Name: Saint Sinner Valentine
Rank: Mythical
Type: Automatic Rifle
Proof of purchase: February Items of the Month, Request (Page 1, Post Number 22), Approval (Page 1, Post Number 23)
Description:
This particular gun, despite its romantic aesthetic, is not as warm and fuzzy as it seems. It has quite the bloody past. It has been used for both good and evil as if it has had two owners, though this is not the case. Its owner and creator, Valentine the Lover, was a brave warrior who was known for his exuberant passion. Legend has it that once the metal of the gun was black like any other, but after being enchanted by a passing wizard with dubious motives, it began to turn its signature sanguine shade with every drop of blood spilled.
Being scorned by his first love left Valentine an unlovable beast, bittered by the world’s hard-knocks. Massacres and bloody tantrums served as his broken heart’s only release, turning the enchanted gun more red with each passing day. Gone was his regard for life, that is, until he met Francesca. Francesca was the kindest soul he’d ever encountered. He happened by her in a bar situated in a tiny town on the outskirts of Fiore. She wasn’t put off by his rough exterior and abrasive tongue and was just as stunning outwardly as inwardly. Despite himself, he hung around the town just to hit the tavern each night in hopes of seeing her. Gradually he lowered his guard and let her in. She mended his broken heart and soul, and soon the two found themselves in love.
Francesca cared not for his past, though it would come back to haunt him. Fate felt that maybe he didn’t deserve happiness after all the sorrow he’d sown, but as raiders came to raze the town and kill the inhabitants, Valentine used his gun for good. The white heart appeared on the side by the end, signifying the completion of the weapon. Fighting like a madman, he killed every single attacker to keep his lover safe, thus beginning his plight to cancel the innocent blood on his gun with the blood of sinners in hope of atoning.
Whether or not he accomplished this ultimate mission is unknown, but he is no longer in possession of the gun.
Abilities:
Name: Blood of Innocents
Rank: D+
Category: Auxiliary
Type: Passive
Description: The gun has a memory, drawing on its past experiences and all the blood it has spilled that reminds it of its past. In this case, it occasionally wafts some dark energy, still feeding off the innocent blood that has fallen on its metal pieces. It buffs spell damage passively by 65%.
Name: Blood of Enemies
Rank: User Rank Advanced (Up to C+)
Category: Auxiliary
Type: Passive
Description: For as much innocent blood it has shed, it has also drawn blood from the evilest of people. The gun remembers this as well, drawing from its memory to produce a subtle, pure white aura. The aura buffs spell damage passively. [D- 65%, C- 75%]
Name: Silver Bullets
Rank: User Rank (Up to B)
Category: Offensive
Type: Multi-Target
Damage: 60 HP
Range: 150 Meters
Speed: 110 Meters per Second
Duration: 1 Post
Downside: N/A
Description: As the name indicates, these rounds are made out of a special magic silver that can harm spirits in addition to werewolves. Each shot travels at a speed of 110 meters per second and reaches up to 150 meters. If the target is hit, the target takes 60 HP in damage.
Name: Ultraviolet Bullets
Rank: User Rank (Up to A)
Category: Offensive
Type: Multi-Target
Damage: 75 HP
Range: 225 Meters
Speed: 165 Meters per Second
Duration: 1 Post
Downside: N/A
Description: These rounds are tipped with a special blue capsule of concentrated UV light that breaks open once it has pierced the skin of the target. The rounds do grievous harm to vampires, a type of enemy that is highly resistant to most other types of ammunition. Each shot travels at a speed of 165 meters per second and reaches up to 225 meters. If the target is hit, the target takes 75 HP in damage.
Name: Armor-Piercing Bullets
Rank: User Rank (Up to S)
Category: Offensive
Type: Multi-Target
Damage: 90 HP
Range: 300 Meters
Speed: 225 Meters per Second
Duration: 1 Post
Downside: N/A
Description: These rounds are specially designed to defeat physical and magical shields and armor. Each shot travels at a speed of 225 meters per second and reaches up to 300 meters.
These rounds can punch through physical and magical shields and armor but give up half of their damage potential to do so. If an Armor-Piercing Bullet hits an armored target, the target takes 45 HP in damage. If an Armor-Piercing Bullet hits an unarmored target, the bullet does its full damage of 90 HP.
Name: Anti-Mage Bullets
Rank: User Rank (Up to H)
Category: Offensive
Type: Multi-Target
Damage: 105 HP
Range: 500 Meters
Speed: 350 Meters per Second
Duration: 1 Post
Downside: N/A
Description: These specialized rounds are intended to harm mages and simultaneously drain a small portion of their magic power via a white pointed tip at the end of each round that contains concentrated magic-draining compounds released on impact with the target. Each shot travels at a speed of 350 meters per second and reaches up to 500 meters. If the target is hit, it takes 105 HP in damage and is drained of 5% of their MP. This effect does not stack even if multiple Anti-Mage Bullets are used on the same target.
Rank: Mythical
Type: Automatic Rifle
Proof of purchase: February Items of the Month, Request (Page 1, Post Number 22), Approval (Page 1, Post Number 23)
Description:
This particular gun, despite its romantic aesthetic, is not as warm and fuzzy as it seems. It has quite the bloody past. It has been used for both good and evil as if it has had two owners, though this is not the case. Its owner and creator, Valentine the Lover, was a brave warrior who was known for his exuberant passion. Legend has it that once the metal of the gun was black like any other, but after being enchanted by a passing wizard with dubious motives, it began to turn its signature sanguine shade with every drop of blood spilled.
