ITEMS OF THE MONTH GIMMICKS
May
- MAY 2020 - Pathfinder:
Name:
Pathfinder
Rank:
Weak Item
Type:
Map
Proof of Purchase:
Here
Description:
This map will help you find a way where there is no way!
But it seems you also need a bit of luck with this map. Most of the time it will lead you where you want to go. It’ll try to tempt you off your path, though, by showing you hidden areas of interest that are sure to grant you adventure and riches! Every now and then it gets a wild hair, and if you give in and stray off the path, you might not like what you find.
Abilities:
Name: Adventure Time!
Description: Opening up the scroll and speaking out a personalized incantation will magically reveal the area around you for several hundred miles. Just tell it where you wish to go and it will plot a course to it. The user will never be lost again! However, it makes no promises that the route it has plotted will be the safest one, and it also tries its best to tempt the user and potentially their party off the plotted course by revealing points of interest. [The user must have OOC permission to use this ability on a player character, a player-owned NPC, or an Event NPC]
June
- JUNE 2020 - SPATE:
Name:
SPATE [Steam Powered All Travel Engine]
Rank:
Weak
Type:
Item
Proof of Purchase:
Here
Description:
Have you ever had somewhere to go but no way to get there? Worry no more! A family of tinkerers originally from Bosco has created a frankenvehicle from the various parts of all vehicles they found in a junkyard on the rim of Desierto. The main part is of an old steam locomotive, but it does have pieces of cars and boats and even planes!
Want to use the train rails on your own time for free? Absolutely. Want to race across all the lands, on and off-road? Gotcha. Have a remote island in mind but no cash for a boat ride? Yup! Does it even fly?!
...Kinda. I wouldn’t push it.
Abilities:
Name: Locopunk
Description: SPATE is your go-to vehicle for land and sea travel of all sorts. It’s large enough to comfortably fit several people for multiple days in its housing part and has plenty of deck space for sight seeing. One perk is that it is powered by steam and not magic or lacrima, so it will function just fine even in the Neutral Zone. Despite being made of very sturdy metal, it won’t stand up to any battles, so it’s best to leave it out of combat. It might not be the speediest contraption, but it’ll get you there!
Caution! It’s important to note that the vehicle runs on combustible material to create steam in the boiler, so make sure to have enough on hand to get where you’re going and back. The boiler is a little finicky since it’s hodgepodged together, so keep tools on hand and allow for extra time for travel just in case. Sometimes a hardy knock with a wrench will put it in a better mood. Also, while it can technically fly, it is not very dexterous in the air and it also tends to lurch and shake, which could loosen some nuts and bolts midair...it’s not recommended, but it’s possible for short distances... [The user must have OOC permission to use this ability on a player character, a player-owned NPC or an Event NPC ]
July
- July 2020 - Rotten Applekins:
Name:
Rotten Applekins
Grade:
Weak
Type:
Non-Combat Pet
Proof of Acquisition:
Post n°22
Description:
These black blobs are little more than semi-sentient suckerfish with inexplicable cat-shaped ears. They annoyingly appear on their own out of thin air, nomming on the various parts of humans falling victim to any of the 7 virtues or 7 vices. Don’t worry, they don’t eat flesh. In fact, not all of them even eat. Some do eat away at the emotional essence behind the good and evil impulses, which is helpful for vices, but not so much virtuous intentions. Some don’t eat but instead regurgitate more of the emotional essence behind the good and evil impulses, which is helpful for virtuous intentions but not so much for vices. And much like a pesky box of chocolates, you never know which you’re gonna get ... or when.
They tend to turn colors and mumble what it is they’re eating or regurgitating in little garbled, tongue-too-big-for-mouth voices, in a sense acting as truth detectors on those less forthcoming about their feelings, which is ironic since the Rotton Applekins clearly suffer from and never speak of their own gluttony.
Abilities:
Name: Om Nom Bleh
Description: They sense your sins and virtues, popping in to make matters better or worse at random by either lessening or increasing the tug between good and evil decisions. Hijinks are sure to ensue [The user must have OOC permission to use this ability on a player character, a player-owned NPC or an Event NPC].
SEPTEMBER
- SEPTEMBER 2020 - Drift:
Name:
Drift
Grade:
Weak
Type:
Item
Proof of Purchase:
Post n°17
Description:
Ever needed to get somewhere quickly, but there were absolutely no modes of transportation nearby? Tired of trekking up those mountains on foot or by a slow goat? Is the weather bad enough to cancel your travel plans, but there’s an unmovable deadline or emergency? Any time is a good time for Drift! Drift stands for Dragon Lift, and this flute serves as a one-way ticket to reliable travel! Simply play a tune and a dragon will appear within minutes with a metal carriage built for up to six people clasped in its claws. Tell it where you wish to go and away it’ll fly!
