Magic
Magic Name: Lightning Dragon Slayer
Magic Type: Slayer Magic - (Approval)
Description: Like all Slayer magics Lightning Dragon Slayer is a magic acquired by the use of a specialized lacrima or via being taught directly from a lightning dragon. In the case of Veronica she learned the art by tracking down and becoming a student of the lightning dragon Saffira. Despite her heavy handed lessons Veronica is still a true novice with her magic, having also learned it later in her life than most stories of dragon slayers she knows claim. This leads her spells to be far weaker than a true lightning dragon's but makes up for it with her creative ways to use it, more often using it to interact with natural magnetic fields.
The core uses of this magic allow the user to harness the raw power and potential of pure electrical energy while using their body as a conductor as well as physical items they hold. Additionally the user is able to discharge this energy in forms of physical lightning.
Unique Abilities:
Spells:
Magic Name: Lightning Dragon Slayer
Magic Type: Slayer Magic - (Approval)
- Slayer Benefits:
- Overview: Slayers are mages which have been gifted the power of an element (or potentially concept) from a dragon, god, demon, or some other aspect. This can be learning it directly from the being in question or through a lacrima left behind by them. The several different types of slayers and different generations of slayers are detailed after the slayer benefits.
Slayer benefits: Slayer magic overrides the possibility to get benefits from other types of magic for the particular magic in question. Instead, Slayer magic grants the following benefits to the character who has it.
+25% Strength, Speed, HP.
Greatly enhanced Hearing, Sight, and Smell.
Ability to Consume Magic of same element for MP as well as the Force Ability (See below)
Resistance to their slayer element based on strength of spell/ability as follows:
2 Ranks Above Character: 0%
1 Rank Above Character: 10%
Same Rank as Character: 25%
1 Rank below Character: 35%
2 Ranks below character: 50%
Magic Consumption: Slayers can consume their own element(s) and this allows them to recover magic power. If a spell has 20MP within it and they eat it, the slayer gains 20MP, etc. If the magic is any higher than they are they consume MP equal to a quarter of a spell of their own rank, but they take full damage from the spell. Resistances do not affect this damage taken in any way.
Naturally Occurring Elements: Naturally occurring sources of the element can only restore MP equal to a quarter spell of the users rank per post when eaten, no matter how much of it you eat.
Additional notes: Slayers cannot consume their own spells whether this is from their magic, a weapon, a summons/Take Over's spell. Slayers can’t eat their pet’s spells, or their pets if they are made of an elemental magic.
Dragon Slayers: Dragon Slayers can eat all pure forms of their own element, but they cannot eat elements that are mixed with other elements. (Ex.: Ice DS cannot eat Dark Ice) If they do, they get incredibly sick and damage will be done to them.
Advantages: The form of elemental magic they use is neutral (pure), in between the light and dark side of the magical spectrum. Deals double damage to Lizard, Wyvern, and (Lesser and Greater) Dragon non-human type opponents.
Disadvantages: Though Dragon Slayers get these benefits, they do have one set back. Motion sickness. Dragon Slayers cannot ride on anything without getting motion sick. However, they can use their exceeds or friends to fly around because they are not vehicles, they are friends. The only slayer that is immune to motion sickness is the Sky Dragon Slayer. Motion sickness can be cured per thread using a status effect healing spell. They cannot consume God or Demon Slayer magic.
Second Generation: These Slayers have learned the magic from a lacrima produced by the Great Dragon/God/Demon of their respective element.
First and Second Generation Force: A Slayer must consume at least 5 spells of their rank in magical energy from his respective element to achieve Force, but must have at least 50% of their total MP to be able to enter.
Force highly increases the power of the Slayer's Strength, Speed, and HP by 50% rather than just 25%.
The spell power of each rank is increased to 150%.
In Force, the Slayer gains an aura of their element that engulfs their body. Physical attacks deal status effects from their respective element. (Frostbite, Burn, Poison, etc.) This adds a base of 5 melee damage onto their strikes.
During force spells cost no MP to cast.
To maintain force one must spend 10% of their MP per post. This amount spent cannot be regained during the duration of MP. Once the user of force hits 0% MP or choose to cancel it, force ends. If one hits 0% MP they suffer magical sickness as normal.
Description: Like all Slayer magics Lightning Dragon Slayer is a magic acquired by the use of a specialized lacrima or via being taught directly from a lightning dragon. In the case of Veronica she learned the art by tracking down and becoming a student of the lightning dragon Saffira. Despite her heavy handed lessons Veronica is still a true novice with her magic, having also learned it later in her life than most stories of dragon slayers she knows claim. This leads her spells to be far weaker than a true lightning dragon's but makes up for it with her creative ways to use it, more often using it to interact with natural magnetic fields.
The core uses of this magic allow the user to harness the raw power and potential of pure electrical energy while using their body as a conductor as well as physical items they hold. Additionally the user is able to discharge this energy in forms of physical lightning.
Unique Abilities:
- Ability: Lightning Dragon's Magnetism: Allows the user to directly affect the natural electromagnetic fields of virtually any object. Allowing her to attract or repel what she desires while active. With a vast amount of applications, from making sure she can't be disarmed of her sword or repelling the magnetic fields of the ground to levitate and move around at faster speeds to pulling targets toward her or pushing them away. (This ability is non-PVP).
- Ability:
- Ability:
Spells:
- D Rank:
- Lightning Dragon's Discharge:
- Name: Lightning Dragon's Discharge
Rank: D
Type: Defensive, Area of Effect, Effect
Damage: 20 HP
Range: 30 meters
Speed: 15 mps
Duration: 2 posts
Description: The user summons a magic circle on the ground at their feet, generating lightning magic that rises up and covers the user like an aura or a layer of armor. By physically pushing out her arms the user is able to send out the lightning from her body up to a 30 meter circumference, pushing back anyone too close and paralyzing them for 1 post.
- Lightning Dragon's Fang:
- Name: Lightning Dragon's Fang
Rank: D
Type: Single Target, Offensive, Effect
Damage: 40 HP
Range: Close combat
Speed: 60m/s
Duration: 1 post
Description: The user generates a magic circle around her wrist that produces lightning magic. The lightning moves to surge around her fist and is released upon impact with her target resulting in lightning based damage and is able to paralyze the area of her target struck for 1 post. Additionally this spell is also able to be distributed through metallic objects held by the user such as her sword.
- Advanced:
- Lightning Dragon's Howl:
- Name: Lightning Dragon's Howl
Rank: D+
Type: Single Target, Offensive, Ranged, Effect
Damage: 60HP
Range: 90 meters
Speed: 90 mps
Duration: 1 post
Description: Small bolts of lightning crackle around the user, often causing her hair to stand on end as it travels up her body towards her mouth. The lightning forms a magic circle in front of her mouth as she takes a deep breath before releasing what sounds like the howl of a thunderstorm, discharging the lightning through the magic circle and firing off a large bolt of lightning towards the target. Upon being struck the target becomes paralyzed for 1 post.
Last edited by Endolf on 13th July 2019, 8:00 pm; edited 1 time in total