Magic
Magic Name: The Light of the Sword, Knight and Steed Magic
Magic Type:
Primary: Holder Rosaschwert
Auxiliary: Bond Magic Haven
Description:
This magic is all about the bond the user has to both their trusted steed and their knightly weapon and remaining in contact with both. It’s the synergy between the three that gives this magic it’s power, and with any one missing weakens it. First is the knight, leader of the group and guide to them all, the brains of the operation and commander. Second if the sword, the one that strikes at their foes and defends if needed be, the magical focus of the group. Third is the steed, the one that keeps the rest steady and protects the group as a whole, their much-needed grounding. This magic is primarily made to be agile by using the sword to hit and the steed to quickly get out of range of attacks and the knight to plan strategy on the fly. Ultimately based around ideals of teamwork and knighthood, the magic is holy and dispels darkness after further training.
Odette uses this magic to work alongside her sword Rosaschwert and her animal companion Haven to unleash Holy hell upon her enemies. To use this magic, she must use her spells with either one or both companions, holding her sword to use magic with Rosaschwert and riding Haven to use magic with him. Haven can work independently from Odette if needed be but Rosaschwert is needed for Odette to cast spells. The most powerful spells need all three of them to be casted.
Unique Abilities:
Spells:
Magic Name: The Light of the Sword, Knight and Steed Magic
Magic Type:
Primary: Holder Rosaschwert
Auxiliary: Bond Magic Haven
Description:
This magic is all about the bond the user has to both their trusted steed and their knightly weapon and remaining in contact with both. It’s the synergy between the three that gives this magic it’s power, and with any one missing weakens it. First is the knight, leader of the group and guide to them all, the brains of the operation and commander. Second if the sword, the one that strikes at their foes and defends if needed be, the magical focus of the group. Third is the steed, the one that keeps the rest steady and protects the group as a whole, their much-needed grounding. This magic is primarily made to be agile by using the sword to hit and the steed to quickly get out of range of attacks and the knight to plan strategy on the fly. Ultimately based around ideals of teamwork and knighthood, the magic is holy and dispels darkness after further training.
Odette uses this magic to work alongside her sword Rosaschwert and her animal companion Haven to unleash Holy hell upon her enemies. To use this magic, she must use her spells with either one or both companions, holding her sword to use magic with Rosaschwert and riding Haven to use magic with him. Haven can work independently from Odette if needed be but Rosaschwert is needed for Odette to cast spells. The most powerful spells need all three of them to be casted.
Unique Abilities:
- Ability: Together We Are One: When Knight, Sword and Stead are together (knight on stead, sword in hand) they gain a special 25% buff to spell damage and 25% buff to speed
Spells:
- D - Rank Spells:
- Name: Holy Sword Beam
Rank: D
Type: Single Target
Damage: 40HP
Range: 60 meters
Speed: 60 meters per second
Duration: Instant
Downside:
Description: Odette slashes out Rosaschwert, creating a beam of light that lashes out to hit an opponent.
Name: A Knights Shield
Rank: D
Type: Defensive Spell
Buff: +25% to defense
Range: 2 meters tall, 1 meter wide
Duration: 3 posts or until it breaks
Downside: A literal shield, it can only block attacks from one direction based on where Odette has the shield set. She must state at the beginning of the post which direction shield is located. It cannot block attacks from behind.
Description: Upon casting the spell and large shield of light appears hovering a foot away from Odettes free arm. This shield can fully block her and Haven’s body when mounted and anyone else who can squeeze behind it. It gives the buff to Odette automatically and Haven if mounted. It can only take the hit of 3 D-rank spells before shattering.
Name: Knight, Bless Thy Steed
Rank: D
Type: Single, Healing, Buff
Heals/buff: 30HP, +25% attack
Range: Touching
Duration: Instant
Downside: Can only heal and buff steed for one post.
Description: Odette touches Haven with her free hand or is simply mounted on top of him and says the spell name to buff her steed for one post.
Name: Holy Charge
Rank: D+
Type: Single
Damage: 70HP
Range: 90 meters
Speed: 90 meters per second
Duration: Instant
Downside: Spell can only be done when Knight is Mounted and with Sword in hand, but does extra damage
Description: On top of Haven, Odette says the spells name and points her sword forward which becomes a glowing holy lance. Haven then charges forward with a glowing aura around him at the enemy, which bursts with light when hit.