Magic
Magic name: M.A.D Techromancy
Magic Type: Solitary Requip
Description: M.A.D Standing for Multi. Assessable, Dimension-magic.
Is used By twisting logic and warping the spaces of reality between spaces themselves, creating a portable interdimensional “arsenal” of gadgetry and weaponry, unlike other magics where the desired tool appears before the caster, M.A.D can be simply accessed by thinking of it and pulling them out from a pocket-like space, Yep… just like something one would see in cartoons and moving pictures, any small hole with enough compacted space will trigger this magic. For Armor however, the user does a different method by using “Dimensional zippers”, which have zippers appear on the user’s body and zip up the Armor into existence with the equipment already attached to them, instantly gearing them up and ready for action, it makes on lookers and puzzled magic researches go mad!
First Discovered by Dr. Sunshine, the (SELF PROCLAIMED) Doctor found this form of magic from a dream he can’t recall, though it does seem to imply on “Letting go of reality” so far he seems to be the only one capable of using this magic, The good (and utterly mad) doctor uses it to his advantage to store his most prized inventions & gear, it is unknown what the doctor has under those multi-dimensional pockets of his, but we do know is that this is quite worrying magic in the hands of a masked lunatic.
Unique Abilities:
Maddening power-up: If doctor Sunshine’s health is lower than 80% of his maximin hp, his Mp regeneration gets a supernatural boost by bending the flow of magic, every post his mp recovers by 5%, the effect lasts until after 5 posts.
Spells
- #101 Doctor’s salvation:
Name: #101 Doctor’s salvation
Rank: D+
Requip Type: Armor
Grade: Normal
Requip Durability: 81 HP
Range: 25 Meters
Speed: 25 Meters per second
Duration: 5 Posts
Downside: The requip’s durability decreases by 10% but reduces the requip’s MP ability’s cost by 10%
Description: Made of turning copper gears with whistling steam engines, overfitted by red robes inscribed with red magic sigils, mechanical machinery and fitted with a metallic bird mask, this is the first successful Armor that doctor Sunshine created, this suit emits healing and protection energy, fitted with mini valves of medicine, this suit is used to heal harm comrades, as well giving them protection from incoming harm.- Healers Grace:
Name: Healers Grace
Rank: D+
MP Cost: 30 MP
Category: Supportive
Type: Mulita target
Healing: 45 HP
Range: 68 Meters
Speed: 45 Meters per second
Duration: 5 Posts
Description: Sigils on the Armor start glowing a bright green, as the suit releases a wave of healing energy to heal comrades, as well as giving them a 40% buff to strength & a 35% buff to their Speed.
- Protectors Grace:
Name: Protectors Grace
Rank: D+
MP Cost: 30 MP
Category: Defensive
Type: Burst
Durability: 180 HP
Range: 25 Meters
Speed: 25 Meters per second
Duration: 5 Posts
Description: Sigils on the armour start flashing a light blue colour, as then a sphere of solid protection magic appears and protects the wearer and their allies, while within the sphere MP recovers by 5% each post, and reduce any Debuff effects by 50%
- #015 Poseidon's Wrath:
Name: Poseidon’s Wrath
Rank: D
Requip Type: Weapon
Grade: Normal
Requip Damage: 7HP
Range: 15 Meters
Speed: 15 Meters per second
Duration: 3 Posts
Description: Invented by Doctor Sunshine, Poseidon’s Wrath is a highly pressured steam blaster/Sniper-rifle, fitted with bolted metal pipes and iron wires, this invention can be able to convert a single vile of water in high pressurised shots of steam that can burn foes from its barrel of steam, the weapon has two modes, Strike & Tsunami.- Strike Mode:
Name: Strike mode
Rank: D
MP Cost: 20MP
Category: Offensive
Type: Single Target
Damage: 40HP
Range: 66 Meters
Speed: 54 Meters per second
Duration: 3 Posts
Downside: Reduce speed by 10% but increase the range by 10%
Description: Strike mode turns the weapon in a thin sniper rifle, with pipes crawled against it, once aimed and the trigger pulled, the water vile inside will start turning into steam, as it begins pressurised to shoot out like a sniper’s bullet, it can pierce though most enimies armour and shields, though sacrificing 50% of it’s base damage because of it, the doctor mainly uses this weapon when he’s far enough to take a few good hits.
