Magic
Magic Name: The High Enchanter
Magic Type: Caster; Solitary
Description: Enchantment is known as one of the first bases that helped create modern day magic, with almost every mage able to use some kind of enchantment with their magic. However The High Enchanter is rather different as it focuses solely on the use of Enchantments to create the effect that they want. While normal enchanters mainly use type of magic to buff or maybe heal, Mario has the ability to enchant the atmosphere to control the wether, produce massive explosions, or even effect the geography of a place. Animals, humans, and even objects are effected by this magic, the only thing that limits this magic is Mario’s imagination. A regular mage who uses enchantments are known as a regular “enchanter” while people such as the Mario of this magic are known as “high enchanters”, people who have great knowledge in the art. High enchanters also hold the ability to detach magic from another person.
Unique Abilities:
Spells:
Magic Name: The High Enchanter
Magic Type: Caster; Solitary
Description: Enchantment is known as one of the first bases that helped create modern day magic, with almost every mage able to use some kind of enchantment with their magic. However The High Enchanter is rather different as it focuses solely on the use of Enchantments to create the effect that they want. While normal enchanters mainly use type of magic to buff or maybe heal, Mario has the ability to enchant the atmosphere to control the wether, produce massive explosions, or even effect the geography of a place. Animals, humans, and even objects are effected by this magic, the only thing that limits this magic is Mario’s imagination. A regular mage who uses enchantments are known as a regular “enchanter” while people such as the Mario of this magic are known as “high enchanters”, people who have great knowledge in the art. High enchanters also hold the ability to detach magic from another person.
Unique Abilities:
- Ability: High Magic: All spells Mario cast cost 25% less.
- Ability:
- Ability:
Spells:
- D-Rank Enchantments:
- Name: Magic Arms Enchantment
Rank: D
Category: Auxiliary
Type: Burst
Damage: N/A
Range: 15 Meters
Speed: 15 Meters Per Second
Duration: 3
Downside: N/A
Description: Mario’s hand glows a bright gold as extends it and all of those he deems an ally begin to glow gold as well. All allies within range gain a 50% buff to spell damage for the duration of the spell.
Name: Healing Enchantment
Rank: D
Category: Support
Type: Single Target
Damage: N/A
Range: 60 Meters
Speed: 60 Meters Per Second
Duration: 1 Post
Downside: N/A
Description: Mario’s hand glows a bright gold as he points towards one of his allies, a golden glow enveloping them as they heal and regain 40 HP. This can only happen once per post.
Name: Shield Enchantment
Rank: D+
Category: Defense
Type: Multi Target
Damage: N/A
Range: 68 M
Speed: 45 MPS
Duration: 5
Downside: N/A
Description: Mario’s hand glows a bright gold as he points his hands in front of him, spawning a golden 20x20 meter wall that can block up 135 HP worth of damage before dispersing. This can shield up to four people.
Name: Speed Enhancement
Rank: D
Category: Single Target
Type: Auxiliary
Damage: N/A
Range: 60 Meters
Speed: 60 Meters Per Second
Duration: 3
Downside: N/A
Description: Mario’s hand glows a bright gold as he points his hands outwards as a golden glow surrounds his intended ally or himself. The target is then given a 50% boost to their speed the duration of the post.
Last edited by Captain Mario on 26th October 2019, 11:04 am; edited 2 times in total