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• Patch Notes •                 • New User Guide •                • Guild Information •

    Martial Arts of the Tides

    Aoi
    Aoi

    1 Year Anniversary- Player 
    Lineage : Knight of Spirits
    Position : None
    Posts : 452
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 31
    Mentor : N/A
    Experience : 23,011

    Character Sheet
    First Skill: None
    Second Skill: None
    Third Skill: None

    Martial Arts of the Tides Empty Martial Arts of the Tides

    Post by Aoi 13th February 2019, 11:08 pm

    Magic

    Martial Arts of the Tides Giphy


    Magic Name: Martial Arts of the Tides
    Magic Type: Caster
    Description: Martial casting, one of the four elemental martial arts, is the hydrokinetic ability to control water in all of its various forms. This type of martial arts is used by the people of ancient tribes, who used to be divided into the Southern, Northern, and lesser known Foggy Swamp tribes. Water is known to be the element of change. The original casters learned to bend the water using their magic by observing how the moon pushed and pulled the tides.

    This magic uses Tai Chi, an internal style that focuses on the control of energy. It is a very soft, gentle and flowing, but devastating when mastered. Tai Chi students learn to use little strength to defend themselves. With Tai Chi, the practitioner creates circles to pass by attacking energy and issues their own energy outward. While being used for combat, Tai Chi also serves as therapy for the purpose of health and longevity. "Tai Chi" literally translates into "Incredible Energy," and it earns its title.



    • Flow of the Tides: The caster of this magic is able to deflect a water or ice based spell that is not of a slayer origin equal to their own rank. This ability costs 50% of the spells cost to do so. There is a 2 post cooldown between uses.
    • When it Rains, it Pours: During rainy weather, the water based abilities of all types used by the caster are increased by 30%.
    • Ability:



    Sig spell:


    Last edited by Aoi on 17th February 2019, 5:35 pm; edited 5 times in total


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    ]
    Aoi
    Aoi

    1 Year Anniversary- Player 
    Lineage : Knight of Spirits
    Position : None
    Posts : 452
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 31
    Mentor : N/A
    Experience : 23,011

    Character Sheet
    First Skill: None
    Second Skill: None
    Third Skill: None

    Martial Arts of the Tides Empty Re: Martial Arts of the Tides

    Post by Aoi 13th February 2019, 11:09 pm

    D-Rank Spells

    Name:
    Rank:
    Type:
    Damage:
    Range:
    Speed:  
    Duration:
    Downside:
    Description:

    Name:
    Rank:
    Type:
    Damage:
    Range:
    Speed:  
    Duration:
    Downside:
    Description:

    Name:
    Rank:
    Type:
    Damage:
    Range:
    Speed:  
    Duration:
    Downside:
    Description:

    Name:
    Rank:
    Type:
    Damage:
    Range:
    Speed:  
    Duration:
    Downside:
    Description:


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    ]
    Aoi
    Aoi

    1 Year Anniversary- Player 
    Lineage : Knight of Spirits
    Position : None
    Posts : 452
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 31
    Mentor : N/A
    Experience : 23,011

    Character Sheet
    First Skill: None
    Second Skill: None
    Third Skill: None

    Martial Arts of the Tides Empty Re: Martial Arts of the Tides

    Post by Aoi 13th February 2019, 11:11 pm

    C-Rank Spells

    Name:
    Rank:
    Type:
    Damage:
    Range:
    Speed:  
    Duration:
    Downside:
    Description:

    Name:
    Rank:
    Type:
    Damage:
    Range:
    Speed:  
    Duration:
    Downside:
    Description:

    Name:
    Rank:
    Type:
    Damage:
    Range:
    Speed:  
    Duration:
    Downside:
    Description:

    Name: (Name of the Spell )
    Rank: (What rank is your spell? D+, C+, B+, A+, S+, or H+)
    Type: (Single Target, Multiple Target, Area of Effect, Burst.)
    Damage: (Put the amount of damage the spell deals here, see the magic rules for how much damage each spell type deals)
    Range: (Put the range of the spell, see tables and faq thread in the rules area for the range each spell type has)
    Speed: (Put the speed of the spell, see tables and faq thread in the rules area for the speed each spell type has)
    Duration: (How long does the spell last?)
    Downside: (An optional field, a downside applies to the spell specifically in order to attempt to increase the range or speed. You can only increase either range or speed for a spell, so only 1 true downside is needed, naturally you could add more if you are inclined with no further effect.)
    Description: (How the spell is cast, what it looks like, what it does, extra info. )


    Last edited by Aoi on 13th February 2019, 11:13 pm; edited 1 time in total


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    ]
    Aoi
    Aoi

    1 Year Anniversary- Player 
    Lineage : Knight of Spirits
    Position : None
    Posts : 452
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 31
    Mentor : N/A
    Experience : 23,011

    Character Sheet
    First Skill: None
    Second Skill: None
    Third Skill: None

    Martial Arts of the Tides Empty Re: Martial Arts of the Tides

    Post by Aoi 13th February 2019, 11:12 pm

    B-Rank Spells

    Name:
    Rank:
    Type:
    Damage:
    Range:
    Speed:  
    Duration:
    Downside:
    Description:

    Name:
    Rank:
    Type:
    Damage:
    Range:
    Speed:  
    Duration:
    Downside:
    Description:

    Name:
    Rank:
    Type:
    Damage:
    Range:
    Speed:  
    Duration:
    Downside:
    Description:

    Name: (Name of the Spell )
    Rank: (What rank is your spell? D+, C+, B+, A+, S+, or H+)
    Type: (Single Target, Multiple Target, Area of Effect, Burst.)
    Damage: (Put the amount of damage the spell deals here, see the magic rules for how much damage each spell type deals)
    Range: (Put the range of the spell, see tables and faq thread in the rules area for the range each spell type has)
    Speed: (Put the speed of the spell, see tables and faq thread in the rules area for the speed each spell type has)
    Duration: (How long does the spell last?)
    Downside: (An optional field, a downside applies to the spell specifically in order to attempt to increase the range or speed. You can only increase either range or speed for a spell, so only 1 true downside is needed, naturally you could add more if you are inclined with no further effect.)
    Description: (How the spell is cast, what it looks like, what it does, extra info. )


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