Being scorned by his first love left Valentine an unlovable beast, bittered by the world’s hard-knocks. Massacres and bloody tantrums served as his broken heart’s only release, turning the enchanted gun more red with each passing day. Gone was his regard for life, that is, until he met Francesca. Francesca was the kindest soul he’d ever encountered. He happened by her in a bar situated in a tiny town on the outskirts of Fiore. She wasn’t put off by his rough exterior and abrasive tongue and was just as stunning outwardly as inwardly. Despite himself, he hung around the town just to hit the tavern each night in hopes of seeing her. Gradually he lowered his guard and let her in. She mended his broken heart and soul, and soon the two found themselves in love.
Francesca cared not for his past, though it would come back to haunt him. Fate felt that maybe he didn’t deserve happiness after all the sorrow he’d sown, but as raiders came to raze the town and kill the inhabitants, Valentine used his gun for good. The white heart appeared on the side by the end, signifying the completion of the weapon. Fighting like a madman, he killed every single attacker to keep his lover safe, thus beginning his plight to cancel the innocent blood on his gun with the blood of sinners in hope of atoning.
Whether or not he accomplished this ultimate mission is unknown, but he is no longer in possession of the gun.
- Saint Sinner Valentine:
- Plot Abilities:
Heart Bean Bags: A clip is inserted that has heart-shaped, soft bullets that poof into a pink powder upon impact. Shooting these are used as crowd control since anyone these physically hit or hit near can breathe in the powder, rendering them just as gently amorous as they were potentially hostile for a short time. [If the other is a player character, a player-owned NPC or an Event NPC the user must have OOC permission to use this ability.]
Heart Tap: Tapping the white heart on the gun is how the clips of bullets are quickly and easily changed. It seems to read the user’s intentions through touch, manifesting whatever type of magical bullets into the clip as needed, though it can only do clips filled entirely with one type at a time. It cannot create clips with mixed bullets, so they must be switched out as needed.
Abilities:
Name: Blood of Innocents
Rank: D+
Category: Auxiliary
Type: Passive
Description: The gun has a memory, drawing on its past experiences and all the blood it has spilled that reminds it of its past. In this case, it occasionally wafts some dark energy, still feeding off the innocent blood that has fallen on its metal pieces. It buffs spell damage passively by 65%.
Name: Blood of Enemies
Rank: User Rank Advanced (Up to C+)
Category: Auxiliary
Type: Passive
Description: For as much innocent blood it has shed, it has also drawn blood from the evilest of people. The gun remembers this as well, drawing from its memory to produce a subtle, pure white aura. The aura buffs spell damage passively. [D- 65%, C- 75%]
Name: Silver Bullets
Rank: User Rank (Up to B)
Category: Offensive
Type: Multi-Target
Damage: 60 HP
Range: 150 Meters
Speed: 110 Meters per Second
Duration: 1 Post
Downside: N/A
Description: As the name indicates, these rounds are made out of a special magic silver that can harm spirits in addition to werewolves. Each shot travels at a speed of 110 meters per second and reaches up to 150 meters. If the target is hit, the target takes 60 HP in damage.
Name: Ultraviolet Bullets
Rank: User Rank (Up to A)
Category: Offensive
Type: Multi-Target
Damage: 75 HP
Range: 225 Meters
Speed: 165 Meters per Second
Duration: 1 Post
Downside: N/A
Description: These rounds are tipped with a special blue capsule of concentrated UV light that breaks open once it has pierced the skin of the target. The rounds do grievous harm to vampires, a type of enemy that is highly resistant to most other types of ammunition. Each shot travels at a speed of 165 meters per second and reaches up to 225 meters. If the target is hit, the target takes 75 HP in damage.
Name: Armor-Piercing Bullets
Rank: User Rank (Up to S)
Category: Offensive
Type: Multi-Target
Damage: 90 HP
Range: 300 Meters
Speed: 225 Meters per Second
Duration: 1 Post
Downside: N/A
Description: These rounds are specially designed to defeat physical and magical shields and armor. Each shot travels at a speed of 225 meters per second and reaches up to 300 meters.
These rounds can punch through physical and magical shields and armor but give up half of their damage potential to do so. If an Armor-Piercing Bullet hits an armored target, the target takes 45 HP in damage. If an Armor-Piercing Bullet hits an unarmored target, the bullet does its full damage of 90 HP.
Name: Anti-Mage Bullets
Rank: User Rank (Up to H)
Category: Offensive
Type: Multi-Target
Damage: 105 HP
Range: 500 Meters
Speed: 350 Meters per Second
Duration: 1 Post
Downside: N/A
Description: These specialized rounds are intended to harm mages and simultaneously drain a small portion of their magic power via a white pointed tip at the end of each round that contains concentrated magic-draining compounds released on impact with the target. Each shot travels at a speed of 350 meters per second and reaches up to 500 meters. If the target is hit, it takes 105 HP in damage and is drained of 5% of their MP. This effect does not stack even if multiple Anti-Mage Bullets are used on the same target.