Name: Zygmunt
Rank: Artifact
Type: Dual Blades
Description:
Strengths:
- This has two different blades so it has double the chance of hitting person.
- The are able to use their magic while they wield the blades.
Weaknesses:
- Seeing as there is two blades it makes it harder to have an extra hand.
- These are possible to to have them taken from Kemper.
- These blades are actually very heavy and are hard to carry, takes a lot of strength to wield.
Abilities:
Rank: Artifact
Type: Dual Blades
Description:
- Dual Blades:
Strengths:
- This has two different blades so it has double the chance of hitting person.
- The are able to use their magic while they wield the blades.
Weaknesses:
- Seeing as there is two blades it makes it harder to have an extra hand.
- These are possible to to have them taken from Kemper.
- These blades are actually very heavy and are hard to carry, takes a lot of strength to wield.
Abilities:
- Ability:
Name: Shadow Wave
Rank: C-Rank Up to S-Rank
Duration: Instant
Cooldown: 3 Posts
Description:
Taking the blades he swings them above his head before slashing them down in an arc. This creates a single black wave, made of shadows. It deals a single ranks damage. It also knocks people back 5 meters.Rank D-Rank C-Rank B-Rank A-Rank S-Rank Distance 15 meters 30 meters 80 meters 100 meters 150 meters Length 10 meters 20 meters 30 meters 50 meters 80 meters
Strengths:
- This is something that can attack multiple players at a time.
- It also knocks people back 5 meters giving him time.
Weaknesses:
- Shadow Slayers of equal or greater rank can eat it.
- This affects allies as well.
- Kemper cannot eat the shadows that are released by the weapon.
- Ability 2:
Name: Nightly Shadows.
Rank: D-Rank Up to A-Rank
Duration: Instant
Cooldown: 3 Posts
Description:
This is a collection of 4 shadow blades created by the dual blades that are launched at the target, each one dealing 1/4 its spell rank damage.Rank D-Rank C-Rank B-Rank A-Rank Distance 15 meters 30 meters 80 meters 100 meters
Strengths:
- This gives the person wielding the weapon multiple chances to his a target.
- This allows for distance for a small ranged weapon.
Weaknesses:
- Shadow slayers of spells rank and above can eat these shadows.
- Kemper cannot eat the shadows produced by his own weapon.
- The path of the blade cannot be changed.