Aphyon Jivven
Magic Type: Caster(Solitary/+25% to Cost Reduction)
Evidence of Purchase/Unlocking: Killing Intentions
Description: Aphyon Jivven is a magic based on the curses of life. Each spell reflects something dark about life that everyone lives through everyday and twists it into something that many would run from in fear. Due to the many different ‘curses’ of life people live through this magic has a wide variety of abilities it can produce but Cirven only focuses on some of them like illusions, debuffs and sudden attacks. Cirven only uses this magic when he is completely serious as some of the effects of the spells can leave some mentally scarred and the affects it can have on his own mind. The abilities and spells of this magic are devil related in power and can only be used by devils themselves.
Lineage:
The Devil Jester
Unique Abilities:
Signature Spells
Normal Spells
Advanced Spells
Magic Type: Caster(Solitary/+25% to Cost Reduction)
Evidence of Purchase/Unlocking: Killing Intentions
- Additional Slots Info, Etc:
Using 2 of the slots from these purchases
I am also not using D-B spells at all for this magic.
Gave up the B+ spell in this magic for a lineage ability
Description: Aphyon Jivven is a magic based on the curses of life. Each spell reflects something dark about life that everyone lives through everyday and twists it into something that many would run from in fear. Due to the many different ‘curses’ of life people live through this magic has a wide variety of abilities it can produce but Cirven only focuses on some of them like illusions, debuffs and sudden attacks. Cirven only uses this magic when he is completely serious as some of the effects of the spells can leave some mentally scarred and the affects it can have on his own mind. The abilities and spells of this magic are devil related in power and can only be used by devils themselves.
Lineage:
The Devil Jester
Unique Abilities:
- UAs:
- Devil’s Limbs:
Devil’s Limbs: Cirven is able to produce an aura of purple energy over his limbs or weapon(s) that creates a hard surface around them that he can use as if they were blades to cut and hit things. This increases his melee damage by 50% and can be toggled on and off when he wants.
- Fortitude:
- Fortitude: The user’s mind is much harder to affect with mind altering illusions spells making them 50% less effective than normal. This only affects spells of S rank and lower.
- Mimicry:
- Mimicry: People may think that they are the best at something or that they cannot be beat at doing something but are sadly mistaken. There is always someone better. This spell allows the user to use one spell from any one person he touches. The spell used must be S-rank or lower and the user must pay the MP cost to use the spell. This can only be used once every 3 posts.
- Random Illusions(RP Only):
Random Ilusions(RP Only): Cirven has been known to prank or use his abilities to avoid situations that he’d rather not be a part of. This ability allows him to do such much easier and allows him to create illusions he has control over that others will see. He can use this to help people or hinder them if he wants but the illusions created are for RP purposes only and cannot be used in combat.
- Mind Scan(RP Only):
Mind Scan(RP Only): The user is able to scan the minds of others around them to quickly get any information he might want or need. This ability needs the permission of the owners of the player characters or NPCs involved.
Signature Spells
- Signature Spell(s):
- Enhancement- Pain:
Name: Enhancement: Pain
Rank: S
Type: Debuff, AoE
Range: 200 meters
Damage: N/A
Speed: 100 m/s
Duration: 8 posts
Description: One of the curses of life is that everyone lives with feeling things. Everyone feels things in life and has no choice but to do so and this spell takes what they feel to another level. Those around the user in a 200 meter area are instantly hit with a feeling that washes over them where the air around them feels as though it is pricking at their skin as they just feel it. If they were to be touched by someone it would feel as though that person had just struck them. This spell creates an invisible field around the user that that increases the pain those around him feel by 70% making any damaging spell attacks deal more damage.
- Obscure Veil(Locked till H):
Name: Obscure Veil
Rank: S
Type: Support/Piercing/Single Target
Duration: Instant/Once Per Post
Range: Self
Damage: N/A
Speed: Self
Description: The user is able to cover any attacking spell they are using in a aura of purple energy that allows them to pierce through any shield/barrier. This causes the spell to have a lowered damage of 50% and can only be used once per post.
- Enhancement- Fatigue:
Name: Enhancement: Fatigue
Rank: S
Type: Debuff/ AoE
Duration: 8 posts
Range: 200 meters
Damage: N/A
Speed: 100 m/s
Description: Those who live in this world will eventually have to give into age and their bodies will not work the same as they used to. One of life’s cruel facts. The bodies of those near the user will feel as though they have been suddenly aged and and slower causing their reactions and even thoughts to slow. This spell creates an invisible field 200 meters around the user that causes all the user chooses to have a 70% debuff spell damage.
Normal Spells
- A Rank Spells:
- Reality Warping- Breakthrough:
Name: Reality Warping: Breakthrough
Rank: A
Type: Illusion/Single Target
Duration: 3 posts
Range: 300 meters
Damage: N/A
Speed: 300 m/s
Description: The user produces an illusion of something or someone that affects the senses of those around it. The illusory thing affects the senses of those around it and to those around it, it is the real thing as far as all of their senses are concerned. The user can see and hear everything the object would and can control it for up to 300 meters which after that the user has no control over the object anymore though it will still remain unless the user disperses the spell.
