Name:
Inpurus
Rank:
Mythical Weapon
Type:
Sword
Proof of purchase:
Link
Description:
The dark steel of this blade has a history and quite the memory. At first glance, it just seems like an average, albeit edgy magical sword. Once upon a time, it was shiny and new, light and brimming with holy magic. It belonged to a paladin newly blessed by the god of righteousness. This was a time of turmoil though, with many declaring themselves Kings, claiming land, gathering residents and armies, fighting wars to settle power and ownership. This sword went by a different, long-forgotten name back then. No matter how much blood it spilled, its intentions were pure and it was never stained.
Now, pale blue runes glow balefully, scrawled into the metal by the desperate hands of the dying paladin it served so faithfully. With his last breath, he betrayed the god he served for the extra strength to finish the fight, sacrificing everything for his king. And indeed, he gained it, though he never saw it. His body was taken over by the restless, vengeful spirit of a fallen knight. No longer possessing corporeal form or confined to the limits of humanity, the shadow knight embodied dark energy itself to claim every life on the battlefield. Once all life was snuffed out and he’d corrupted the souls released, the spirit left the paladin’s dead body and took refuge inside the sword.
Abilities:
Name: [Custom ability for the user to design]
Rank: D+
Category:
Type:
Damage:
Range:
Speed:
Duration:
Downside:
Description: [Must follow the corruption theme]
Name: [Custom ability for the user to design]
Rank: User Rank Advanced (Up to C+)
Category:
Type:
Damage:
Range:
Speed:
Duration:
Downside:
Description: [Must follow the corruption theme]
Name: [Custom ability for the user to design]
Rank: B (Unlocks at B rank)
Type: Partial Take-Over
Melee Damage:
Range:
Speed:
Duration:
Downside:
Description: [This must be a Partial Take Over and follow the rules for such. Must use the Shadow Knight theme and fit with the Full Take over below.]
Take-Over Abilities:
Buff:
Name: [Custom ability for the user to design]
Rank: A (Unlocks at A rank)
Type: Partial Take-Over
Melee Damage:
Range:
Speed:
Duration:
Downside:
Description: [This must be a Partial Take Over and follow the rules for such. Must use the Shadow Knight theme and fit with the Full Take over below.]
Take-Over Abilities:
Buff:
Name: Eques Auratus
Rank: S (Unlocks at S rank)
Type: Full Take-Over
Melee Damage: 52 HP per hit
Range: 100 m
Speed: 100 m/s
Duration: 10
Description: The corrupted aura of black and blue billows out of the ragged runes in the dark blade, a deep-seated rage taking physical form to nigh consume the user’s soul. The spirit of the vengeful shadowy knight already lending its power now takes the opportunity to fully take over the user. The blade feels more at home in its hands and it fights without restraint if left unchecked.
Take-Over Abilities:
Buff: 70% Buff to Spell Damage.
Name: [Custom ability for the user to design]
Rank: User Rank (Up to H)
Category:
Type:
Damage:
Range:
Speed:
Duration:
Downside:
Description: [Must follow the corruption theme]
Inpurus
Rank:
Mythical Weapon
Type:
Sword
Proof of purchase:
Link
Description:
The dark steel of this blade has a history and quite the memory. At first glance, it just seems like an average, albeit edgy magical sword. Once upon a time, it was shiny and new, light and brimming with holy magic. It belonged to a paladin newly blessed by the god of righteousness. This was a time of turmoil though, with many declaring themselves Kings, claiming land, gathering residents and armies, fighting wars to settle power and ownership. This sword went by a different, long-forgotten name back then. No matter how much blood it spilled, its intentions were pure and it was never stained.
Now, pale blue runes glow balefully, scrawled into the metal by the desperate hands of the dying paladin it served so faithfully. With his last breath, he betrayed the god he served for the extra strength to finish the fight, sacrificing everything for his king. And indeed, he gained it, though he never saw it. His body was taken over by the restless, vengeful spirit of a fallen knight. No longer possessing corporeal form or confined to the limits of humanity, the shadow knight embodied dark energy itself to claim every life on the battlefield. Once all life was snuffed out and he’d corrupted the souls released, the spirit left the paladin’s dead body and took refuge inside the sword.
