Magic Name: Chaotic Body Magic
Magic Type: Ancient, Takeover (Auxiliary, Primary); +15% Spell Damage, +25% HP and MP.
Description: A blend of light and dark magic, Chaotic Body magic is essentially a non-element caster magic that grants the user power over the ever-conflicting elements of heaven and hell. The user has various objects at their disposal, being capable of emitting blasts of heavenly light or hurling orbs of hellish darkness among the powers the wielder possesses.
A sister magic to the better known 'Heavenly Body Magic', Chaotic Body Magic shares the limitations (or lack thereof), with the user able to enhance their own body in a variety of ways. Needless to say that the magic is very flashy, but has the versatility and destructive potential to match.
Lineage: Curse of the White Witch
It grants Magnus the ability to use the Chaos Blast spell as either a signature spell (capped at A rank) or a standard spell (capped at S rank) and 5% MP regeneration every post.
Unique Abilities:
- Chaotic Strength - As a wielder of the heavens and the hells (along with his upbringing in The Crucible), Magnus' physical strength is naturally higher than that of most mages, being 50% stronger with all melee strikes than other mages of his own rank.
- Unique Ability 2
- - Locked until S rank -
Spells
- Signature Spells:
- Lineage Spell - Chaos Blast:
Name: Chaos Blast
Rank: B
MP Cost: N/A
Category:Offensive
Type: Single-target
Damage: 60HP
Range: 120 meters
Speed: 120 meters per second
Duration: 1
Downside: N/A
Description: Magnus places both of his palms together for a moment, then turns them outwards away from himself. This action releases a powerful bolt of black and white Chaos Magic at a target.
- Chaotic Balance:
Name: Chaotic Balance
Rank: B
MP Cost: N/A
Category: Auxiliary
Type: Single-target
Damage: N/A
Range: Self
Speed: N/A
Duration: 5
Downside: N/A
Description: Magnus balances magical energy within him, reducing all non-Aspected spells MP consumption by 50%. This cannot be used if Magnus is under the effects of either 'Aspect of Heaven' or 'Aspect of Hell' (i.e. using an Aspect spell without counteracting it with a spell of the opposite Aspect)
- D Rank:
- Advanced Spell - Enhanced Chaotic Strength:
Name: Enhanced Chaotic Strength
Rank: D+
MP Cost: 30MP
Category: Auxiliary
Type: Single-target
Damage: N/A
Range: Self
Speed: Instant
Duration: 5
Downside: N/A
Description: A thick black and white magical aura coats Magnus' body. While this aura is up, the damage of his other spells increases by 75% and he gains a 5% health regeneration per post.
- Aspect of Heaven - Shield of the Valkyries:
Name: Aspect of Heaven - Shield of the Valkyries
Rank: D
MP Cost: 20MP
Category: Supportive
Type: Single-target, multi-target
Durability: 120HP if single-target, 90HP if multi-target
Range: 45 meters
Speed: 30 meters per second
Duration: 3
Downside: N/A
Description: Magnus is coated in a white magical aura for a few seconds. It then either seeps into his skin (single-target) or bursts out from him (multi-target) to up to 3 targets within range, coating them in a thin white magical veil that shields them.
Aspect of Heaven - Magnus' magical aura becomes more white after casting this spell, or returns to normal if under Aspect of Hell.
- Aspect of Hell - Sin Eater:
Name: Sin Eater
Rank: D
MP Cost: 20MP
Category: Auxiliary
Type: Single-target
Damage: N/A
Range: 60 Meters
Speed: 60 Meters per Second
Duration: 3
Downside: N/A
Description: Magnus creates a small black orb of magic in his hands approximately 10cm wide and throws it at a target. Upon impact the orb engulfs the target and reduces the range of their spells by 50%, whilst also allowing Magnus to know their general location for the duration.
Aspect of Hell - Magnus' magical aura becomes more black after casting this spell, or returns to normal if under Aspect of Heaven.
- Aspect of Hell - Raising Hell:
Name: Aspect of Hell - Raising Hell
Rank: D
MP Cost: 20 MP
Category: Offensive
Type: Area of Effect
Damage: 20HP
Range: 30 Meters
Speed: 15 Meters per Second
Duration: 3
Downside: N/A
Description: Magnus stands with his legs apart and his hands down as if attempting to lift a great weight. Chaos energy surrounds his hands for a moment before he pulls his hands up, causing large black spikes to burst from the ground starting from immediately in front of him up to 30 meters. Each spike is around 1.5 meters tall and about a meter wide at the base.
Aspect of Hell - Magnus' magical aura becomes more black after casting this spell, or returns to normal if under Aspect of Heaven.
- C Rank:
- Advanced Spell - Chaos Nova:
Name: Chaos Nova
Rank: C+
MP Cost: 45MP
Category: Offensive
Type: Single-target
Damage: 90HP
Range: 180 Meters
Speed: 180 Meters Per Second
Duration: 1
Downside: N/A
Description: Magnus holds his hands slightly apart and collects magical energy between them, spreading his hands further apart as the energy grows into a large black and white orb about a 1 meter wide. He then lifts this orb above his head and launches it at his target. As the orb travels it continues to expand to a maximum of 5 meters. Upon reaching its target or its maximum range, the orb explodes.
- Chaos Barrage:
Name: Chaos Barrage
Rank: C
MP Cost: 30MP
Category: Offensive
Type: Single-target / Multi-target
Damage: 60HP (10HP per orb)
Range: 90 Meters
Speed: 65 Meters per Second
Duration: 1
Downside: N/A
Description: Magnus places both of his fists against one another, knuckle to knuckle. After usually giving some sort of a cool line he will then spread them apart, creating 6 black and white orbs around 30cm wide, which he then launches at his target(s).
- Aspect of Heaven - Heavensfall:
Name: Heavensfall
Rank: C
MP Cost: 30MP
Category: Offensive
Type: Single-target
Damage: 60HP
Range:120 Meters
Speed: 120 Meters per Second
Duration: 1
Downside: N/A
Description: Magnus raises one hand in the air with his index and middle finger outstretched. He will then bring the hand down and point to the target in front of him. From the heavens falls a large white beam of chaos magic approximately 2 meters wide and 2 meters thick.
Aspect of Heaven - Magnus' magical aura becomes more white after casting this spell, or returns to normal if under Aspect of Hell.
- Chaos Control:
Name: Chaos Control
Rank: C
MP Cost: 30MP
Category: Defensive
Type: Single Target
Durability: 60HP per orb, maximum of 180HP
Range: Self
Speed: Instant
Duration: 5
Downside: N/A
Description: Magnus' body is coated in a peculiar aura that seems to alternate between black and white constantly. This aura blurs as he moves and grants him a speed boost throughout it's duration of 55% of his natural speed. He also gains three small orbs around him, each of which can soak up incoming damage.
Last edited by Supreme One Magnus on 18th April 2020, 3:29 am; edited 17 times in total