Magic: Draco Tarot
Magic Type: Summoning (Solitary - Character can have up to 4 Summon spells active at once)
Description: Draco Tarot is lost magic done through Tarot cards, based on the Rider-Waite deck. Both the Major Arcana, and Minor Arcana, are used in the deck. The suits of the Minor Arcana represent the elements that is associated with them. Wands are Fire, Cups are Water, Swords are Air, and Pentacles are Earth. The Major Arcana cards used will have something similar to what the cards represent. The deck is called The Cards of the Heavenly Dragons and are all dragon themed, depicting dragons where people usually are on them, and a ying-yang dragon on the back of each card while the edges of the cards all have silver gilt edges to them.
To use the cards, the holder will grab the card they wish to use, and then speak the name that the spell is to be able to activate it. They are best used at long range to avoid the caster being hit and to effectively bring on a surprise attack on their enemy. Gaia will mostly try whispering the cards names the better she gets to make her attacks by surprise, but she will try to keep her distance if she can.
Unique Abilities:
~ (D) Playing Games. When a spell from the Minor Arcana is used, the mage can pull a second card from the Minor Arcana, regardless of suit, increase the damage, durability, or healing of one summons ability for that rank up to S once per thread for the duration of the rank up to S.
~ (B) Family Cards. As the deck of cards that the dragon summons are from are a family heirloom, and divination is a part of Gaia’s blood, she has her health increased from her ancestors.
~ (S) Tools of the Trade. Gaia’s tools to summon her summons are her cards. As she’s casting through a medium, her summons spell damages are increased.
Plot Abilities:
~ Dance of the Cards. When Gaia is holding her deck in her hands, she can do a small dance in which her cards will be able to fly out of her hand on their own, creating an effective distraction.
~ Blank Cards. Blank Cards is an ability that Gaia has personally perfected herself. There are two blank cards in her deck that only have the same back as the rest of the cards. The blank cards each have the ability to make Gaia invisible physically for one post each card. (Her steps can still be heard if she was wearing shoes that make noise on the ground, and her scent is still there if she comes across anyone who can smell her.)
~ Dragon Sense. As Gaia’s cards are themed after dragons, they can lend their senses to her and allow her to briefly hear, see, or smell, something as they do.
- Sig Spells:
- C - The Tower :
- Name: The Tower
Rank: User Rank up to S
Grade: Normal
Linked Equipment: N/A
Duration: User rank up to S
Description: The Tower is the Tower in the Major Arcana of a Rider-Waite-Smith deck. The card itself represents disaster and upheaval. On the card is a tall stone tower with the top half broken off and fire coming out of the windows. Falling out from a window is a grey male dragon that seems to be upside down when holding the card upright. This dragon is usually quiet, so no one really knows his true name, opting to call him ‘The Tower’. To cast the spell, the holder of the card must pull it out of the deck and call out the spell's name, making the same dragon appear before them.
Card Hex Code: #808080- Disasters Arrow:
- Name: Disasters Arrow
Rank: Ussr Rank up to S
Duration: 5 posts
Description: When instructed where the target is, Tower will stand tall on his hind legs and will inhale air and hold it for a few posts, collecting damage before he lets it out in a form of rather large arrow made of fire.
- A - XXI:
- Name: XXI (Twenty-One/Harmony)
Rank: User Rank up to S
Grade: Normal
Linked Equipment: N/A
Duration: User rank up to S
Description: Harmony is the World in the Major arcana in the Rider-Waite-Smith deck. It represents harmony. On the card is a white and purple female dragon with her eyes closed and arms stretched out to either side of her, looking content as her extra-long tail wrapped into an oval around her. To cast the spell, the holder of the card must pull it out of the deck and call out the spell's name, making the same dragon appear before them.
Card Hex Code: #ccccff- Harmonic Healing:
- Name: Harmonic Healing
Rank: User Rank up to S
Duration: User Rank up to S
Description: When Harmony is out of her card, she immediately puts a sense of calm over everyone within range of her and can heal the mage and any allies within her area of expertise. All healing abilities within her range are also increased to heal better.
- H - Tempy:
Name: Tempy/Temperance
Rank: S
Grade: Normal
Linked Equipment: N/A
Duration: 10 posts
Description: Tempy is Temperance in the Major Arcana in the Rider-Waite-Smith deck. Temperance represents self-control and compromise. When one looks at the card they’ll see a dragon with a silver head and a blue body and a yellow underbelly holding two cups in each claws that water is going between. To cast the spell, the holder of the card must pull it out of the deck and call out the spell's name, making the same dragon appear before them.