- Calamity- Tempest:
Name: Calamity: Tempest
Rank: A
Type: Wind/fire/AoE
Duration: 5 posts
Range: 150 meters
Damage: 2.5x A rank AoE damage
Speed: 75 m/s
Description: Nature is something the no matter how powerful one gets you cannot completely predict or control. It will do what it wants to and all you can do is watch and deal with the disaster it causes. This spell allows the user to produce a attack within an area of 150 meters near them. The attack covers an area of 150 meters and starts as swirling wind that will engulf into flames causing a massive vortex of fire to engulf those within it for A-rank AoE wind and fire spell damage, then it continues to deal the same burn/cutting damage each round to those within until the spell ends or snuffed out to a max of 2.5x.
- Rapture:
Name: Rapture
Rank: A
Type: Debuff/Single Target
Duration: Instant
Range: Melee
Damage: A rank single target damage
Speed: Melee
Description: Everyone and everything is born with ethernano in this world. It is a resource inside them that most do not learn to harness but is a strong power that they can use to do incredible things. With having ethernano comes a curse though. The curse of having uncontrollable power. This spell requires the user to hit an opponent(s) with a melee attack that deals what feels like no damage to those hit. Seconds later those hit will have where they were hit react almost like a sort of allergy to where they were hit and change into a dark color before exploding out in magical energy, exhausting them of their own ethernano in the process. This spell uses the user's ethernano to affect the ethernano inside of others to cause it to explode out and deal damage to them. The exploding ethernano deals A rank single target damage to the target hit and drains them of 5% of the mp of their rank.
- S Rank Spells:
- Unexpected Truth- Fault:
Name: Unexpected Truth: Fault
Rank: S
Type: Burst
Duration: 10 posts
Range: 100 meters
Damage: S rank burst damage
Speed: 100 m/s
Description: Life has its moments where you will unexpectedly or even be forced to harm someone. You must learn to accept this truth. The user must touch their target in order to use this spell. This spell places a near invisible rune on the target that the user is in full control over. This rune can be triggered to explode covering an area of 100 meters in the explosion and damaging everything and everyone inside of it with S-rank burst damage at any one point during the duration of the spell. The explosion also will take away 5% of rank mp of those who are hit by it.
- Drasil- Blooming Bed:
Name: Drasil- Blooming Bed
Rank: S
Type: Mutiple Target/DoT
Duration: 5 posts
Range: 300 meters
Damage: 2.5 S-rank multi-target damage
Speed: 225 m/s
Description: Nature is something that many try to understand but can only understand so much about it. It can easily become a tricky thing to understand and to control, especially when it is angered. The user is able to summon a barrage of brown, thorn filled vines out of any surface to attack those in an area of a 300 meter diameter within 300 meters of the user. This covers its area of effect in 225 m/s. Those hit by the vines are dealt 50% S-rank multi-target damage and are dealt an additional 50% S-rank damage for the rest of the duration of the spell due to being poisoned by the vines to a cap of 2.5x.
- Unexpected Truth- Onimaru:
Name: Unexpected Truth: Onimaru
Rank: S
Type: Slashing/Burst
Duration: 2 posts
Range: 100 meters
Damage: S-rank burst damage
Speed: 100 m/s
Description: Nothing should be taken as a complete certainty in this life as things can be mush more than they seem. This spell allows the user to quickly endue their limbs with a blue energy which the user can use to quickly and easily cut through an object or thing as if it were butter, dealing S-rank burst damage to everything in the way of the attack. The attack lets out a shockwave that reaches out to 100 meters at 100 m/s. The user's next spell damage is increased by 70% after use of this spell.
- Unexpected Truth - End to a Beginning:
Name: Unexpected Truth - End to a Beginning
Rank: S
Type: Support/Single Target
Duration: 10 posts
Range: N/A
Damage: N/A
Speed: N/A
Description: Death is something that most see as an ending but there are those out there who see it as a beginning to something else entirely. This spell allows the user to reanimate a member of the deceased. This person is brought back in a healthy looking condition and has their own personality but will follow the user's commands willingly, even if it does not fit their character to do it. This spell is RP and plot only and needs permission if using characters/NPCs not owned by the user.
- Reality Warping- Death Sentence(Extra Slot):
Name: Reality Warping: Death Sentence (ooc permission will be requested if needed)
Rank: S
Type: Illusion/AoE
Duration: Instant
Range: 200 meters
Damage: S-rank AoE damage
Speed: 100 m/s
Description: What you view, smell, feel and hear is all you can really rely on in life which is a great fear in itself. This spell allows the user to warp other people’s perceived reality into the shape of anything they want in order to injure those around them. This can be in the form of multiple real life constructs being formed that attack those around him or can be in the form of something like a swarm of flying blades to cut through his enemies. This spell also allows the user to get into the head of those he affects, and with this knowledge is able to create something that could mess with their psyche more even after this spell ends; such as someone they love being the one dealing the damage for example. This spell affects everything within 200 meters of the user. This spell also allows the user to change scenery too so to make things even more realistic. Any damage dealt to those caught up in the illusion will be psychic S-rank AoE damage.
