Magic Name: Desert Arachne Warrior
Magic Type: Caster(solitary)
Description: Her magic originates from birth, trained since she was a small child. The mage has trained more since then, separating and refining that old core magic into two distinct types that happened to work well together. For this one sight is sacrificed in order to amplify the other senses, allowing the sound the storms make to become her eyes. She can create different kinds of spider threads, red for clothing, clear for healing, gold for temporary weapons, and white for attacks. The attacks and spells can create non elemented spells, holy spells, or venom. Weaving the red threads to create fabrics or clothing that isn't a magical ability that can be used in spell.
The red threads become transparent when a little magic is added, able to repair a number of non magical things while in the charged state. When the thread is released, it becomes the material of the item newly repaired. This allows her to use this thread for healing spells. These spells must be cast on someone's body, otherwise it won't work. Songs magic has made her blind, but has given greatly amplified hearing, touch, & smell. It can be used for creating attack spells, and create fabrics. All spells in this magic is single target only.
Unique Abilities:
♫ Sand Soldier Touch: Can find any weak points something has by touching it. Needs to specifically touch them to find the weakness or weaknesses.
♫ Soundful Sight: While she may be blind, senses are heightened to help her feel what is going on around her. This gives her a 60% of being able to tell if a trap or illusion is there.
Spells:
Magic Type: Caster(solitary)
Description: Her magic originates from birth, trained since she was a small child. The mage has trained more since then, separating and refining that old core magic into two distinct types that happened to work well together. For this one sight is sacrificed in order to amplify the other senses, allowing the sound the storms make to become her eyes. She can create different kinds of spider threads, red for clothing, clear for healing, gold for temporary weapons, and white for attacks. The attacks and spells can create non elemented spells, holy spells, or venom. Weaving the red threads to create fabrics or clothing that isn't a magical ability that can be used in spell.
The red threads become transparent when a little magic is added, able to repair a number of non magical things while in the charged state. When the thread is released, it becomes the material of the item newly repaired. This allows her to use this thread for healing spells. These spells must be cast on someone's body, otherwise it won't work. Songs magic has made her blind, but has given greatly amplified hearing, touch, & smell. It can be used for creating attack spells, and create fabrics. All spells in this magic is single target only.
Unique Abilities:
♫ Sand Soldier Touch: Can find any weak points something has by touching it. Needs to specifically touch them to find the weakness or weaknesses.
♫ Soundful Sight: While she may be blind, senses are heightened to help her feel what is going on around her. This gives her a 60% of being able to tell if a trap or illusion is there.
Spells:
- Spells:
- Signature Spell:
Name: Holy Blade
Rank: B
Type: Single Attack/Holy
Duration: 1 round
Description: White threads are quickly woven together, making a spell that looks like a small white blade. It is propelled from the hands after crafting, spell explodes on impact. It can travel 200 meters away at 200 meters per second, doing 80 HP damage to the target. Can only hit one target at a time. It needs to be well aimed by the magic user due to the spells small size.
Downside: Small, thus requires a lot of accuracy & easier to dodge.
- B Rank Spells:
- Advanced Spells:
Name: White Knuckles
Rank: B+
Type: Single attack/holy
Duration: 8 rounds
Description: gold threads are quickly woven together, making a holy spell. It briefly forms the shape of bronze spiked knuckles, giving it close combat range. It moves as fast as song can punch. It hits single target for a maximum of 90 damage per hit. If it hits any enemy any round depends fully on Songs accuracy, speed, and reach. this means the spell has 0mps on speed and range. If the knuckles are removed then the spell falls apart and ends early.
Downside: If the item i removed from her hand then the spell will end early. Has 0 range. Relies on her physical speed.
Name: Toxic Puncture
Rank: B+
Type: Single attack/venom
Duration: 8 rounds
Description: White threads are quickly woven together, making a venom spell. The spell forms the shape of a large silver colored needle. It hits single target for 120hp, traveling at 300 mps and can go 300 meters away. Due to the size of the spell it requires a lot of accuracy, making it easier to dodge the spell or miss your target.
Downside: Small, thus requires a lot of accuracy & easier to dodge.
- Normal:
- Name: Sharp Star
Rank: B
Type: Single Attack/Holy
Duration: 1 round
Description: White threads are quickly woven together, making a holy spell that looks like a small wriling flat bladed star. It is propelled from the hands after crafting, spell explodes on impact. It can travel 200 meters away at 200 meters per second, doing 80 HP damage to the target. It needs to be well aimed by the magic user due to the spells small size.
Downside: Small, thus requires a lot of accuracy & easier to dodge.
Name: Kunai
Rank: B
Type: Single Attack/Venom
Duration: 5 rounds
Description: White threads are woven to create a poison laced kunai. This item shoots towards her target at 200 mps and can travel up to 200 meters away. If the small item hits it's target, then it will inflict 40HP damage for 5 rounds.
Downside: Small, thus requires a lot of accuracy & easier to dodge. Does damage over time rather than immediate.
Name: Little Blade
Rank: B
Type: Single Attack
Duration: 1 round
Description: White threads are woven together to create a small blade. This item shoots towards her target at 200 mps and can travel up to 200 meters away. If the object lands then it inflicts 80hp of non elemental damage.
Downside: Small, thus requires a lot of accuracy & easier to dodge.
Name: BandAid
Rank: B
Type: Single Healing/Holy
Duration: 1 round
Description: Clear thread is woven together to create a small ball. This ball can be placed on it's target, or launched towards the target. It can travel up to 200 meters away at 200mps. If the spell hits the target and not their clothes, then the spell will activate, healing the target for 80HP.
Downside: Small and cannot touch the clothing, requiring a lot of accuracy.
Last edited by Song Talea on 15th December 2018, 10:25 am; edited 6 times in total