Card Hex Code: #99ffff- Compromise:
- Name: Compromise
Rank: S
Duration: 10 posts
Description: Tempy will raise her cups and both of them will flash blue for a moment before the area around them will send a shockwave towards those not allies and attempt to harm them while healing those who are allies.
- B Spells:
- Water Page Hydra - B+:
- Name: Water Page Hydra
Rank: B+
Grade: Normal
Linked Equipment: N/A
Duration: 8 posts
Description:Hydra is the Page of Cups in the Rider-Waite-Smith deck. The card represents delightful surprises, intuition, guidance, and creative surprises. When one looks at the card, they'll see a pale blue female dragon holding a golden chalice, with a fish popping out of it, in its claw. To cast the spell, the holder of the card must pull it out of the deck and call out the spell's name, making the same dragon with the cup on the card appear before them.
Card Hex Code: #33ffff- Delightful Surprise:
- Name: Delightful Surprise
Rank: B+
Duration: 8 Posts
Description: The Page is naturally soaking wet from head to toe, so she leaks water from her body from under her scales that makes the ground wet/muddy wherever she’s standing. This mud will slip out and go to help her allies, allowing their feet to near glide across the mud and them to be faster in their movements.
- Immaturity:
- Name: Immaturity
Rank: B+
Duration: 8 posts
Description: When Hydra is notified of whom the target is, she’ll point her cup in the direction of the enemy, as long as they’re within range of her. With the cup pointed in the direction of the enemy, fish will come out from the cup that seem to come from a hidden pool of water from another dimension within the cup. The fish aren’t any fish, they’re piranhas. The piranha’s deal damage per hit.
- Water Knight Pachua - B+:
- Name: Water Knight Pachua
Rank: B+
Grade: Normal
Linked Equipment: N/A
Duration: 8 posts
Description: Water Knight Pachua is the Knight of Cups in the Rider-Waite-Smith deck. It represents charm, romance, adventure, temperamental, and following one’s heart. When one looks at the card, they'll see a silver-blue male dragon holding a golden chalice in its' claw. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with cup on the card, appear before them.
Card Hex Code: #99ccff- Knights Charm:
- Name: Knights Charm
Rank: B+
Duration: 8 posts
Description: Knight Pachua is able to create a small geyser of pink water that will go a distance around him. The water is able to crash down on enemies to deal damage, but the water isn’t just any ordinary water though. The pink coloration of the water is able to make the target, and the targets spells slower than they had been.
- Temperamental:
- Name: Temperamental
Rank: B+
Duration: 8 posts
Description: Knight Pachua will let out a burst of water, when instructed who the enemy is, with his cup, the opening pointing towards it. The water reaches a short distance fast to blast the water at the enemy to either attack with some damage, or defend with a knockback with OOC permission.
- A Spells:
- Water Queen Melusine:
- Name: Water Queen Melusine
Rank: A
Grade: Normal
Linked Equipment: N/A
Duration: 7 posts
Description: Water Queen Melusine is the Queen of Cups in the Rider-Waite-Smith deck. The card represents compassion, empathy, nurturing, and calm. Looking at the card one will see a two toned gold and pale blue female dragon sitting on a throne right by the shore of some water with a cape over her shoulders holding a covered golden chalice in both of her claws. To cast the spell, the holder of the card must pull it out of the deck and call out the spell's name, making the same dragon with a cup on the card appear before them.
Card Hex Code: #66ccff- Compassion:
- Name: Compassion
Rank: A
Duration: 7 posts
Description: As Queen Melusine is around, she can just slightly lift the top of her chalice, which light mist will start swirling around out from under the top. After she lifts the lid, she is able to lightly blow on it, in which the mist will be able to float around and heal all allies within range of her.
- Martyrdom:
- Name: Martyrdom
Rank: A
Duration: 7 posts
Description: Queen Melusine can turn from calm to mean in a matter of seconds. While in her vicinity, she will remove the lid of her cup and water will shoot out like tendrils before they go and attack the enemy, covering them in the water and encasing them in it to attempt to drown them. The water may also smack into the enemy in an attempt to harm them as well.
