Job Title: Quest for the Codex Hospitalariae - Part 2
Rank: B
Job Location: Lavanitir Port City & Sakuramori
Solo Word Count: 3500
Group Word Count: 3500 per player
Additional Requirements:
Viridovix Mack must be included in the group. After the first completion this job may not be completed a second time.
Job Description:
After locating the Shrine of the Hospitalariae Order in Oak Town the clues and information have led the intrepid explorers to Lavanitir Port. Based on the information that was obtained in Oak Town there is some thought that someone in the Port Town may have either visited the Shrine sometime in the past, or possibly they might even have worshiped at the Shrine in the Order's dying days. Given that the Order died out some 300 years ago, that second one seems far fetched. After encountering their lead in Lavanitir Port Town the group will be sent to Sakuramori to try and find the wayward spirit of the Shrine's final priestess.
Enemies:
W Number of Weak Enemies
X Number of Normal Enemies
Y Number of Strong Enemies (There will be at least 3)
Z Number of Boss Enemies (There will be at least 1)
I will largely play it by ear, depending on how other players react to the situations presented. But, combat is a very strong possibility.
Rewards:
Rank: B
Job Location: Lavanitir Port City & Sakuramori
Solo Word Count: 3500
Group Word Count: 3500 per player
Additional Requirements:
Viridovix Mack must be included in the group. After the first completion this job may not be completed a second time.
Job Description:
After locating the Shrine of the Hospitalariae Order in Oak Town the clues and information have led the intrepid explorers to Lavanitir Port. Based on the information that was obtained in Oak Town there is some thought that someone in the Port Town may have either visited the Shrine sometime in the past, or possibly they might even have worshiped at the Shrine in the Order's dying days. Given that the Order died out some 300 years ago, that second one seems far fetched. After encountering their lead in Lavanitir Port Town the group will be sent to Sakuramori to try and find the wayward spirit of the Shrine's final priestess.
Enemies:
W Number of Weak Enemies
X Number of Normal Enemies
Y Number of Strong Enemies (There will be at least 3)
Z Number of Boss Enemies (There will be at least 1)
I will largely play it by ear, depending on how other players react to the situations presented. But, combat is a very strong possibility.
- Enemy Rank: Weak - Pirate Crew
Enemy HP: Enough to be annoying, not enough to be a true threat unless encountered en masse.
Enemy MP: None, physical attacks only.
Enemy Melee Damage: 10-15 HP per strike. This amount doubles if they drink too much before picking a fight.
Enemy Spell Damage: N/A
Enemy Speed: Skeletons - 10 m/s, Drunk 5 m/s - Enemy Rank: Normal - Spirit Hunter
Enemy HP: Enough to be a threat, but not a deadly one (more intent on capture normals alive).
Enemy MP: Enough for a few solid attacks.
Enemy Melee Damage: 20 HP per strike.
Enemy Spell Damage: 20 HP per strike.
Enemy Speed: 15 m/s - Enemy Rank: Strong - Antoninus Pestilitas Assassins
Enemy HP: Enough to be a serious threat.
Enemy MP: As much as needed.
Enemy Melee Damage: 35 HP per strike.
Enemy Spell Damage: Varies Depending on Spell, nothing over 30 HP.
Enemy Speed: 40 m/s - Enemy Rank: Boss - Yzdragramora
Enemy HP: You won't kill them.
Enemy MP: Fighting them is a BAD idea.
Enemy Melee Damage: They won't kill you, but you will be PERMANENTLY MARKED.
Enemy Spell Damage: Depends on how high up they teleport you, if you anger them.
Enemy Speed: Very Very Very. - Enemy Rank: Boss - Priestess Lucia Mona
Enemy HP: Will not die easily.
Enemy MP: Plenty enough.
Enemy Melee Damage: 0 HP per strike, non-corporeal it goes right through. And it's super unpleasant
Enemy Spell Damage: Varies depending on Spell, nothing over 60 HP.
Enemy Speed: Faster than the players.
Notes: Once found and summoned she only remains summoned for a maximum number of 10 turns, after which she is permanently dispelled. She will only become hostile under a very limited set of circumstances.
Rewards:
- 1050 XP (Base)
- Bonus XP - Up to half the amount of the character level job (-1 Level) of the character taking the quest (for example a C-Rank Character would receive a bonus of 87 XP, if they qualify for the bonus. As with Part 1, I will PM the details on how to obtain this to a Staff Member before starting to prevent Meta Gaming, it is dependent on RP choices.)
- 30000 Jewel (Base)
- Bonus Jewel - 10000 (Will PM a Staff Member the Details before starting the Job with a group... to prevent Meta Gaming. It is also dependent on RP choices. It is NOT possible to obtain both bonuses).
- Ability to Proceed on to Part 2 of the Quest