- Tsunami Mode:
Name: Tsunami Mode
Rank: D
MP Cost: 20MP
Category: Offensive
Type: Area Effect
Damage: 22HP
Range: 24 Meters
Speed: 15 Meters per second
Duration: 3 Posts
Downside: Reduce Range by 20% but increase damage by 10%
Description: Tsunami mode turns Poseidon’s wrath into a steam blaster shotgun, by the pull of a trigger a mighty cloud of steam spews out of the barrel, knocking back those that are hit by 30 Meters (With OCC permission), also, if this weapon is used while in mid-air, it can rocket jump the user opposite of where they aim the weapon.
- #186 Fishing Styx:
Name: Fishing Styx
Rank: D
Requip Type: Weapon
Grade: Normal
Requip Damage: 7HP
Range: 15 Meters
Speed: 15 Meters per second
Duration: 3 Posts
Description: A repurposed fishing rod made by Doctor Sunshine, it is used as a grappling hook to reach high places, entangle enemies, hook in items of intrests and as well as catching the usual trout and or old boot, also fitted with a mini electric generator with conductive wire, which could prove quite Shocking.- Grapple Styx:
Name: Grapple Styx
Rank: D
MP Cost: 20 MP
Category: Auxiliary
Type: Single target
Damage: N/A
Range: 81 Meters
Speed: 39 Meters per second
Duration: 3 posts
Downside: It’ s spell speed reduces by 35% but increase it’s spell range by 35%
Description: Used as a grappling hook, while holding the fishing rod and speak its command phrase, the hook tied to the rod begins to magically floats up, and attach itself to a structure within range for the user to pull themselves up to it, the best tool to scale buildings and difficult landscapes.
- Electrifying Rodeo:
Name: Electrifying Rodeo
Rank: D
MP Cost: 20MP
Category: Offensive
Type: Multi Target
Damage: 30 HP
Range: 45 Meters
Speed: 30 Meters per second
Duration: 3 Posts
Description: winding up and chucking the lure, the fishing rod surrounds its foes and Can wrap around up to three targets and stun them with electricity from the conductive wire, the stun lasts for 1 post.
- #042 Cupid's Lucky Umbrella:
Name: Cupids Lucky Umbrella
Rank: D
Requip Type: Item
Grade: Normal
Range: 15 Meters
Speed: 15 Meters per second
Duration: 3 Posts
Description: A fancy looking pink parasol umbrella, Decorated with Lovey dovey red hearts, Reinvented by Doctor Sunshine after finding it in the junkyard, he uses it to help freely move around more quickly, as well with dodging weapon and spell attacks.- Cupid’s Getaway:
Name: Cupid’s Getaway
Rank: D
MP Cost: 20MP
Category: Auxiliary
Type: Burst
Damage: N/A
Range: 11 Meters
Speed: 17 Meters per second
Duration: 1 Post
Downside: Reduce spell range by 25% but increase spell speed by 15%
Description: Infused with magic winds, the umbrella helps quickly dodge out of danger as a gust of wind pushes the wielder out of the way, enough times to the point it can make the user fly with it, Cupid’s getaway uses its spell speed, this effect only occurs once per post.
- Cupid’s Feather-fall:
Name: Cupid’s Feather-fall
Rank: D
MP Cost: N/A
Category: Auxiliary
Type: Burst
Damage: N/A
Range: 15 Meters
Speed: 15 Meters per second
Duration: Passive
Description: While the umbrella is on hand, any deep fall or a drop from a great height, the umbrella will help slow down the fall until landing safely on the ground, it’s very easy for it to be caught up by strong winds.
Last edited by Roboturbo on 28th June 2020, 4:56 pm; edited 1 time in total