- Plot Abilities:
Dark Crowning: The longer the user wields this sword, the darker their thoughts get and the more vicious their fighting style becomes. An ethereal crown of darkness slowly appears on their head and they can always see, even in the pitch black. They also become aware more and more of shadowy beings looming in the shadows, crying out in eternal anguish and trying in vain to drag their tendril fingers down living flesh. It seems there is a kingdom of darkness made of lives this sword has ended. Can you keep your wits about you long enough to bend them to your will? [The user must have OOC permission to use this ability on a player character, a player-owned NPC, or an Event NPC]
Abilities:
Name: [Custom ability for the user to design]
Rank: D+
Category:
Type:
Damage:
Range:
Speed:
Duration:
Downside:
Description: [Must follow the corruption theme]
Name: [Custom ability for the user to design]
Rank: User Rank Advanced (Up to C+)
Category:
Type:
Damage:
Range:
Speed:
Duration:
Downside:
Description: [Must follow the corruption theme]
Name: [Custom ability for the user to design]
Rank: B (Unlocks at B rank)
Type: Partial Take-Over
Melee Damage:
Range:
Speed:
Duration:
Downside:
Description: [This must be a Partial Take Over and follow the rules for such. Must use the Shadow Knight theme and fit with the Full Take over below.]
Take-Over Abilities:
- Ability 1:
Name: [Custom ability for the user to design]
Rank: B
Category:
Type:
Damage:
Range:
Speed:
Duration:
Downside:
Description: [Must follow the corruption theme]
Buff:
Name: [Custom ability for the user to design]
Rank: A (Unlocks at A rank)
Type: Partial Take-Over
Melee Damage:
Range:
Speed:
Duration:
Downside:
Description: [This must be a Partial Take Over and follow the rules for such. Must use the Shadow Knight theme and fit with the Full Take over below.]
Take-Over Abilities:
- Ability 1:
Name: [Custom ability for the user to design]
Rank: A
Category:
Type:
Damage:
Range:
Speed:
Duration:
Downside:
Description: [Must follow the corruption theme]
Buff:
Name: Eques Auratus
Rank: S (Unlocks at S rank)
Type: Full Take-Over
Melee Damage: 52 HP per hit
Range: 100 m
Speed: 100 m/s
Duration: 10
Description: The corrupted aura of black and blue billows out of the ragged runes in the dark blade, a deep-seated rage taking physical form to nigh consume the user’s soul. The spirit of the vengeful shadowy knight already lending its power now takes the opportunity to fully take over the user. The blade feels more at home in its hands and it fights without restraint if left unchecked.
Take-Over Abilities:
- Wraith:
Name: Wraith
Rank: S
Category: Offensive
Type: Burst
Damage: 120 HP
Range: 100 m
Speed: 100 m/s
Duration: 10
Description: The spirit travels as a shadow, even in the brightest light. The plume atop the spectral knight’s helmet is extremely long and wide, fluttering around like a banner or cloak. It seems to reject light, or even swallow it into its inky depths where it snuffs out. At will, the knight can step back into it, disappearing to reappear anywhere within burst range once per post. Upon reappearing, the dark shadow will spike out in all directions within burst range to damage foes unfortunately enough to be too close.
- Prince of Darkness:
Name: Prince of Darkness
Rank: S
Category: Offensive
Type: Multi Target
Damage: 135 HP
Range: Melee
Speed: Melee
Duration: 10
Downside: Sacrificing range and speed for 50% more damage.
Description: Everything about the corrupted being is volatile and dangerous. Being a spirit, the user can use any means of natural affinities to attack foes. Whether the user slashes with the sword, uses the smoky tainted tendrils to lash out, or jabs with the dark head-plume, the ghost will use all at its command to damage anything that dares get within an arm’s length. While this ability is active, the user takes advantage of its phantom qualities and gains a counter effect to immobilizations, instead half the user's base speed by 50%.
Buff: 70% Buff to Spell Damage.
Name: [Custom ability for the user to design]
Rank: User Rank (Up to H)
Category:
Type:
Damage:
Range:
Speed:
Duration:
Downside:
Description: [Must follow the corruption theme]