Magic Name: Cat Claw Requip
Magic Type: Requip
Description: This magic is a odd ball when it comes to requip, rather then multiple weapons it a single weapon type with many forms. Each form is used in a different matter, like one can be used for range combat, another can be used for fast hit and run attacks where the user a single blow then runs off for a different hit altogether. But some of these claws are infused with different elements to make the effect change in the weapon example, lighting is for speed, water makes the claws more hook shape and dark makes the claws longer and act like chainsaws.
To the user, the claws are what his nature is like. The magic is never the same to each user, the weapons might not be even weapons rather items used for solving problems, to Cheshire, this magic is his lineage. Pass down to him by his mother, he was the first male Umbra to be give this magic. He would be proud of this, knowing he was the first of his family to even be given a chance like this but he would be the only one since he was banish from his family's home.
Unique Abilities:
Spells:
Name: Tiger claws
Rank: D
Type: Single Target
Damage: 40 Hp
Requip: 50 Hp
Range: 3 meters
Speed: 30 MPS
Duration: 3
Downside: While being very strong, its accuracy is low, lowering the users accuracy by about 15%
Description: This bulky yet powerful claws seem to be more like a bunch of great swords in a claw like shape.
Abilities:
Name: Chain claws
Rank: D
Type: Multiple Target
Damage: 30 Hp
Requip: 50 Hp
Range: 15 Meters
Speed: 30 MPS
Duration: 3
Downside: Due to swinging size, the claws can not be summon in a small space like a tunnel.
Description: Long blades that are 3 meters, are used for crowd control and dealing with multiple enemies at once.
Abilities:
Name: Assassin Claws
Rank: D
Type: Single Target
Damage: 40 Hp
Requip: 50 Hp
Range: 5 meters
Speed: 60 mps
Duration: 3
Downside: The claws work best as a hit and run weapon rather then a straight forward weapon.
Description: Though meant for climbing, these claws can still do a number on enemies
Abilities:
Advance spells:
Name: War Claws
Rank: D+
Type: Single Target
Damage: 60 Hp
Requip/Summon HP: 90 HP
Range: 10 meters
Speed: 90 mps
Duration: 5
Downside: All though strong, the claws are very off balancing and can throw the user off if they are not careful enough.
Description: Large claws that are on fire, these claws are meant for war.
Abilities: The abilities this Requip/Summon spell has.
Magic Type: Requip
Description: This magic is a odd ball when it comes to requip, rather then multiple weapons it a single weapon type with many forms. Each form is used in a different matter, like one can be used for range combat, another can be used for fast hit and run attacks where the user a single blow then runs off for a different hit altogether. But some of these claws are infused with different elements to make the effect change in the weapon example, lighting is for speed, water makes the claws more hook shape and dark makes the claws longer and act like chainsaws.
To the user, the claws are what his nature is like. The magic is never the same to each user, the weapons might not be even weapons rather items used for solving problems, to Cheshire, this magic is his lineage. Pass down to him by his mother, he was the first male Umbra to be give this magic. He would be proud of this, knowing he was the first of his family to even be given a chance like this but he would be the only one since he was banish from his family's home.
Unique Abilities:
- Cat form: Cheshire is able to turn into a black cat outside of combat when he wants.
- Cat form:
Spells:
Name: Tiger claws
Rank: D
Type: Single Target
Damage: 40 Hp
Requip: 50 Hp
Range: 3 meters
Speed: 30 MPS
Duration: 3
Downside: While being very strong, its accuracy is low, lowering the users accuracy by about 15%
Description: This bulky yet powerful claws seem to be more like a bunch of great swords in a claw like shape.
Abilities:
- Tiger Boost: While active, the claws increase strength by 40%
- Summon smash: The claws will someone a large demon to slash at the enemy then return from where ever it comes from, increasing the range to 60 meters for a single attack.
Name: Chain claws
Rank: D
Type: Multiple Target
Damage: 30 Hp
Requip: 50 Hp
Range: 15 Meters
Speed: 30 MPS
Duration: 3
Downside: Due to swinging size, the claws can not be summon in a small space like a tunnel.
Description: Long blades that are 3 meters, are used for crowd control and dealing with multiple enemies at once.
Abilities:
- Ripper: The blades have a chance in causing a bleed effect. This is a activation ability that will deal damage over time, the amount it takes is 15 HP every turn for 2 turns.
- Thunder Blight: There is also a chance that the claws can stun enemies. This is a activation ability that not only slows the enemy down by 25% and will let the enemies take 25% more damage to lightning element attacks.
Both abilities can only be used once per requip.
Name: Assassin Claws
Rank: D
Type: Single Target
Damage: 40 Hp
Requip: 50 Hp
Range: 5 meters
Speed: 60 mps
Duration: 3
Downside: The claws work best as a hit and run weapon rather then a straight forward weapon.
Description: Though meant for climbing, these claws can still do a number on enemies
Abilities:
- Night mist: The Claws let out a black mist that makes it harder for enemies to see. range is 15 meters
- Rush: Increase moving speeds by 15%
Advance spells:
Name: War Claws
Rank: D+
Type: Single Target
Damage: 60 Hp
Requip/Summon HP: 90 HP
Range: 10 meters
Speed: 90 mps
Duration: 5
Downside: All though strong, the claws are very off balancing and can throw the user off if they are not careful enough.
Description: Large claws that are on fire, these claws are meant for war.
Abilities: The abilities this Requip/Summon spell has.
- Blitz: User speed is increased by 10% while spell is active
- Krieg: The weapons are actually infused with lighting element so it deals damage as a lighting element not fire.
Last edited by Chesh on 2nd December 2018, 9:49 am; edited 4 times in total