- King Apalala of the Deep:
- Name: King Apalala of the Deep
Rank: A
Grade: Normal
Linked Equipment: N/A
Duration: 7 posts
Description: King Apalala of the Deep is the King of Cups in the Rider Waite deck. It represents problem solving, control, balance, stability, and support. When one looks at the card, they'll see a deep blue male dragon holding a cup and sitting on a throne while calmly looking off to the side of the card. To cast the spell, the holder of the card must pull it out of the deck and call out the spell's name, making the same dragon with the cup on the card appear before them.
Card Hex Code: #000099- Stability:
- Name: Stability
Rank: A
Duration: 7 posts
Description: As soon as Apalala is out of the card, he will look calm as a cucumber… and strangely smells like it. His smell is quite strong, enough that it may distract others. His cup will also be constantly self-filling and overflowing with water, which he can use to manipulate for small tricks he can play, like splashing others with it, or allowing others to have a sip of drinkable water. The smell and the minor water manipulations can both be distractions that let him be able to give his allies a stronger spell.
- Volatility:
- Name: Volatility
Rank: A
Duration: 7 posts
Description: When told to fight, Apalala’s normally calm expression is replaced with that of something fierce. He’ll dump his cup upside down after he’s instructed who his enemy is, and water will come gushing out. The water will rush out of the cup like a rolling tsunami from where he stands just to smack into the enemy.
- Page Yrgos of Flames:
- Name: Page Yrgos of Flames
Rank: A
Grade: Normal
Linked Equipment: N/A
Duration: 7 posts
Description: Page Yrgos of Flames is the Page of Wands in the Rider-Waite-Smith deck. The card represents enthusiasm, fresh ideas, confidence, exploration, freedom, and discovery. When one looks at the card, they'll see a pastel red female dragon holding a staff while looking off to the left of the card. To cast the spell, the holder of the card must pull it out of the deck and call out the spell's name, making the same dragon with the cup on the card appear before them.
Card Hex Code: #ff6666- Lost Burns:
- Name: Lost Burns
Rank: A
Duration: 7 posts
Description: To confuse her enemies, Page Yrgos will wave her staff a bit around herself, which will suddenly light aflame. The flames won’t do any damage to the area, literally just sitting on top of the area. The flames are able to block the vision of the enemies that are within it, protecting her allies. The ones who are defined as enemies to Yrgos will be burned by the flames.
- Enthusiastic Flame:
- Name: Enthusiastic Flame
Rank: A
Duration: 7 posts
Description: Page Yrgos is a dragon of much excitement. When she is really heated up, she tends to wave her staff about in a rather wild manner, and sparks of the flame that the staff can produce will start to fly off and onto her allies within range and make them physically stronger.
- Knight Tadronteg of the Fire:
- Name: Knight Tadronteg of the Fire
Rank: A
Grade: Normal
Linked Equipment: N/A
Duration: 7 posts
Description: Knight Tadronteg of the Fire is the Knight of wands in the Rider-Waite-Smith deck. This represents passion, adventure, action, fearlessness, daring, and success. When one looks at the card, they'll see a red splatted male dragon holding a small stick. To cast the spell, the holder of the card must pull it out of the deck and call out the spell's name, making the same dragon with stick on the card appear before them.
Card Hex Code: #ff3333- Flamed Sword of Passion:
- Name: Flamed Sword of Passion
Rank: A
Duration: 7 posts
Description: As Tadronteg is a rather valiant knight, when he’s told who the enemy is, his stick upright and vertical for three posts to gather the energy into the stick before it will suddenly light aflame and show that of a sword. As long as someone is within range of him, Tadronteg will attack anyone who isn’t an ally thus burning with the fire of his sword.
- Reckless Rage:
- Name: Reckless Rage
Rank: A
MP Cost: 50 MP
Duration: 7 posts
Description: Knight Tadronteg is able to swing his sword around above his head, letting waves of fire escape from his sword. One of the waves from the sword, that casts over every enemy within a range around him, will have their spell damage dampened.
- Fire Queen Sirroa:
- Name: Fire Queen Sirroa
Rank: A
Grade: Normal
Linked Equipment: N/A
Duration: 7 posts
Description: Fire Queen Sirroa is the Queen of Wands card in the Rider-Waite-Smith deck. This card represents courage, determination, warmth, self assured and upbeat, vibrance, and passion. The card is of a shimmering two-tone purple/red female dragon holding a staff-like walking stick. To cast the spell, the holder of the card must pull it out of the deck and call out the spell's name, making the same dragon with staff on the card appear before them.