Abilities:
Name: Da Capo Doot
Description: By playing a tune on this dragon flute, the user summons a transportation dragon to carry them and some friends anywhere they wish to go. The dragons do not fight and should combat break out, they will drop their carriage and fly away until it is safe again. A word of warning, the skill with which the tune is played heavily affects the type, personality, speed, and overall quality of the dragon summoned, as well as the safety level of the carriage the user will ride in. Play too poorly and you may get Sniffles the Perpetually Ill or even Gaseus the Flatulent. Users may want to practice their musical skills before long trips. [The user must have OOC permission to use this ability on a player character, a player-owned NPC, or Event NPC as well as associated magics belonging to those mentioned.]
OCTOBER
- October 2020 - Sue (Strange Ugly Extraterrestrial):
Name:
Sue (Strange Ugly Extraterrestrial)
Grade:
Weak
Type:
Item
Proof of Acquisition:
Post n°8
Description:
Once upon a time, an author who liked to write really weird and scary stuff came up with a theory that discovering the unfathomable truths of reality that he felt lay hidden beneath a fragile shell of normalcy would slowly fracture the fragile human mind. Though not one of his quotes, the saying “Truth is stranger than fiction” is a fitting and simple description, if you tainted it with the subtle horrors of the unknown and unknowable. Most people just explain away things that don’t make sense with science or just don’t think about it.
But of course, there’s always that one jackass that ruins it for everyone! On that note, behold, a horror of cosmic reality! It’s 100% authentic and 100% has no explanation other than “Well, this exists! Have fun wrapping your brain around this one!”, which it doesn’t actually say anywhere. No, all you get is a glass bottle with a baby ... something inside. It’s like Cthulhu’s red-headed stepson with a really ugly Kraken or something. I guess if you look at it sideways (while very drunk) it might even be cute. No matter what you do, though, you have to accept that it’s real and let that just warp you with all the implications.
Abilities:
Name: Well, That Exists...
Description: So now you have this little jar with this horrible white mess of tentacles, teeth, and rather disturbing red eyes dotted everywhere. I can’t think of a single practical purpose for this. Apparently it’s just meant to haunt you by simply existing, which is fitting given the horrifyingly correct theory that “explains” it.
There’s been a few that have opened their bottles, despite seeing how horrible it is. Those people eventually went insane (quicker than everyone else), so their word should be taken with a grain of salt. One said he just high-tailed it back to space where it could do whatever it does out there (probably eating all the happiness in the universe or small stars or something). Another said he just slurped right into his ear and melded with his dreams to ruin sleep forever. Yet another said his was a sadistic twerp and liked to disappear into the world, only to reappear at a gigantic size at the worst times to try to fight him to the death! I heard he finally lost. I wonder if you could get it back in the bottle? Or is it like toothpaste ...? (The user must have OOC permission to use this ability on a player character, a player-owned NPC, or an Event NPC as well as associated magics belonging to those mentioned).
Price 5,000 Jewels
Stock: ∞
NOVEMBER
- Trancewalkers - November 2020:
Name:
Trancewalkers
Grade:
Weak
Type:
Item
Proof of Acquisition:
Post n°21
Description:
Using these special spirit crystals, you and your friends can walk on another plane of existence! With enough intense meditation, anyone holding these blessed stones can enter a trance and project their spirit out of their body in the natural realm into the spirit realm. Once there, you can explore and meet exciting spirits! You’ll meet spirits of all types; past lives, spirit guardians, ancient wise souls, terrifying menaces. You can commune with them as long as you’d like, but make sure your bodies are somewhere safe. Time may pass faster in the spirit realm, but spending a lot of time will leave you vulnerable in the real world. And I don’t think I need to tell you what happens if you die in the spirit world.
Abilities:
Name: The Pondering
Description: By taking at least one of these spirit stones in hand, a few moments of quiet meditation can open a whole new world to the user and their allies. Walking among the spirits has many benefits and just as many risks, but it’s always an adventure. The physical bodies left behind will become covered in glowing markings while you’re in the spirit world, and if the glowing continues upon your return, you may have brought back a passenger in your body, so be careful of that [The user must have OOC permission to use this ability on a player character, a player-owned NPC, or an Event NPC].
DECEMBER
- Saving Grace - December 2020:
Name:
Saving Grace
Rank:
Weak
Type:
Item
Proof of Acquisition:
Post n°17
Description:
Find somewhere you want to return to quickly, but it took forever to get there and you need to leave to get food or heal or use the bathroom or something? This highly ornate and handy item will be your saving grace! Just place the golden spike into any flat surface you wish and it blossoms into a floating, glowing dongle over a magical base. Just think of the place you left it and POOF! you’ll be standing there once more.
If you buy one now, you get a smaller beacon that you can plant at the place you’re returning to, so you can teleport back and forth between the two no matter the distance! Convenient, right?
Abilities:
Name: Reload
Description: By setting up Saving Grace outside of whatever cave, dungeon, friend’s house, town, etc. you please, you may return there whenever you wish without all the effort. Using the free smaller beacon, you can place it somewhere like a home base or wherever you might need to go to replenish supplies before adventuring more, so you can quickly pop between the points and get twice the exploring done! You can easily pick up where you left off [The user must have OOC permission to use this ability on a player character, a player-owned NPC, or an Event NPC].
Last edited by Eli on 27th October 2020, 1:02 pm; edited 2 times in total