Magic Name: Divine Savior
Magic Type: Primary Requip | Auxiliary Holder - Character can have up to 3 Requip spells active at once. Associated Holder Armor receives 1 additional equipment ability that is equal to the character's rank, up to S.
Holder Item: Linked Here
Description: Divine Savior is intended to allow Juliet flexibility in combat, by granting mobility and room for adaptability. Although she relies on equipment, as a traditional requip mage, Juliet also possesses a seal that has its own innate power. This seal imbues all of her abilities, including requips, with heavenly magic. Despite this, Juliet maintains that the divinities have never helped humanity and never will be able to do so directly. As a human, with a limited lifespan, Divine Savior is a magic intended for her to carry out what should be the work of the gods, but is left to mortals to keep peace among themselves.
Unique Abilities:
- Temporal Aspect: Juliet's abilities and her own physical form are malleable in the plane of time. As a natural effect of this ability, Juliet can reverse the strain of time according to divine will, reducing her own MP costs by 50% for five posts. She can also buff her speed a teensy bit by 5%. During this time, she can speed up processes to effectively counter immobilizes, taking a 50% slow instead.
Total Spells: 6 Normal Spells, 2 Advanced Spells, 1 Signature Spell
Passives:
Name: Potential
Rank: C
Category: Auxiliary
Type: Passive
Description: Juliet gains 45% additional MP.
Signature Spells:
Name: Honor
Rank: C
Requip Type: Armor
Grade: Normal
Requip Durability: 180 HP
Range: Self
Speed: Self
Duration: 5 Posts
Downside: Sacrificing range and speed for 50% requip durability
Description: Juliet's golden collar, from her original formal outfit she wore the night she was kidnapped. Even though the actual one she had back then was lost, this magical replica reminds her that family and relationships are precious and time is fleeting. It can protect from a small amount of damage before being broken.
Name: Honorable Rest
Rank: C
Category: Supportive
Type: Single Target
Healing: 60 HP
Range: Melee
Speed: Melee
Duration: 5 Posts
Downside: Sacrificing range and speed for 50% speed buff
Description: Juliet or the targeted ally is permitted a reprieve from battle, and a pale purple light engulfs their body, healing for a bit of damage and increasing their character speed by 82%.
Normal Spells:
Name: Virtue
Rank: C
Requip Type: Weapon
Grade: Normal
Requip Damage: 14 HP
Range: 30 Meters
Speed: 30 Meters per Second
Duration: 5 Posts
Description: Juliet's axe, which she calls Virtue, may be requipped at will. She may only ever summon it into one of her hands or arms. It has the appearance of an average axe, with a dark stained wooden handle and metal head. On one side of the head are painted three horizontal red marks, along with three rotating red tomoe on the section across from it.
Name: Virtuous Strike
Rank: C
MP Cost: 60 MP
Category: Auxiliary
Type: Burst
Range: 30 Meters
Speed: 30 Meters per Second
Duration: 5 Posts
Downside: +100% MP Cost for +50% Spell Buff
Description: Juliet may empower herself with 82% additional character speed and dash once in a blur, teleporting up to 30 meters per post.
Name: Virtuous Pulse
Rank: C
MP Cost: 30 MP
Category: Auxiliary
Type: Single Target
Range: 120 Meters
Speed: 120 Meters per Second
Duration: 5 Posts
Description: Juliet lifts up her axe and aims it towards an enemy, firing out a wave of energy that can knock back upon contact with the enemy (not an effect, but works with OOC permission on players or player NPCs) and inflict a 5% HP and MP drain on them for the remainder of the spell's duration.
Name: Sterling
Rank: C
Requip Type: Weapon
Grade: Normal
Requip Damage: 14 HP
Range: 30 Meters
Speed: 30 Meters per Second
Duration: 5 Posts
Description: With a fluid movement, Juliet may requip her shining dagger, Sterling. It has the appearance of a very narrow, but rather long blade, reinforced with magic. While the hilt is wrapped with black leather, the blade itself gleams with a silver light.
Name: Sterling Rush
Rank: C
MP Cost: 60 MP
Category: Auxiliary
Type: Burst
Range: 30 Meters
Speed: 30 Meters per Second
Duration: 5 Posts
Downside: +100% MP Cost for +50% Spell Buff
Description: With her dagger in hand, Juliet rushes to a point in the blink of an eye, teleporting up to 30 meters away once per post. In addition, she gains 82% character speed.
Name: Sterling Assault
Rank: C
MP Cost: 60 MP
Category: Offensive
Type: Multi Target
Damage: 67 HP
Range: 90 Meters
Speed: 65 Meters per Second
Duration: 5 Posts
Downside: +100% MP Cost for +50% Spell Damage
Description: Juliet counters any debuffs, halving their effects, and she creates up to five copies of Sterling, which she may throw at up to five enemies to deal damage.
Advanced Spells:
Name: Temperance
Rank: C+
Requip Type: Armor
Grade: Normal
Requip Durability: 270 HP
Range: 22 Meters
Speed: 22 Meters per Second
Duration: 6 Posts
Downside: -50% Spell Speed for 25% Requip Durability and -50% Spell Range for +25% Requip Durability
Description: By invoking her magic, Juliet may requip a golden shield also known as "Temperance." Shaped vaguely like a triangle, with a flat upper edge and slightly curved sides leading down to a point, Temperance may be used to cast spells and block damage.
Name: Tempered Aegis
Rank: C+
MP Cost: 67 MP
Category: Defensive
Type: Single Target
Durability: 405 HP
Range: 180 Meters
Speed: 180 Meters per Second
Duration: 6 Posts
Downside: -1 Effect for 25% Spell Durability, +50% MP Cost for +25% Spell Durability
Description: A glowing shield erupts from Temperance and closes around an ally, further protecting from damage. This spell can also grant 85% spell durability.
Name: Tempered Guard
Rank: C+
MP Cost: 67 MP
Category: Defensive
Type: Single Target
Durability: 405 HP
Range: 180 Meters
Speed: 180 Meters per Second
Duration: 6 Posts
Downside: -1 Effect for 25% Spell Durability, +50% MP Cost for +25% Spell Durability
Description: Juliet sends magic flowing through Temperance. As a result, an ally within range may have their guard bolstered by a transparent barrier which protects from attack. Furthermore, this spell grants 85% spell durability.
Last edited by Juliet on 24th June 2020, 9:34 am; edited 2 times in total