Card Hex Code: #cc3399- Vibrance:
- Name: Vibrance
Rank: A
Duration: 7 posts
Description: Queen Sirroa will wave her wand at a target, she can give them the ability to have catlike reflexes. The target will sprout black fire ears and five matching tails that all are tipped with an orange fire. The ears and tails do nothing but put on air. The abilities true meaning is to give the target the ability to be faster by buffing their speed.
- Passion:
- Name: Passion
Rank: A
Duration: 5 posts
Description: Queen Sirroa will let out a plum of fire, when instructed who the enemy is, with her staff. The fire's area is able to effectively burn anyone in its wake per post till the spell is over or it’s put out. The fire she deals is damage per post.
- Fire King Ryaqold:
- Name: Fire King Ryaqold
Rank: A
Grade: Normal
Linked Equipment: N/A
Duration: 7 posts
Description: Fire King Ryaqold is the King of Wands in the Rider Waite deck. He represents being a leader, powerful, honor, compassion, vitality, and the big picture. When one looks at the card, they'll see a blood red male dragon holding a staff-like walking stick. To cast the spell, the holder of the card must pull it out of the deck and call out the spell's name, making the same dragon with the staff on the card appear before them.
Card Hex Code: #990000- Honor Bound:
- Name: Honor Bound
Rank: A
Duration: 7 Posts
Description: To use his power, King Ryaqold has to point the tip of his staff to the ground, in which the tip lights up to a brilliant flame that reaches high. The flame is able to fan out in a semi circle in front of him and throw a barrier around those he deems as allies that protect them with a wall of fire.
- Ruthless:
- Name: Ruthless
Rank: A
Duration: 7 posts
Description: It isn’t wise to make a dragon angry, because when they are angered, they can become ruthless. King Ryaqold will wave his staff in the air, then slams the butt of it on the ground. As soon as it is slammed on the ground, five fireballs will shoot out from the tip of the staff and go after up to five enemies, or gang up on however many enemies there are if there is less. As soon as the fireballs are right above the enemies, they will explode into a fiery rain down on them, intending to burn them per post.
- Page Epayr of the Green:
- Name: Page Epayr of the Green
Rank: A
Grade: Normal
Linked Equipment: N/A
Duration: 7 posts
Description: Page Epayr of the Green is the Page of Pentacles in the Rider Waite deck. It represents dreams, desires, ambitions, manifestations, craving new adventures, financial opportunity, and diligence. When one looks at the card, they'll see a pale green male dragon holding a disk, with a pentacle on it, in his hand. To cast the spell, the holder of the card must pull it out of the deck and call out the spell's name, making the same dragon with the disk on the card appear before them.
Card Hex Code: #ccffcc- Dreams Manifestations:
- Name: Dreams Manifestations
Rank: A
Duration: 6 posts
Downside: N/A
Description: Page Epayr is able to blow on the top of his disk and throws what seems to be dust all over the place. This dust is then able to be controlled and slams into an enemy to deal damage, going around them and stopping them for a post. While they’re in the dust clouds, they are shown their wildest dreams with ooc permission every other post. After they are released from the initial freezing, the dust will stick around and seem to start making a tingling feeling on the enemies skin.
- Lazy Bum:
- Name: Lazy Bum
Rank: A
Duration: 7 posts
Description: While fanning his disk up and around, a vibration will cast over those around him that aren’t his allies and they will start to fall into a slump. Those hit by his spell will start to lose a portion of their spell damage, while the allies will gain a portion of their spell damage.
- Knight Volos of the Earth:
- Name: Knight Volos of the Earth
Rank: A
Grade: Normal
Linked Equipment: N/A
Duration: 7 posts
Description: Knight Volos of the Earth is the Knight of Pentacles in the Rider-Waite-Smith deck. It represents security, responsible, hard work, routine, efficiency, and progress. When one looks at the card, they'll see a deep green dragon gingerly holding onto a disk, with a pentacle on it, in one hand. To cast the spell, the holder of the card must pull it out of the deck and call out the spell's name, making the same dragon with the disk on the card appear before them.
Card Hex Code: #006666- Efficiency:
- Name: Efficiency
Rank: A
Duration: 7 posts
Description: Knight Volos will throw his disk up in the air while spinning it in a clockwise fashion, in which a cloud of dirt dust will explode from it, and washing over those within the range of that are deemed allies. Those hit by the dust will have their spell damage and speed strengthened.
