Name:
World Breaker
Rank:
Event
Type:
Staff
Weapon Melee Damage:
50 HP
Weapon Durability:
300 HP
Proof of Purchase:
Here
Description:
Oh, you got your hands on this weapon, eh? I certainly hope you’ve got the hutzpah to handle it, young ’un. And before you get your panties in a wad, literally anyone is a young ’un to me. I’m as old as the first atom, and I’ve seen some messed up crap.
That there’s the World Breaker. My kind made it. Who’s my kind? Dontcha worry your little head about that, alright? Anyway, you see, we hail from a planet deep in the galactic boonies that’s much older than yours. We kinda made it our job to be the sheriffs of space, try to keep all these heathen aliens in line. If ya reckon the circle of life is brutal on this tiny rock, you should see it out there, kid. I’ve seen whole planets pop up and become a downright paradise or some brainiac techy haven, only to shrivel like a gonad in winter and die. I’ve also seen a ton that needed to let go and accept their fates but decided the cycle needed a kick in the pants. The whole balance of things was thrown helter-skelter! It started to happen so often that my kind became less like police and more like reapers. We crafted sticks bigger and badder than what everyone else had and descended like gods on worlds, on solar systems, on entire galaxies! Yeah, it sounds mean, but man, was it fun as heck.
See where the biggest world-lookin’ globe is? There at the top? Well, there used to be another part, up above it. An even bigger globe with a mini-black hole in it sat on top. Shew! That was fun. Oh, what happened to it? I, uh, kinda broke it off on the last world that got full of itself ... Alurin Prime-3, I think it was. I was having some trouble at home and got a little too into it, blowing off steam and all. Now that you have it, it’s probably for the best that it ain’t whole. Can’t have a runt like you running around with a black hole on a stick!
Hey, watch where you’re wavin’ that thing! I said it’s broken, not busted! It might not be destroying any planets, but it’s still ace-high and you’d do well to be just as afeard of it as any opponent you come across.
Abilities:
Name: Seeking Out Life ... To End It
Rank: User Rank (Up to H)
Type: Passive
Description: The world breaker is doing all it can to reclaim its former planet murdering glory, and that can’t be done if it can’t even cast a spell on the whole stupid rock! The user gains a 200% buff to spell range.
Name: A Dead Star’s Last Rites
Rank: User Rank (Up to H+)
Type: Burst
Damage: User Rank Advanced Burst Damage
Range: User Rank Advanced Burst Range
Speed: User Rank Advanced Burst Speed
Duration: User Rank Advanced Max
Description: When used to break the countless worlds it is responsible for destroying, all of the heat, energy, and force released by a dying star had to go somewhere. The World Breaker absorbed such consequences, partially to protect innocent worlds nearby and partially to fuel tremendous power. As the user raises the staff and points toward the very heavens it had once struck fear into, it releases a condensed, dead star’s core. The core immediately unleashes a terrifying expulsion of galactic force stored within. Searing heat, cosmic dust, and various gasses explode out, blasting anyone within range with a mini supernova. Breathing in the dead star’s gasses and dust will mess up a body’s systems and especially mana use, robbing 100% spell damage resistance and adding 15% to spell costs.
Name: Extraterrestrial Terrestrial Catastrophe
Rank: User Rank (Up to H+)
Type: AoE
Damage: User Rank Advanced AoE Damage
Range: User Rank Advanced AoE Range
Speed: User Rank Advanced AoE Speed
Duration: User Rank Advanced Max
Description: True to its name, the World Breaker does one thing particularly well, and that’s breaking world. Now it might not have as much power as it once had, but it can still tear the surface of the planet a new one. If the user jabs the end of the staff into the ground, a great rumbling will begin. The earth underfoot will begin to violently quake and then begin to fracture and split open! Fissures and deep canyons upheave and tear deeply into the earth, damaging and swallowing any who fall victim. Channeling endless amounts of energy gathered from the deaths of planets and stars alike, it buffs spell strength 115% for the duration of the spell to make sure everything it can reach gets wrecked. Be mindful of surroundings, because this could realistically change the terrain of an area permanently.