, and the spirits called for separation while the men slept. As thus, the great dream was established.

    The King of Dreamland, self-appointed and self-governed, decreed that men could only visit dreamland in their sleep, as such spirits were regulated to stay in the dreamworld, the spirit’s realm, and only visit men in their dreams. This separation lasted for ages and eras. Dreamland did not change, but the world of men did. They developed conflict, war, and death. They discovered magics of all kinds. In their evolution, man forgot the world of dreams existed. They denied it was real. The spirits grew depressed and began to visit the waking world of men, missing their presence.

    Dreamland had lost its power. No longer did the men believe in it, and the spirits no longer respected Dreamland. The King of Dreamland grew outraged at this realization and plotted to retake his throne as the King of all, by forcing all men to sleep forever. Slowly, he began to warp into the worst nightmare imaginable, a moldable form changing as those who faced him saw their deepest fears. His four counts were caught up in the growing storm, transformed into nightmarish creatures, each terrifying in their own right. From there, all 10 of the High Knights were transformed, and nightmares were set free upon dreamworld. They attacked the men when they slept, preying upon their fears and growing stronger with each victim they undertook.

    And now, the King of Dreamland has enacted the final phase of his plan.

    Your client researches in the Neutral Grounds, claiming that the lack of magic helps connect the world to Dreamland. She has been ridiculed for her work, and guilds greatly underestimated the importance of her mission, declining the request to be classified as a 100-Year job. Eventually, someone relented, and you have taken the job, perhaps as out of pity, or maybe vague interest. When you arrive, the client will tell you of the tale of Dreamland, as well as the terrible fate of her comrades; they have been consumed by nightmares, unable to wake and leave Dreamland. Whether you believe her tale of the history of Dreamland, you agree to be put under to visit Dreamland, aware you may never wake again. That’s where the real mission begins.

    You will be required to wake 10 people from their nightmares while in the dreamland. In Dreamland, there is no use fighting, as no one can get injured and no one can die. Pain can be felt, but it does not linger. The dreamworld is a constantly shifting landscape, shaped by the dreams of people in it, as well as the spirits who roam free. Nightmares are corrupted spirits or dreams and can take any form. They also corrupt the world around them. Some nightmares involve horribly grotesque monsters. Some nightmares involve reliving the moment a loved one died over and over again. It is unique to the person under the attack of a nightmare.


    The 10 people you save will be people stuck in sleep. You may use others’ characters from the site, with the creator’s permission, of course. Remember since this is Dreamland, they may act totally differently (maybe they sprout wings when they dream), and it has no real effect on that person’s character outside of your mission. Be true to the user’s character sheet, using the history and fears section to create an accurate dream. Collaboration with the Character’s creator is also encouraged to create accurate dreams and nightmares for them. If you can't get permission for all or part of the required 10 from other players, you may use NPCs of your own design.

    Can you stop the King of Dreamland’s evil plot to make the world of men one with Dreamland once again?
    Enemies: There is no real-life impacting combat in dreamland, and anything is possible. Nightmares must be defeated by making the person having a nightmare overcome the fear that is controlling them. Additionally, you must overcome your own nightmares when facing off against the four Counts and the King of Dreamland himself. Each will present a different nightmare to your character, getting progressively worse until your deepest darkest fears are addressed when you face the King of Dreamland.

    Reward: 200,000 jewel and the plot ability "Vivid Dreaming".

    Plot Ability: Vivid Dreaming: Whenever you are asleep, you will still be fully aware as though you were awake. You can travel through dreamland and communicate with spirits or other people who are dreaming, though they may dismiss the dream when they wake. [The user must have OOC permission to use this ability on a player character, a player-owned NPC, or an Event NPC]

      Current date/time is 23rd November 2024, 12:56 am