- Inaction:
- Name: Inaction
Rank: A
Duration: 7 posts
Description: Knight Volos will throw his disk up in the air while spinning it in a counter-clockwise fashion, in which a cloud of dirt dust will explode from it, and washing over those within the range of that are deemed enemies. Those hit by the dust will have their spell damage and speed weakened.
- Earth Queen Dorolth:
- Name: Earth Queen Dorolth
Rank: A
Grade: Normal
Linked Equipment: N/A
Duration: 7 posts
Description: Earth Queen Dorolth is the Queen of Pentacles the Rider-Waite-Smith deck. She represents practicality, generosity, dependable, creature comforts, and security. Observing the card, the image of a two-toned, brown/green, female dragon sitting down in a throne while holding a disk with a five-pointed star in the center of it is staring at you. The dragon seemed to be of high status, as with her gaze, but the gaze also seems to be calm and caring. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with disk on the card, comes out of it.
Card Hex Code: #669966- Smothering:
- Name: Smothering
Rank: A
Duration: 7 posts
Description: Queen Dorolth will come out of her card, bearing a smell of fresh cut grass, as well as the sense of danger emanating from her. The sense of danger will slow down people deemed as enemies.
- Creature Comforts:
- Name: Creature Comforts
Rank: A
Duration: 5 posts
Description: With her disk, Queen Dorolth will throw it at the ground and smash it to bits. The bits of the shattered disk will imbed themselves in the ground like seeds and make their way towards the targets. When the shattered disk seeds get to their target, vines will shoot out from the ground and wrap around the opponent to hold them there, or snap at them to knock them back away from where the target originally was every other post with OOC permission. Even if she doesn’t like doing it, Dorolth can also use the vines to puncture the targets by hardening the tips of the vines and allowing them to puncture them and injure enemies that way.
- Earth King Dilong - A+:
- Name: Earth King Dilong
Rank: A+
Grade: Grande
Linked Equipment: N/A
Duration: 9 posts
Description: Earth King Dilong is the King of Pentacles in the Rider-Waite-Smith deck. This card represents abundance, power, reliable, materialistic, and provider. Observing the card, the image of a two-toned, brown/green, male dragon holding a disk with a five-pointed star in the center of it is staring at you. The dragon seemed to be of high status, as with his gaze. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with disk on the card, comes out of it.
Card Hex Code: #999966- Provider:
- Name: Provider
Rank: A+
Duration: 9 posts
Description: Earth King Dilong will throw his disk up above his head and let it grow up and lets it fall down to the ground, passing through the people under it to the ground, creating a dome of Earth around him and those within it.
- Greed:
- Name: Greed
Rank: A+
Duration: 7 posts
Description: When King Dilong breaks his disk in half, he is able to sprinkle the crumbs onto the ground and make them blend into the earth. The next moment, geodes are able to shoot up and quickly try to attach themselves to their targets. If they hit, the geodes will absorb mana every post from them.
- Page Arsit of the Air - A+:
- Name: Page Arsit of the Air
Rank: A+
Grade: Normal
Linked Equipment: N/A
Duration: 9 posts
Description: Page Arsit of the Air is the Page of Swords in the Rider-Waite-Smith deck. It represents curiosity, mental dexterity, intelligence, restlessness, and vigilance. The card depicts a dull, muddy brown, male dragon holding a sword, ready to pass it to someone off of the card. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with sword on the card, appear before them.
Card Hex Code: #999900- Vigilant:
- Name: Vigilant
Rank: A+
Duration: 9 Posts
Description: Pshr Arsit will point the sword directly at the intended target, or targets, and burst of air will start to blow from the tip of the sword towards those in range. Not only is the air cool and slightly strong, the targets will be healed from the air so long as they stay within range of him.
- Mischief:
- Name: Mischief
Rank: A+
Duration: 5 Posts
Description: When Page Arsit points his sword at at least 5 targets and makes little circles towards them. A stream of air will come from the tip of the sword like tendrils, barely a breeze, and will go and attach themselves to the targets before taking control of them and have them physically attack either themselves or other enemies.
OOC permission will be used on characters and players NPCs.
Last edited by Gaia on 6th November 2021, 1:45 am; edited 8 times in total