Job Title: Time to Investigate
Rank: D
Job Location: Era
Solo Word Count: 500
Group Word Count: 1000
Additional Requirements: Must be part of the Special Ops Corp. of the Rune Knights
Job Description: Alright, I ain’t great at this whole… issuin’ order thing so I’m gonna get right to it. The Crimson Fang nearly wiped out the Rune Knights with their attack on Era. Though we ain’t lettin’ the general populace know just how bad our numbers were decimated, we’ve lost more than we saved. Though the bastards are either dead or imprisoned, it’s pretty safe to say that there were definitely people helpin’ them with this attack. A large scale assault of that caliber requires allies and now it’s time to bring them to justice as well.
Though they ain’t talkin’ much, we managed to squeeze a few of the dark wizards into belchin’ out some information. There’s a bar on the east side of Era that’s on the crummier side but apparently that’s where the lowlifes of the town like to gather. Get a disguise and get down there to gather some information. See if you can’t hear any talk about anyone helpin’ out the Crimson Fang. And don’t draw too much attention to yourself.
Enemies: There are a few people that can hinder your eavesdropping.
Reward: D Rank Experience and 5000 jewel
Rank: D
Job Location: Era
Solo Word Count: 500
Group Word Count: 1000
Additional Requirements: Must be part of the Special Ops Corp. of the Rune Knights
Job Description: Alright, I ain’t great at this whole… issuin’ order thing so I’m gonna get right to it. The Crimson Fang nearly wiped out the Rune Knights with their attack on Era. Though we ain’t lettin’ the general populace know just how bad our numbers were decimated, we’ve lost more than we saved. Though the bastards are either dead or imprisoned, it’s pretty safe to say that there were definitely people helpin’ them with this attack. A large scale assault of that caliber requires allies and now it’s time to bring them to justice as well.
Though they ain’t talkin’ much, we managed to squeeze a few of the dark wizards into belchin’ out some information. There’s a bar on the east side of Era that’s on the crummier side but apparently that’s where the lowlifes of the town like to gather. Get a disguise and get down there to gather some information. See if you can’t hear any talk about anyone helpin’ out the Crimson Fang. And don’t draw too much attention to yourself.
Enemies: There are a few people that can hinder your eavesdropping.
- Enemy: Drunk Party
Enemy Rank: Weak
Enemy Stats (HP/MP/Mag-Dmg/Phy-Dmg/Speed): D Rank
Enemy Attacks: This group of four drunks are out celebrating! Though you won’t know what they’re partying about until they descend upon you, they’ll treat you like a friend and attempt to feed you drinks and attention. Find a way to talk them off you or distract them so you can slip away. - Enemy: Bouncer
Enemy Rank: Normal
Enemy Stats (HP/MP/Mag-Dmg/Phy-Dmg/Speed): D Rank
Enemy Attacks: This brutish looking man is large, muscled, wearing an eyepatch and sneer that would curdle cream. He doesn’t like new people showing up and he’ll keep finding ways to talk at you, low key accusing you of sniffing around where you shouldn’t. Convince him to leave you alone quietly or find some other way to distract him so he stops paying attention to you! - Enemy: Crimson Fang Member
Enemy Rank: Strong
Enemy Stats (HP/MP/Mag-Dmg/Phy-Dmg/Speed): C Rank
Enemy Attacks: A survivor of the attack on Era, this member of the Crimson Fang is keeping a low profile. He keeps to himself save for a few patrons that know him and talks in very hushed tones. Verifying that he’s a Crimson Fang member will be tough and if he figures out that you’re paying a bit too much attention to him, he’ll leave the bar quickly. If you engage him further, he’ll attack you in the alleyway with Requip Magic. Either take him down outside the bar or find a way to listen to his conversations long enough that you can get important information!
Reward: D Rank Experience and 5000 jewel