Magic
Magic Name: Tattoo Magic
Magic Type: Caster
Description: This magic is a unique magic that Kenzo created by combining three other types of magic: A general-use tattoo magic, a rune magic variant, and sealing magic. His initial plan for the magic was limited to creating a binding sigil with which to keep himself from losing control, but during his training, he realized the potential of the magic and decided to continue using it.
It has, essentially, three properties. The first is the creation of magical tattoos, which can be accomplished via a magic pen or the user's finger. Once the design is laid into the skin, it can be manipulated at will, including color and location. Designs invested with significant enough magic can be turned into magical constructs, which act similarly to summoned creatures, albeit with more limited intelligence and limited powers. The tattoos can be dispelled at will, or will be dispelled once the magic they are invested with runs out. Greater constructs will return to the user's skin when they run out of magic power and must be re-invested in order to be used again. The second is the usage of runes, taken from a language supposedly spoken by gods. Similarly to most rune-based magics, Kenzo can carve tattoos of runes into his skin and apply their effects to his body. Sentences comprised of many runes can have greater or more complex effects.
The third is the usage of binding and sealing sigils. There are a great many different sigils that can be used, but Kenzo only had an interest in a few.
Unique Abilities:
Spells:
[spoiler=C-rank Spells]
[spoiler=Rune of Stamina]
Name: Rune of Stamina
Rank: C
Category: Auxiliary
Type: Burst
Damage: (Put the amount of damage the spell deals here, see the magic rules for how much damage each spell type deals. Alternatively, change "Damage" to "Durability" for defensive spells and "Healing" for healing spells)
Range: (Put the range of the spell, see tables and faq thread in the rules area for the range each spell type has)
Speed: (Put the speed of the spell, see tables and faq thread in the rules area for the speed each spell type has)
Duration: (How long does the spell last?)
Downside: (An optional field, a downside applies to the spell specifically in order to attempt to increase one of its aspects for an impactful trade-off)
Description: (How the spell is cast, what it looks like, what it does, extra info. )
Magic Name: Tattoo Magic
Magic Type: Caster
Description: This magic is a unique magic that Kenzo created by combining three other types of magic: A general-use tattoo magic, a rune magic variant, and sealing magic. His initial plan for the magic was limited to creating a binding sigil with which to keep himself from losing control, but during his training, he realized the potential of the magic and decided to continue using it.
It has, essentially, three properties. The first is the creation of magical tattoos, which can be accomplished via a magic pen or the user's finger. Once the design is laid into the skin, it can be manipulated at will, including color and location. Designs invested with significant enough magic can be turned into magical constructs, which act similarly to summoned creatures, albeit with more limited intelligence and limited powers. The tattoos can be dispelled at will, or will be dispelled once the magic they are invested with runs out. Greater constructs will return to the user's skin when they run out of magic power and must be re-invested in order to be used again. The second is the usage of runes, taken from a language supposedly spoken by gods. Similarly to most rune-based magics, Kenzo can carve tattoos of runes into his skin and apply their effects to his body. Sentences comprised of many runes can have greater or more complex effects.
The third is the usage of binding and sealing sigils. There are a great many different sigils that can be used, but Kenzo only had an interest in a few.
Unique Abilities:
- Ability: Tattoo Artist: With enough focus, and usually only with the subject's consent, tattoos can be applied to another person, drawing on their Magic Power to fuel the spell's effects instead of his own.
- Ability:
- Ability:
Spells:
[spoiler=C-rank Spells]
- Bind Snake:
Name: Bind Snake
Rank: C
Category: Auxiliary
Type: Single Target
Damage: N/A
Range: 120 Meters
Speed: 120 Mps
Duration: 1
Downside: N/A
Description: Kenzo animates a snake tattoo from his leg, which lunges at a target and winds around them. Within the tattoo are runes and sigils of binding, which immobilize the target.
- Rune of Strength:
- Rune of Speed:
[spoiler=Rune of Stamina]
Name: Rune of Stamina
Rank: C
Category: Auxiliary
Type: Burst
Damage: (Put the amount of damage the spell deals here, see the magic rules for how much damage each spell type deals. Alternatively, change "Damage" to "Durability" for defensive spells and "Healing" for healing spells)
Range: (Put the range of the spell, see tables and faq thread in the rules area for the range each spell type has)
Speed: (Put the speed of the spell, see tables and faq thread in the rules area for the speed each spell type has)
Duration: (How long does the spell last?)
Downside: (An optional field, a downside applies to the spell specifically in order to attempt to increase one of its aspects for an impactful trade-off)
Description: (How the spell is cast, what it looks like, what it does, extra info. )