- Macro- Command(Extra Slot):
Name: Macro: Command
Rank: S
Type: Debuff/Support/Single Target
Duration: 10 posts
Range: 400 meters
Damage: N/A
Speed: 400 m/s
Description: There are times in life where an order will be given that you cannot avoid or fight against forcing you to do what you must do. This spell allows the user to give anything or anyone a command that it/they are capable of doing and forces them to do the command. The person/thing affected by this spell can fight against the order but will be compelled to do it against their wishes. Must have permission to use on an player character, any pets or NPCs not owned by the user and only affects mages/enemies of S-rank and lower.
- H Rank Spells:
- Absolute Truth- Spear of Midnight:
Name: Absolute Truth: Spear of Midnight
Rank: H
Type: Death Magic/Single Target
Duration: 20 posts
Range: 600 meters
Damage: H rank single target damage
Speed: 450 m/s
Description: There is one absolute in life and that is the everything exists to eventually wither away until they cease to exist. This spell summons balls of pure jet black energy floating around the user's body. The user can grab one of these balls and shape it into a spear made completely out of the jet black energy and throw it at a target. Those hit by one of the jest black spears will be dealt single target H-rank damage and will have their spell power weakened by 75%. The user can throw one spear per post of the duration and each spear travels at up to 600 meters at 600 m/s.
Advanced Spells
- A+ Spells:
- Drasil- Blooming Eclipse:
Name: Drasil: Blooming Eclipse
Rank: A+
Type: Area of Effect/DoT
Duration: 5 posts
Range: 225 meters
Damage: 2.5 A+ AoE damage
Speed: 110 m/s
Description: The user summons multiple brown, vine filled thorns from out of the surfaces around them to the point of creating a massive brown vine out of them which he then uses to slam down covering an area of 225 meters wide at 110 m/s, dealing A+ AoE damage and poisoning those in the area who were hit for each post after dealing 50% the damage dealt initially per post to a max pf 2.5x.
- S+ Spell:
- Macro- Limit Break:
Name: Macro: Limit Break
Rank: S+
Type: Buff/Support/Single Target
Duration: 12 posts
Range: 600 meters
Damage: N/A
Speed: 600 m/s
Description: Another command oriented spell but this one is different. The user is able to speak a simple command to themself or a single person by speaking the words 'Limit Break'. This will cause the target's skin to suddenly turn a grey/black color and their eyes to change to a glowing yellow while also increasing the target's spell power , strength and speed by 50% and giving them a 25% damage reduction from all sources. At the end of the 8th post of the spell the target will have a 50% debuff to their spell power, strength and speed and they take 25% more damage from all sources for 4 posts.
- H+ Spell:
- Memento Mori:
Name: Memento Mori
Rank: H+
Type: Death Magic/Immobilization/Charged AoE
Duration: up to 5 post
Range: 600 meters
Damage: Up to 2.5 H-rank AoE damage
Speed: 400 m/s
Description: Everything in existence must eventually be removed from the world through death.The caster seems to take an almost relaxed stance a gentle smile on their face, however their eyes reveal something more sinister, a secret only they themselves know; it is almost like they are asking a question you really don't want to know the answer to. Merely speaking this spells name activates the spell making the opponent seem confused at first being given such a statement, some even arrogantly smirking regardless they all fall to the spells curse.
A thick, dark mist seems to emanate from the caster up to 600m at 400 m/s in all directions, almost as if they have created a shadow realm taking away the ability to see, smell or hear from anyone that the caster doesn't wish them to. (Of same rank or lower, one rank higher can see outlines and are able to hear as if in a wind tunnel it doesn't affect those of two ranks or higher.) Within this darkened realm a person will find themselves at the mercy of the user. Due to the initial shock to the senses anyone within will be stopped in their tracks due to fear for 1 post. Their senses will return to them after but at 50% of their usual efficiency.
When the spell is first used and over the next five turns a single different colored star appears within the sky of this shadow realm almost as if counting up to something. Each round the stars get that much stronger starting at 50% rank damage, (each round gains 50% additional damage maxing at 2.5x rank if it gets to the end of it's charge up.) Simply saying “Septem sororibus Purgatorii” when all six are in the sky will cause them to explode and sending out multiple shards of death magical energy cascading through the spell's range while the damage is done equally to anyone within the spell’s range (other than the caster). The caster may bring down the spell sooner by simply flicking their hand dismissively again dealing the stored damage across those within the area equally. Causes anything that would die inside of it to completely disappear(ooc permission needed if used on another oc or an owned npc).
Last edited by Cirven on 20th May 2019, 4:43 pm; edited 11 times in total