Job Title: Quest for the Codex Hospitalariae - Part 1
Rank: C
Job Location: Oak Town
Solo Word Count: 1500
Group Word Count: 1500 per player
Additional Requirements:
Viridovix Mack must be included in the group. After the first completion this job may not be completed a second time.
Job Description:
It is said that, deep in the ancient labyrinth beneath the library of Oak Town that there is an ancient shrine to the Hospitalariae Order, a long buried and forgotten relic of the order's dying days. This shrine, if indeed it exists, may contain clues concerning the collapse of the Order and its final days. It may also contain clues as to the whereabouts of one, or more, of the Order's ancient, and powerful, relics. Find the Shrine, search it, and retrieve any information therein. And get out alive. That last bit is important too.
Enemies:
W Number of Weak Enemies
X Number of Normal Enemies
Y Number of Strong Enemies (There will be at least 1)
Z Number of Boss Enemies
I will largely play it by ear, depending on how other players react to the situations presented. But, combat is a very strong possibility.
Rewards:
Rank: C
Job Location: Oak Town
Solo Word Count: 1500
Group Word Count: 1500 per player
Additional Requirements:
Viridovix Mack must be included in the group. After the first completion this job may not be completed a second time.
Job Description:
It is said that, deep in the ancient labyrinth beneath the library of Oak Town that there is an ancient shrine to the Hospitalariae Order, a long buried and forgotten relic of the order's dying days. This shrine, if indeed it exists, may contain clues concerning the collapse of the Order and its final days. It may also contain clues as to the whereabouts of one, or more, of the Order's ancient, and powerful, relics. Find the Shrine, search it, and retrieve any information therein. And get out alive. That last bit is important too.
Enemies:
W Number of Weak Enemies
X Number of Normal Enemies
Y Number of Strong Enemies (There will be at least 1)
Z Number of Boss Enemies
I will largely play it by ear, depending on how other players react to the situations presented. But, combat is a very strong possibility.
- Enemy Rank: Weak - Skeletons, Zombies, Etc.
Enemy HP: Enough to be annoying, not enough to be a true threat unless encountered en masse.
Enemy MP: None, physical attacks only.
Enemy Melee Damage: 10-15 HP per strike. Zombies are slow and easy to dodge, Skeletons are stronger and somewhat harder to dodge.
Enemy Spell Damage: N/A
Enemy Speed: Skeletons - 30 m/s, Zombies 10 m/s - Enemy Rank: Normal - Treasure Hunters
Enemy HP: Enough to be a threat, but not a deadly one.
Enemy MP: None, physical attacks only.
Enemy Melee Damage: 20 HP per strike.
Enemy Spell Damage: N/A
Enemy Speed: 15 m/s - Enemy Rank: Strong - Antoninus Pestilitas Assassin
Enemy HP: Enough to be a serious threat.
Enemy MP: As much as needed.
Enemy Melee Damage: 25 HP per strike.
Enemy Spell Damage: Varies Depending on Spell, nothing over 30 HP.
Enemy Speed: 40 m/s - Enemy Rank: Boss - Shrine Guardian
Enemy HP: You probably need to run away.
Enemy MP: More than what is needed.
Enemy Melee Damage: 45 HP per strike.
Enemy Spell Damage: Varies depending on Spell, nothing over 50 HP.
Enemy Speed: Faster than the players (limited to acting inside the Shrine only, will not and cannot pursue beyond Shrine Boundaries.
Notes: Once summoned it is permanently summoned until it is killed. Is only summoned under a specific set of circumstances. Will only become hostile under a very limited set of circumstances.
Rewards:
- 175 XP (Base)
- Bonus XP - Up to half the amount of the character level job (-1 Level) of the character taking the quest (for example a D-Rank Character cannot obtain this reward, a C-Rank could get a bonus of 25 XP. I will PM the details on how to obtain this to a Staff Member before starting to prevent Meta Gaming, it is dependent on RP choices.)
- 10000 Jewel (Base)
- Bonus Jewel - Up to 10000 (Will PM a Staff Member the Details before starting the Job with a group... to prevent Meta Gaming. It is also dependent on RP choices. It is NOT possible to obtain both bonuses).
- Ability to Proceed on to Part 2 of the Quest